Centerville is a relatively light board game for 2-4 players. Centerville abstractly models the growth and management of a small city — perhaps not unlike the one you're in right now.
Players act as entrepreneurs, tycoons, politicians, and other local movers and shakers working to develop a modern urban area. Fortunes will be made and fame will rise. As time goes by, personal milestones will enrich the players even further.
Throughout the game, players will roll six dice, keeping some and rerolling others, then implementing the various die faces on the game board. This will result in political offices being gained and lost, new vocations learned, new land acquired, or new buildings constructed. The end result is a vibrant community revered near and wide — but only the player who has best balanced their wealth and prestige will emerge the final victor.
Playing time is 15-20 minutes per player.
- accessible yet strategic
- balanced scoring across tracks
- first plays can be rough
- placement, resource management, dice allocation
- city-building on a grid
- grid-based, multi-path scoring
Mechanics (from transcript analysis)
- Compound Scoring — points come from multiple tracks; final score is the lowest track value
- Dice allocation — dice determine actions and placement
- grid placement — placing houses on a grid
- Multi-track scoring — points come from multiple tracks; final score is the lowest track value
- Resource Management — tracking fame and money alongside other resources
- Tile Placement — placing houses on a grid
Video topics + discussion points
Quotes (from this video)
- it's one of my top five probably favorite games
- it's epic and it just feels so different with how you handle the creatures and how you manipulate dice
- felt like you were playing that movie
- we'll see you at the table