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Tournament at Camelot box art

Tournament at Camelot

Game ID: GID0361883
Game Info
Year
2017
Players
3-6
Age
14+
Playtime
45 min
Collection
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Description

In the time of King Arthur, knights displayed their skill and prowess at tournaments held throughout the land.

In Tournament at Camelot, you play as a legendary character who is battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions.

This trick-taking game ends when one opponent has been injured to the point of death. The player with the most health is then declared the tournament victor!

—description from the publisher

Description

In the time of King Arthur, knights displayed their skill and prowess at tournaments held throughout the land.

In Tournament at Camelot, you play as a legendary character who is battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions.

This trick-taking game ends when one opponent has been injured to the point of death. The player with the most health is then declared the tournament victor!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video jr0kn6L_F34 Meeple University Analysis at 13:08
video_pk 91092 · mention_pk 244153
Meeple University - Tournament at Camelot video thumbnail
Click to watch at 13:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • evasion style — Players try to avoid taking tricks because some cards are worth negative points, and other cards have special powers that can change the rules of the tricks.
  • Trick-Taking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a lot of jargon a lot of terms in trick-taking games
  • so a standard trick-taking game each player will be dealt a hand of equal size and then in a trick one player chooses a card any card from the hand to lead
  • and then after everyone has played a the right suit not direct numbered oh yeah the number number doesn't matter it just has to be matching the lead suit
  • so essentially once all the cards are played whoever's play the highest Trump wins the trick
  • players are only really allowed to communicate by the card they play
  • it's called an evasion style of trick-taking game
  • and the most basic game is you've got a hand and whoever takes the most track tricks wins
  • the difference between old trick-taking games and modern trick-taking games is more chaos more options and therefore more strategy or more tactical play on the cards you've got
  • it's kind of the first deck builder
  • so the premise there is that you get your cards and you work out how many tricks you think you'll be able to take with those cards
  • often I see the question what is the best modern trick-taking game I haven't found anything that I've enjoyed more than five hundred
  • Becoming more and more popular these days as well
  • I quite enjoyed the new efficient so be I should try to play the old-fashioned as well
References (from this video)
No references stored for this video.
Video ET8Tj_ryzWA kovray Discussion at 2:19 sentiment: positive
video_pk 32257 · mention_pk 95342
kovray - Tournament at Camelot video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme integration
  • beautiful art and components
  • two-player variant exists
Cons
  • potentially inaccessible if out of print or hard to obtain
Thematic elements
  • knights, tournaments, melee combat within trick-taking structure
  • Camelot / Arthurian mythos
  • cards carry story snippets on the back; each trick is a mini-melee
Comparison games
  • Camelot
Mechanics (from transcript analysis)
  • Catch-Up — grail cards grant advantages to catch up or disrupt opponents
  • Catch-up mechanics — grail cards grant advantages to catch up or disrupt opponents
  • Trick-Taking — players compete to win tricks; lead determines play order and follow rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "one of the most underrated, most thematic trick-taking games out there"
  • "cooperative trick taking game, but there's a hidden trader"
  • "neat connection between its theme and its mechanisms"
  • "this is not a persuasive essay to convince you that arcs is a trick-taking game"
  • "Skull King is one of those games where every round has a big moment"
References (from this video)
No references stored for this video.
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