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Witness box art

Witness

Game ID: GID0391023
Game Info
Year
2014
Players
4
Age
14+
Playtime
25 min
Collection
Your Tier
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Expansions & Family
Witness: On The Trail of the Chameleon Witness: The Treasure of Othesis Witness: The Sigma Club
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Description

Witness is set in the world of Blake and Mortimer, a Belgian comic series started in the 1940s by writer/artist Edgar P. Jacobs. In the game, which is playable strictly by four players, you each represent one of four characters and your goal is to solve mysteries or crimes by sharing information with one another — but you are quite restricted in how you can share information!

Witness includes 64 cases for you to solve, and each case starts with an explanatory scene or image or both that someone reads or shows to the group. Each player then looks in their personal casebook to find information available only to their character. Players randomly decide who shares information first and in which direction, e.g., player A might whisper information to player B while player C talks to player D. Next, B will share both their information and A's information to C while D talks to A.

After two more rounds of the most inefficient crime-solving system ever created, players read the conclusion of the case, which might offer additional information or another visual, then they each individually answer three questions about the case, with the group scoring one point for each correct answer for a final score ranging from 0 to 12.

Description

Witness is set in the world of Blake and Mortimer, a Belgian comic series started in the 1940s by writer/artist Edgar P. Jacobs. In the game, which is playable strictly by four players, you each represent one of four characters and your goal is to solve mysteries or crimes by sharing information with one another — but you are quite restricted in how you can share information!

Witness includes 64 cases for you to solve, and each case starts with an explanatory scene or image or both that someone reads or shows to the group. Each player then looks in their personal casebook to find information available only to their character. Players randomly decide who shares information first and in which direction, e.g., player A might whisper information to player B while player C talks to player D. Next, B will share both their information and A's information to C while D talks to A.

