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Warhammer 40,000: Boarding Actions box art

Warhammer 40,000: Boarding Actions

Game ID: GID0382133
Game Info
Year
2024
Players
2-4
Playtime
90 min
Collection
Your Tier
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Description

A supplement for Warhammer 40000 bringing close-quarters combat into the corridors and chambers of voidships with updated missions and new detachments

Description

A supplement for Warhammer 40000 bringing close-quarters combat into the corridors and chambers of voidships with updated missions and new detachments

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 0 · neg 1
Mentions per page
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Video 5z1iqmjmt34 Tabletop Minions Discussion at 38:05 sentiment: negative
video_pk 87141 · mention_pk 227216
Tabletop Minions - Warhammer 40,000: Boarding Actions video thumbnail
Click to watch at 38:05 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Awkwardly sized play area
  • Disliked terrain elements
Thematic elements
Comparison games
  • Kill Team
Mechanics (from transcript analysis)
  • List building — The list building for Boarding Patrol (500 points) is considered less predefined than Kill Team.
  • Terrain/play area — The host dislikes the small walls used for this game type, finding the play area to be awkwardly sized - too large to be confined but not a full game board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't not every game needs to have deep lore Some people just want to play fun games Some people want to take the lore from game a and bring it into a game B where they like the rules better
  • lore is interchangeable so you know one of my favorite games out there is space weirdos it has literally no lore it's fine I make up lore on the Fly
  • I like the fact that they're giving you options to play with the models you already have without having to go through and go geez I don't know what are they trying to get a point like what is this again you're like well these guys are supposed to be tyranids oh well it didn't come across as tyranids or whatever I have a whole bunch of tyranids and so I should use this
  • the rules are generic not the lore
  • Are they officially model agnostic I mean sure yeah you can use whatever ever models you want I mean to be fair every game is officially model agnostic even if they don't say it is it is
  • I just don't like moving them in a chunk I like being able to move them separately I don't like that that just here's a thing and the the type of play where it's like well this part has to wheel over and do this and then then you're attacking from a flank
  • rivenstone is the game that you're talking about
  • the problem is this well it's not the problem here's the most recent answer they still haven't produced the stuff yet but the most recent email I got from them which I think was in July was them saying another company is basically buying the game from us and they will do the production and the the Fulfillment
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