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Vampire: The Masquerade – Heritage box art

Vampire: The Masquerade – Heritage

Game ID: GID0375412
Game Info
Year
2020
Collection
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Description

In Vampire: The Masquerade – Heritage, you play the role of an ancient vampire. You shape seven hundred years of vampiric and human history in pursuit of ancient secrets, while trying to evade the inquisition and attempting to save what's left of your humanity.

Heritage is a quick-playing legacy game. Each game, players gather characters from a common pool for their bloodlines. These characters influence different vampiric "battlegrounds" and help in fulfilling history-based missions. For example, a noble-born warrior might support Joan of Arc in ending the siege of Orleans, while at the same time changing the balance of an internal vampiric power struggle or attracting the unwanted attention of the inquisition. Aside from collecting characters in their bloodline, players can also use the unique intrigue cards of the clan they are playing — changing the rules of the game in ways that fit the character of that particular clan.

After any individual game, the players get to collect their achievements in their timeline, which serves as a chronicle of their actions throughout the seven hundred years of history and also influences the final outcome of the campaign.

Additionally, players may turn some mortals into vampires permanently by taking the cards out of their sleeves and turning them around, revealing their vampiric side and giving them new abilities and a name. These get put back in the common pool and can be additionally enhanced in future games. To allow for surprises when embracing mortals, all character cards come pre-sleeved!

In this fashion, players proceed through history as determined by the progression of historic mission cards, unlocking new challenges, characters, and rewards along the way.

Eventually, the seven hundred years will end with a climactic conclusion as players scramble to unravel ancient mysteries using the clues, allies, and power they have gathered throughout the campaign.

—description from the publisher

Description

In Vampire: The Masquerade – Heritage, you play the role of an ancient vampire. You shape seven hundred years of vampiric and human history in pursuit of ancient secrets, while trying to evade the inquisition and attempting to save what's left of your humanity.

Heritage is a quick-playing legacy game. Each game, players gather characters from a common pool for their bloodlines. These characters influence different vampiric "battlegrounds" and help in fulfilling history-based missions. For example, a noble-born warrior might support Joan of Arc in ending the siege of Orleans, while at the same time changing the balance of an internal vampiric power struggle or attracting the unwanted attention of the inquisition. Aside from collecting characters in their bloodline, players can also use the unique intrigue cards of the clan they are playing — changing the rules of the game in ways that fit the character of that particular clan.

After any individual game, the players get to collect their achievements in their timeline, which serves as a chronicle of their actions throughout the seven hundred years of history and also influences the final outcome of the campaign.

Additionally, players may turn some mortals into vampires permanently by taking the cards out of their sleeves and turning them around, revealing their vampiric side and giving them new abilities and a name. These get put back in the common pool and can be additionally enhanced in future games. To allow for surprises when embracing mortals, all character cards come pre-sleeved!

In this fashion, players proceed through history as determined by the progression of historic mission cards, unlocking new challenges, characters, and rewards along the way.

Eventually, the seven hundred years will end with a climactic conclusion as players scramble to unravel ancient mysteries using the clues, allies, and power they have gathered throughout the campaign.

—description from the publisher

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All mentions
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Video K5xSPyZUxYU 3 Minute Board Games Discussion at 3:21 sentiment: positive
video_pk 6062 · mention_pk 120097
3 Minute Board Games - Vampire: The Masquerade – Heritage video thumbnail
Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host has experience with Vampire RPG
  • Interesting legacy mechanic
Cons
  • Difficult to cover in three-minute format
Thematic elements
  • Horror and intrigue
  • Vampire world
Comparison games
none
Mechanics (from transcript analysis)
  • legacy — Legacy game based on Vampire RPG
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
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