After two more rounds of the most inefficient crime-solving system ever created, players read the conclusion of the case, which might offer additional information or another visual, then they each individually answer three questions about the case, with the group scoring one point for each correct answer for a final score ranging from 0 to 12.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 14 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–15 of 15
Video kZSu66PypBU Shelfside Discussion at 3:51 sentiment: positive
video_pk 90822 · mention_pk 243090
Shelfside - Witness video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Versatile accessories that extend gameplay
  • Adds reusability to existing games
Cons
  • Not a standalone game; more of a multipurpose accessory
Thematic elements
  • Array
  • Tabletop gadget utilities
  • Abstract
Comparison games
  • Set-collection or dice games using accessories
Mechanics (from transcript analysis)
  • Dice Rolling — Blinks act as dice, spinners, or coins to support other games
  • Dice Rolling / Spinners / Coins (customized) — Blinks act as dice, spinners, or coins to support other games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these blinks literally create their own light source
  • rgb heaven
  • unorthodox abstract board game
  • VR both blinks and virtual reality have so much potential
  • becomes even more accessible
References (from this video)
No references stored for this video.
Video IzFkVMN2Kj8 Meeple University Top 10 List at 9:25 sentiment: positive
video_pk 85554 · mention_pk 219490
Meeple University - Witness video thumbnail
Click to watch at 9:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Art by Tristan Rosen noted (art-forward presentation).
Cons
none
Thematic elements
  • UK alleyways; city/suburban exploration
  • UK, Sussex-inspired
  • tile laying set in UK environs
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one scenario that I'm really keen of is the murder mystery type of like spin to it. Yes. It's called Label Epoch and it is set I guess on the Orient Express train heading to Istanbul and you have to uh within Snowonia somehow solve a murder.
  • Snowonia Grand Tour. This one is by Naylor Games
  • The fifth game is called 1:00 a.m. Jailbreak. So hopefully I'll be able to get this. Publisher is Sashi. Sashi plays two to five players. So this theme is interesting because a it's a card shedding game, but there's a twist is every time you play, you have to draw a new card.
References (from this video)
No references stored for this video.
Video vLPelkEGfeM Rob's Gaming Table Playthrough at 19:07 sentiment: positive
video_pk 85335 · mention_pk 218421
Rob's Gaming Table - Witness video thumbnail
Click to watch at 19:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • dungeon crawler
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is episode two. Episode one already happened. Surprise.
  • It's down below in the video description. There is a playlist and you can find past and future episodes there.
  • I did it a long time ago and now I see people do it.
  • This game, however, since it came out in 2021, I think it's considered a old, busted, dead game.
  • This is the best dungeon crawler ever made.
  • It's like I feel like it feels like a band-aid solution made to like they were like play testing without it and then like they were like oh in dungeon crawlers people always like start getting really good
  • It's like I mean, it's succeeding at that, but yeah, it's just it's a frustrating mechanic.
  • For me, it's not such a big deal to replay a game if I wasn't streaming it and if it's just you and I playing in our home. But I always just think of that worst case scenario of like you have four buddies that that take the time away from their family, their life, their school, their kids or whatever they're doing to come over for game time or meet at a game store or go over to their house.
  • I don't know if that's like good game design. I think that's like it's very the opposite of respecting the players time, right?
References (from this video)
No references stored for this video.
Video MOmBOx1LEJU The Dungeon Dive Guide at 25:42 sentiment: positive
video_pk 81539 · mention_pk 203101
The Dungeon Dive - Witness video thumbnail
Click to watch at 25:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Based on Morborg rules.
  • Viking themed.
  • Keyed hexes that require looking up information.
  • Includes character sheets, dice, cloth map, and paper mat.
  • A minor miracle that it exists due to the creator's struggles.
Cons
  • Has some issues, likely due to the creator's difficulties during development.
Thematic elements
  • Viking themed
  • scripted, keyed hex crawl
Comparison games
  • Morborg
Mechanics (from transcript analysis)
  • Hex Crawling — A Viking themed solo hex crawl based on Morborg rules.
  • Keyed hexes — Hexes are numbered and keyed, requiring players to look up things in the book as they enter them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of the best tools for hex crawling that I know of.
  • It just works so effortlessly.
  • This little snap box here has everything that you would need to have a little solo hex crawl.
  • So just a really really neat little pocket uh hex crawl.
  • This isn't a game in and of itself. You will need a game. You will need a system.
  • This is one of my favorite subgenres of the tabletop hobby.
References (from this video)
No references stored for this video.
Video lsPCiHMWsLs Crimsonboardgames Top List at 19:43 sentiment: other
video_pk 80988 · mention_pk 198948
Crimsonboardgames - Witness video thumbnail
Click to watch at 19:43 · YouTube ↗
Overall sentiment (raw)
Interested
Pros
none
Cons
  • Travel limitations (flying)
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Next we have Song of the Wild Kin one to four players area movement cooperative game deck bag and pool building. That all sounds perfect to me.
  • So, we don't have anything to show yet really. So, we only have the box art. But look how cute that looks.
  • Action-packed co-op game.
  • This could again be very gimmicky. But I'm curious to see.
  • I mean, it's obviously Cthulhu themed. Love that.
  • I don't know. It might suck, you know.
  • This is just an insta buy for me. I'm just going to get it.
  • Um they just look so cute and they're both one to four or like at least this one's one to six and this one's one to four players.
  • I'm very, very sad that this does not have a solo option because it looks so freaking cute...
  • Look at how stunning this looks. I mean, excuse me?
  • But, some for some reason this grabs me even more.
  • I hope you guys enjoyed um that um I'm very excited about UK Games Expo.
References (from this video)
