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Unfair box art

Unfair

Game ID: GID0372056
Game Info
Year
2017
Collection
Rating
Mechanic profile
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Description

Build the city’s greatest theme park, whatever it takes!

Mix your favourite themes, from Pirate, Robot, Vampire, Jungle, Ninja, and Gangster. Build attractions and upgrade them to match blueprints, stack up towering rides, or simply make the most cash.

But watch out – your competitors may pay off the safety inspectors to close your rides or hire hooligans to vandalise your park! Build wisely and protect your park to make sure you come out on top!

Whatever happens, it’s bound to be Unfair.

Your goal is to build the park that scores the most points at game end, using three main ways to score:

Build impressively tall attractions with lots of upgrades.
Match your park to blueprints to achieve hidden goals.
Buy your way to victory with good old-fashioned cash.

You can also play events to help yourself and hinder your opponents as you build your park over the course of 8 rounds.

Recruit staff members to help you, or build a super attraction with a unique ability. Bribing officials and blackmailing politicians is entirely optional.

Description

Build the city’s greatest theme park, whatever it takes!

Mix your favourite themes, from Pirate, Robot, Vampire, Jungle, Ninja, and Gangster. Build attractions and upgrade them to match blueprints, stack up towering rides, or simply make the most cash.

But watch out – your competitors may pay off the safety inspectors to close your rides or hire hooligans to vandalise your park! Build wisely and protect your park to make sure you come out on top!

Whatever happens, it’s bound to be Unfair.

Your goal is to build the park that scores the most points at game end, using three main ways to score:

Build impressively tall attractions with lots of upgrades.
Match your park to blueprints to achieve hidden goals.
Buy your way to victory with good old-fashioned cash.

You can also play events to help yourself and hinder your opponents as you build your park over the course of 8 rounds.

