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Tulip Bubble box art

Tulip Bubble

Game ID: GID0368183
Game Info
Year
2015
Collection
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Description

In 1637, the tulip craze fueled one of the first speculative investment bubbles. Coveted tulip varieties led to skyrocketing prices with tulip bulbs costing more than houses in Amsterdam. Then just as suddenly as it started, the bubble burst when investors could no longer afford even the cheapest bulbs, leaving economic turmoil.

In Tulip Bubble, players buy and sell on a fluctuating market, trying to earn the most guilders. The game flow includes a preparation phase, buying phase, and selling phase, with these phases recurring until the bubble collapses or someone manages to outwit the markets by purchasing a black tulip for 120 guilders before that collapse occurs.

Description

In 1637, the tulip craze fueled one of the first speculative investment bubbles. Coveted tulip varieties led to skyrocketing prices with tulip bulbs costing more than houses in Amsterdam. Then just as suddenly as it started, the bubble burst when investors could no longer afford even the cheapest bulbs, leaving economic turmoil.

In Tulip Bubble, players buy and sell on a fluctuating market, trying to earn the most guilders. The game flow includes a preparation phase, buying phase, and selling phase, with these phases recurring until the bubble collapses or someone manages to outwit the markets by purchasing a black tulip for 120 guilders before that collapse occurs.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video HRxHsKpxdBM Discussion at 44:21 sentiment: positive
video_pk 79606 · mention_pk 193115
Tulip Bubble video thumbnail
Click to watch at 44:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple market-driven economic game.
  • Easy to teach.
  • Enjoyed it.
  • Glad it was purchased and played.
  • Cleverly done board for tracking market values.
  • Bidding phase was fun.
  • Market mechanics are interesting.
  • The game ends when the black tulip is purchased.
Cons
  • Selling to the market does not adjust prices directly.
  • Players did not drive up prices on each other as much as they should have.
  • Misunderstanding the financing mechanic.
  • The unusual mechanic of getting money back after losing a bid was odd.
  • Setup and walking through the first two rounds can be challenging for new players.
Thematic elements
  • Tulip market speculation
  • Dutch Golden Age
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — A bidding phase occurs where players compete to acquire tulips at the current market price or higher.
  • Set Collection — Collecting specific tulip colors and rarities to fulfill collector demands for bonuses.
  • stock market simulation — Players bet on the futures of tulips, buying and selling based on predicted market fluctuations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just tastes better. Match days deserve Pepsi.
  • Well, you know, the big fat jolly man, me, didn't get you what you wanted for Christmas. You didn't get that game you needed. Better yet, you just heard about a game that you're really interested in.
  • If you want to understand how markets work, go watch this movie.
  • Trading Places.
  • I love the player interaction. I love the worker placement and the fact that you aren't guaranteed workers every every round. I like the card engine building mechanic of it.
  • I would rather play this than Ticket to Ride. Oh, yeah.
  • It's a clever little 60-minute train game there.
  • Gold Jerry. That's gold right there.
References (from this video)
No references stored for this video.
Video eehd2fOZXw8 Rolling Dice & Taking Names Review at 4:24 sentiment: positive
video_pk 1917 · mention_pk 5485
Rolling Dice & Taking Names - Tulip Bubble video thumbnail
Click to watch at 4:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, accessible motor for a market-driven experience
  • transparent market-tracking with three tulip colors and a clear grid
  • engaging bidding mechanism with meaningful decisions
Cons
  • can require a couple of playthroughs to grasp price movements and financing effects
  • some players may find the market engine less forgiving during first teach
Thematic elements
  • speculation, market manipulation, futures trading
  • Tulip mania in the Dutch Golden Age
  • economic, historical flavor with humorous undertones
Comparison games
  • Spikes: The Last Spike
  • Trading Places
Mechanics (from transcript analysis)
  • collectors and timing — collectors provide goals; selling to collectors vs selling to market changes flow and endgame scoring
  • financing and risk — bank financing allows driving prices up with the risk of losing bid markers
  • market/bidding system — players bid on tulips and futures, with a market track that tracks price movements
  • multi-phase market cycle — event phase, selling phase, buying phase, and end-of-round scoring create a loop
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the theme was super fun
  • our streets are full of crap. We can't take anymore
  • it's a brutal, but very engaging game with strong player interaction
  • Magical Athlete... got to play that with the fam
  • Tulip Bubble... this is a simple market-driven economic game, but so well done
  • Night Soil... a really fun, chaotic experience with friends
  • Ticket to Ride... blitzed them, completely decimated them
References (from this video)
No references stored for this video.
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