No references stored for this video.
Video upzoNTUSXik Sir Thecos Playthrough at 0:19 sentiment: positive
video_pk 80257 · mention_pk 195015
Sir Thecos - Witness video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very thoughtful and tense puzzle despite its cute, cozy appearance
  • High replay value supported by seasonal goals, achievements, and expansions in the box
  • Charming aesthetic and high-quality, thick cardboard tiles
  • Clever, tense hand-limit management mechanism
Cons
none
Thematic elements
  • Building your own little neighborhood and connecting alleyways
  • An old Sussex suburb filled with houses, gardens, fields, and alleyways
Comparison games
  • Cascadia
  • Sea Salt & Paper
  • Papa's letter
  • The Siege of Shatter's Horn
Mechanics (from transcript analysis)
  • Campaign / Season Progression — Playing through a series of twelve games over four different seasons (spring, summer, autumn, winter) while tracking achievements in an almanac.
  • Contract / Pattern Fulfillment — Completing 'Bimble cards' which require players to construct specific spatial layouts (such as straight lines of paths or schools connecting to ponds) to secure points.
  • Hand / Board Limit Management — The 'going home for tea' rule, which triggers an end to the round if the player builds more houses than their current limit allows.
  • Tile Placement — Players draw and place neighborhood tiles, ensuring that all adjacent road and alleyway edges match properly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This looks like a very very cozy game, but boy is it thinky. Really, really thinky.
  • And because I like the game that much, I have decided to awarded my silver surfers ace of games award.
References (from this video)
No references stored for this video.
Video Ano52VHIjtY Sir Thecos Unboxing at 0:19 sentiment: positive
video_pk 80307 · mention_pk 195224
Sir Thecos - Witness video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice and small box appreciated.
  • Large font in rulebook is easy to read.
  • Components look and feel good, thick cardboard.
  • Nice artwork.
  • Insert organizes components well.
  • Appreciates the puzzle aspect of the game.
  • Likes the theme.
Cons
  • Unsure about the purpose of the 'time for tea' tokens/coasters.
  • Doesn't know what some of the animal tokens do.
  • Has enough good puzzle games already, questioning if another is needed.
Thematic elements
  • Building little twittens, which is an old Sussex word to describe little alleyways and lanes that run between houses and fields.
Comparison games
  • Papa Ladder
  • The Crows of Cobble Shell Bay
  • The Siege of Shadows Horn
  • Tranquility Trilogy
  • The Ascent
Mechanics (from transcript analysis)
  • modular expansions — The host notes that 'detours' are 'modular expansions' that can be used in a solo game.
  • Set Collection — The host mentions taking a 'Bimble card' when you 'complete it' and refers to 'Bright Avenue' as a goal to reach, implying collection or completion.
  • tile laying — The host describes how the setup tells you how to place the 'Twitter tiles'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yeah, look at this. What a great token.
  • This is amazing. No, just kidding.
  • The most important component, right?
  • So, we have like little player aids here. That's great.
  • I've never seen anything like that.
  • Wow, so many. Okay. I would have to play a lot of games to actually use all of those. Okay, great.
  • The most important component goes right on top.
  • Everything has its place. I appreciate that.
References (from this video)
No references stored for this video.
Video qbqzM9zNgRE Before You Play Top 50 List at 39:55 sentiment: positive
video_pk 39738 · mention_pk 119954
Before You Play - Witness video thumbnail
Click to watch at 39:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • semi-exhaustible, highly interactive cooperative mystery
  • great for families and experienced players alike
Cons
  • table time can be long for four players
  • requires careful note-taking and memory
Thematic elements
  • detective work and clue sharing through whispers
  • mystery-solving via casework
  • tabletop cooperative mystery
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative_case_solving — team works to solve a case using clues from each player's notebook
  • information_sharing_rounds — round-based rounds of clue sharing determine progress
  • whispering_clues — information is whispered between players to simulate secrecy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an epic asymmetric game.
  • The ultimate travel game for two players.
  • It's the generator of mind-blowing experiences when played with the right group.
  • Witness is a clever take on the 'telephone game' but with clues and deduction.
References (from this video)
No references stored for this video.
Video uCi6QTzMYvA Game Night Picks - Pair Of Dice Paradise Top 10 List at 10:58 sentiment: positive
video_pk 35259 · mention_pk 244054
Game Night Picks - Pair Of Dice Paradise - Witness video thumbnail
Click to watch at 10:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • bold, provocative theme with a memorable premise
  • two-player print-and-play contest history adds novelty
Cons
  • potentially controversial subject matter
  • print-and-play roots may imply limited production quality
Thematic elements
  • temptation, souls, and religious consequence
  • preachers who made a deal with the devil to live 100 more years
  • darkly humorous, morally fraught gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • luring sinners to churches for repentance — perform sacraments and harvest souls through religiously themed actions
  • Set Collection — collect hundreds of years worth of souls from others to fulfill the deal
  • set collection / accumulation of souls — collect hundreds of years worth of souls from others to fulfill the deal
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games are a lot like bees are they
  • we're rooting for this month at number 10 is d100 dungeon
  • it's a market game where you produce goods the fields customers helpers and shops are represented by cards
  • it's also a centuries-long blood sucking house gang
  • oh it's like the DMV it's like being at the DMV
  • I love this market game
  • this is the next upcoming title from elf greek games merchants of the dark road
References (from this video)
No references stored for this video.
Video 1Pg5eNt-JZc Game Night Picks - Pair Of Dice Paradise Discussion at 13:52 sentiment: positive
video_pk 30856 · mention_pk 90978
Game Night Picks - Pair Of Dice Paradise - Witness video thumbnail
Click to watch at 13:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative blend of puzzle and social interaction