Recruit staff members to help you, or build a super attraction with a unique ability. Bribing officials and blackmailing politicians is entirely optional.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 7 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–9 of 9
Video E_ClsyveJXg Allies or Enemies Top 100 List at 1:15 sentiment: mixed
video_pk 65806 · mention_pk 159648
Allies or Enemies - Unfair video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong theme and variability
  • rich thematic flavor if you enable mean powers
Cons
  • can be very mean with certain rules
  • may not appeal to players who dislike antagonistic play
Thematic elements
  • mean power elements, antagonistic play
  • Theme park construction with cutthroat competition
Comparison games
none
Mechanics (from transcript analysis)
  • Card tableau — build a theme park using a tableau of rides and facilities
  • Optional rules — adjustable 'mean power' options to tune the game’s nastiness
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very cozy game
  • this game can be so so mean
  • it's like Pandora's box of but like a good Pandora's Box
  • the theme and mechanics mush together like magic
References (from this video)
No references stored for this video.
Video J1FawX4Y7ZM Getting Games Playthrough at 0:02 sentiment: positive
video_pk 63606 · mention_pk 157080
Getting Games - Unfair video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong money engine driven by icons, side shows, and staff members.
  • Endgame blueprints provide strategic depth and VP opportunities.
  • Dynamic interaction with market, central tableau, and events creates tension.
Cons
  • Complexity and dense decision space can be overwhelming.
  • Endgame penalties and city events can drastically alter momentum.
  • Heavy reliance on blueprints; missing them can significantly hurt scoring.
Thematic elements
  • theming of attractions (pirate, vampire, robot) and park mechanics
  • amusement park construction/management
  • live commentary with turn-by-turn action decisions
Comparison games
none
Mechanics (from transcript analysis)
  • attraction building and upgrading — buy attractions and upgrade with theme upgrades and guest services upgrades; placing upgrades on rides.
  • blueprints (endgame VP) and penalties — blueprint cards grant endgame points if certain conditions are met; penalties if not fulfilled.
  • central board / park tableau interaction — build from hand or central tableau; refilling mechanisms when cards are taken.
  • Compound Scoring — points from icons on attractions; exponential growth; park capacity bound at 15 stars; guests yield money and stars.
  • end game bonuses — blueprint cards grant endgame points if certain conditions are met; penalties if not fulfilled.
  • event cards and city events — draw city and event cards each turn; choose to play or pass; top/bottom benefits.
  • hand management — start with five cards; draw event cards each turn and choose actions; open central market for grabbing cards.
  • Hand management and drafting — start with five cards; draw event cards each turn and choose actions; open central market for grabbing cards.
  • icon-based scoring and park capacity — points from icons on attractions; exponential growth; park capacity bound at 15 stars; guests yield money and stars.
  • sideshows and staff members — special staff cards that generate income or provide special effects; some activate during guest steps.
  • tableau building — build from hand or central tableau; refilling mechanisms when cards are taken.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a hand management engine building Style game where you'll be constructing a amusement park
  • the goal is to get as many people as you can to come to your Park so that they pay you to enter
  • money is flexible victory points
  • I think this is a pretty good example of a game of unfair
References (from this video)
No references stored for this video.
Video VU0OJQMoWaA Allies or Enemies Top List at 11:05 sentiment: positive
video_pk 61163 · mention_pk 153748
Allies or Enemies - Unfair video thumbnail
Click to watch at 11:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gateway to more complex thematic park games
  • varied themes (pirates, ninjas, westerns, etc.)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • theme_park_construction — build a theme park with modular decks and varied themes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is specifically for two players
  • it's moving cubes around um it's like chits that are hidden
  • the panda you're moving and you're chomping away at the bamboo
  • it's a great theme
  • it's just such a beautiful relaxing game
  • two players so i think basically everything on our list does work pretty well for two
  • this is a terrific gateway game absolutely
  • you can feel his pain as the panda continues to gobble up all of his bamboo
  • it's a 10 minute game that does tend to take us half an hour
  • it's so pretty and i think the standard edition still is really pretty as well
References (from this video)
No references stored for this video.
Video xbibw-ZdCko Board Game Spotlight Review at 43:30 sentiment: positive
video_pk 12052 · mention_pk 35313
Board Game Spotlight - Unfair video thumbnail
Click to watch at 43:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool theme park builder
  • Gorgeous art
  • Highly themed
  • Tons of fun
Cons
none
Thematic elements
  • Theme park management
  • Amusement park building
  • Lighthearted park building
Comparison games
none
Mechanics (from transcript analysis)
  • Park building — Construct amusement parks
  • tableau building — Build tableau of rides and attractions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Agricola is one of those games that you just got to have in your collection if you like euro style games
  • Porta is one of my favorite underrated games
  • Broom service I absolutely love food service one of the coolest mechanics in board games 100 percent recommend this game it is a hoot
  • Barron Park is my favorite polyomino Tetris in a board game game
  • Orleans is a top 5 game for me period just one of my favorite games to play ever
  • Power grid this was the game that got me into board gaming y'all
  • Seven wonders this is a modern-day classic
  • Betrayal at house on the hill every game is different
  • King of Tokyo one of those games that you have to have in your collection
  • If you like board games one or percent recommend this game
References (from this video)
No references stored for this video.
Video gDPiRltkLJg The Cardboard Herald Interview at 13:29 sentiment: positive
video_pk 9852 · mention_pk 29029
The Cardboard Herald - Unfair video thumbnail
Click to watch at 13:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • creative theme
  • strong component variety
Cons
  • chaotic at times
Thematic elements
  • cunning plans and heists
  • theme-park / heist-style deception
Comparison games
  • Brass
  • Title Blades
Mechanics (from transcript analysis)
  • card-driven / variable board — Dynamic board state and objective-driven play with modular components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We wanted to just have become like this entity that would make games and be very awesome at switching styles.
  • passion first
  • we like freedom but sometimes after working on a project with a lot of freedom, it's nice to have things laid out and know where you're going.
  • we have a very little sense of ego... I'm going to feel equally proud of the end product if she touched it, if we worked both of us on it.
  • we want to work as a couple on the same games together
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 7:05 sentiment: positive
video_pk 8303 · mention_pk 24339
Foster the Meeple - Unfair video thumbnail
Click to watch at 7:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mean version of Funfair sounds interesting
Cons
none
Thematic elements
  • Business management
  • Theme park
Comparison games
  • Funfair
Mechanics (from transcript analysis)
  • Asymmetric gameplay — Really mean version of Funfair
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video EzPil00zifM Gaming with Edo & Jessica Discussion at 2:13 sentiment: neutral
video_pk 3990 · mention_pk 11621
Gaming with Edo & Jessica - Unfair video thumbnail
Click to watch at 2:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • unknown
  • unknown
  • unknown
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love that game
  • the day that I beat Ed in delicious but one point
  • cabbages promo for fields of green has just been sitting here for probably a year
References (from this video)
No references stored for this video.
Video ZxAhRBoq9-4 Tabletop Turtle Top List at 19:51 sentiment: positive
video_pk 1061 · mention_pk 3027
Tabletop Turtle - Unfair video thumbnail
Click to watch at 19:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong two-player compatibility
  • tight integration of theme and mechanics
Cons
  • some players may dislike the heavy take-that flavor
  • event cards can swing dramatically
Thematic elements
  • theme-park construction with sabotaging competitors
  • themed amusement park with conflicting blueprints
  • light, comedic yet tactical
Comparison games
none
Mechanics (from transcript analysis)
  • round-based scoring with interaction — Balance personal park growth against opponents’ disruption
  • take-that with top/bottom event cards — Plan positive effects while sabotaging opponents with negative events
  • tile/blueprint drafting — Draft cards that form buildings and rides with various bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • top 10 games that'll get you dumped or divorce
  • this list is sort of similar to the last list we did
  • I hate you yeah if you're not familiar with the game it's it is very light but it's it's heavily thematic
  • it's a game where you can mess with other players
  • it's a game of take that elements
References (from this video)
No references stored for this video.
Video BSERix8dSUg Our Family Plays Games Top List at 27:44 sentiment: positive
video_pk 969 · mention_pk 2732
Our Family Plays Games - Unfair video thumbnail
Click to watch at 27:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High interaction, fun confrontation
  • Rich in expansions (dinosaurs, aliens)
Cons
  • Can be brutal for some players
  • Theme may be polarizing
Thematic elements
  • take-that, sabotage, expansion-driven variety
  • Amusement park sabotage and rival parks
  • playful, competitive
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Play a card to perform park-building or sabotage actions.
  • take-that — Directly hinder opponents' progress through cards and effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really cool it doesn't get enough love because it's a really cool game
  • I win at it all the time and I don't even know why
  • the market manipulates you
  • I do love some space cowboys
  • stab you in the back everybody yes
References (from this video)
No references stored for this video.
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