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UVG and The Black City - Psychedelic Metal Roleplaying box art

UVG and The Black City - Psychedelic Metal Roleplaying

Game ID: GID0374550
Game Info
Year
2020
Players
3-7
Age
14+
Playtime
240 min
Complexity
3.5/5
Collection
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Mechanic profile
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Description

A psychedelic metal roleplaying game where players traverse a surreal landscape from the Violet City toward the mysterious Black City in caravans and strange machines.

Description

A psychedelic metal roleplaying game where players traverse a surreal landscape from the Violet City toward the mysterious Black City in caravans and strange machines.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video htuK8cgwC-E The Dungeon Dive Discussion at 17:49 sentiment: positive
video_pk 89727 · mention_pk 238805
The Dungeon Dive - UVG and The Black City - Psychedelic Metal Roleplaying video thumbnail
Click to watch at 17:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant setting and tone
  • Strong solo potential
Cons
  • Large book and scope can be daunting
Thematic elements
  • weird exploration and travel with a caravan
  • Psychedelic desert caravan journey through a surreal world
  • location-driven, discovery-oriented
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — Book-heavy structure guiding long journeys.
  • campaign-like structure — Book-heavy structure guiding long journeys.
  • Location-driven encounters — Locations generate events and choices for the party.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Machina Arcana is in my top ten, an absolutely fantastic board game.
  • I am intimidated because all I've heard is just how hard and difficult the game is.
  • DCC RPG is not a good sword and sorcery game.
  • The idea of starting out weak and progressing to like god-like status in sword and sorcery fiction is the direct opposite of how many games treat progression.
References (from this video)
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