Cons
  • not for players seeking pure action games
Thematic elements
  • logic puzzles embedded in a social deduction structure
  • puzzle deduction format
Comparison games
none
Mechanics (from transcript analysis)
  • logic puzzle / deduction — solve structured puzzles with a booklet while interfacing with other players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love push your luck games.
  • Wavelength is one of my favorite party games of all time.
  • Quacks of Gwedlinburgg is still in my collection, and it's one of my favorite games of all time.
  • I believe Starship Captains is both my favorite game and I think the most underrated.
  • So Clover is a great party game. It is one of those that has never failed when I introduce it to any group.
  • Camel Up is just silly fun, right? Every time I play it, there is laughter.
References (from this video)
No references stored for this video.
Video Xg8izd932Fs Adam in Wales - Board Game Design Analysis at 7:32 sentiment: positive
video_pk 10033 · mention_pk 29550
Adam in Wales - Board Game Design - Witness video thumbnail
Click to watch at 7:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • incredible experience
  • cooperative puzzle solving executed brilliantly
Cons
  • restricted to four players
  • high production cost and component count
  • not ideal for broad commercial release
Thematic elements
  • cooperative puzzle solving, clue sharing
  • world of crime investigation (Blake and Mortimer IP context mentioned)
  • puzzle-driven, deduction-focused
Comparison games
  • Exit
  • Unlocked
  • Star Wars Edition of Ticket to Ride
Mechanics (from transcript analysis)
  • cooperative deduction — players collaborate to deduce crime details from clues
  • Deduction — players collaborate to deduce crime details from clues
  • whisper/hidden-information — players share and conceal info to influence others' deductions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if there was a formula for creating a board game that sells it might look a little bit like this in this video
  • the two things combined are going to generate a successful product
  • idea well essentially we're talking about the core concept of your game, the hook
References (from this video)
No references stored for this video.
Video FC9Au3hzer0 Might I Suggest A Game Top List at 8:12 sentiment: positive
video_pk 9732 · mention_pk 28758
Might I Suggest A Game - Witness video thumbnail
Click to watch at 8:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great deduction puzzles
  • nostalgic art style
Cons
  • information can be confusing
Thematic elements
  • deduction and information-sharing
  • A police case with four detectives
  • enjoyable 'telephone' style puzzle and case exploration
Comparison games
  • Encyclopedia Brown
  • Sherlock Holmes Consulting Detective
Mechanics (from transcript analysis)
  • Co-operative deduction with hidden information — Whispered information between players to solve a case
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • charter stone is a legacy worker placement game
  • the art is amazing
  • it's an absolutely underrated gem of a game
  • rolling right to game night
  • the parfait of puzzles
References (from this video)
No references stored for this video.
Video rmS37W1f4a0 Foster the Meeple Discussion at 25:11 sentiment: positive
video_pk 9726 · mention_pk 28722
Foster the Meeple - Witness video thumbnail
Click to watch at 25:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging group dynamic
  • Accessible for new players
Cons
  • Gameplay relies on discussion quality
Thematic elements
  • Information sharing and collaboration
  • Mystery deduction
  • Cooperative with a focus on clues
Comparison games
  • Chronicles of Crime
  • Deception: Murder in Hong Kong
Mechanics (from transcript analysis)
  • cooperative clue sharing — Players trade information and deduce the solution together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best horror game on the market is in fact Final Girl. And I’m not just saying that because Van Rider Games is the sponsor this month for the channel. I am saying it because it is true.
  • I love a theme. It's one of my favorite things.
  • Stay spooky.
References (from this video)
No references stored for this video.
Video YOjcTcMIAxE Chairman of the Board Discussion at 3:16 sentiment: positive
video_pk 7761 · mention_pk 22913
Chairman of the Board - Witness video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting use of memory in a cooperative setting
Cons
  • out of print
Thematic elements
  • remembering fragments to solve a shared problem
  • cooperative puzzle-solving with memory elements
Comparison games
  • Trio
  • Wandering Towers
Mechanics (from transcript analysis)
  • Cooperative — all players work together to reach a solution
  • Memory — remember and share pieces of information to solve puzzles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is super fast
  • I highly recommend that one
  • Witness used memory in quite an interesting way
  • it's really good family weight game where the actual lack of memory skills can actually make the game better
  • Extremely charming and I think um very underrated actually
  • This is a cool party game because even if your trivia knowledge isn't very good, you can still get the answers correct based on the previous clues given
References (from this video)
No references stored for this video.
Video 8f04MkV51tM Might I Suggest a Game Top List at 2:59 sentiment: positive
video_pk 6708 · mention_pk 19938
Might I Suggest a Game - Witness video thumbnail
Click to watch at 2:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Investigation-based deduction game
  • Fun when played with the right player count
Cons
  • Requires exactly four players
  • Difficult to get specific player count
Thematic elements
  • Deduction and mystery
  • Investigation setting
  • Logic puzzle narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players deduce the solution
  • Logic puzzles — Investigation and deduction logic puzzles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I play Qwirkle every morning - it's a perfect way to start my day
  • The art is just beautiful and I'm really proud to own and show off to people when they come over
  • The game is whatever you create it to be
  • This game blew my mind
  • It feels like you can do anything and because of that I was just blown away
  • You can play a hundred different ways and you could probably still win
  • This is not gonna get old - we may not play it a ton but when we do play it it's always a blast
References (from this video)
No references stored for this video.
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