Skip to main content
Unwanted box art

Unwanted

Game ID: GID0373755
Game Info
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A Stand-Alone Role Playing Game and LARP in a Lovecraftian Setting

From the introduction:

Before 1883, human Aeonists held respected positions of society, along with wealth and some degree of power. Non-human Aeonists kept their natures secret, and blended right up until the moment some force brought out their true forms to the point no disguise could keep them hidden.

User summary:

This item presents the campaign setting and two rule options - one for traditional tabletop, and the other for LARP. Both rule options shared many core functions and transitioning between the two play styles is supported.

Description

A Stand-Alone Role Playing Game and LARP in a Lovecraftian Setting

From the introduction:

Before 1883, human Aeonists held respected positions of society, along with wealth and some degree of power. Non-human Aeonists kept their natures secret, and blended right up until the moment some force brought out their true forms to the point no disguise could keep them hidden.

User summary:

This item presents the campaign setting and two rule options - one for traditional tabletop, and the other for LARP. Both rule options shared many core functions and transitioning between the two play styles is supported.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video M9DCFocxu-c Board Of It Top 10 List at 20:27 sentiment: positive
video_pk 34057 · mention_pk 297005
Board Of It - Unwanted video thumbnail
Click to watch at 20:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of our favorite two-player series
  • tension, timing, and quick play
  • easy to learn, quick to pick up
Cons
  • short sessions can be punishing if you misplay
  • some opponents may crave more variety
Thematic elements
  • small-unit skirmish in a deck-building framework
  • World War II tactical combat
  • tight, tense, quick sessions
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / hand management — build and optimize cards for actions; tension and tempo
  • skirmish combat / tactical combat — two-player head-to-head tactical battles with hidden information
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cascadia is one of my all-time favorites. I think it's always on my top 20 games of all time.
  • it's the perfect game where it's low barrier, but there's enough to keep heavier gamers like us interested.
  • No Thanks is a little fun kind of party game.
  • it's a crowd-pleaser. Everyone loves it.
  • it's arguably the ultimate word game, the most popular word game.
  • There was a lot of ups and downs. The core part is a lot of the criticism you hear; every scenario is almost like a new game.
  • I snapped. I snapped.
  • it's a nice little 10-15 minute per game type thing.
  • it's a classic in the household. It's very relaxing to me.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek