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Wool Gang box art

Wool Gang

Game ID: GID0392061
Game Info
Year
2023
Collection
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Description

George the shepherd is exhausted. It’s complete chaos in the valley!
The sheep do whatever they want and love to wander around.
Shearing time is approaching and George needs to find a way to herd them all together… and fast! Using the village sheepdogs to
help seems the best way forward.
Make the most of each dog’s skills to get the sheep under control.

Object of the Game
Be the first player to score 20 points.

Setup

Form the Sheep deck
Shuffle all Sheep, Joker, and Action cards together.
Deal six cards to each player.
Deal the Sheepdog and Empty Doghouse cards
Deal two Empty Doghouse cards to each player, then return the rest to the box.
Shuffle the Sheepdog cards, then deal one to each player.

Give a Score wheel to each player.
The player with the most convincing “baa” goes first.

Playing the Game
Wool Gang is played over several rounds.
Each round has two phases:

Playing the Sheep,
Sending the Dogs.

Playing the Sheep : Starting with the first player then playing clockwise, each player chooses one card from their hand and plays it in the middle of the table. This can be a Sheep, Action, or Joker card. Once each player has played five cards, the “Playing the Sheep” phase ends.
Unless otherwise stated, you never play your sixth card.
A Sheep card can be played ALONE, by itself, or it can be added to one or more cards already on the table to form a GROUP of sheep.
You may add a Sheep card to any GROUP, regardless of the numbers or colors that compose it.
Joker Card : A Joker card is a Sheep card that takes on the number and color you desire when the sheepdogs are revealed.
Action Card : Action cards let you move the sheep on the table.
When you play an Action card, immediately apply its effect, then discard it.

Note: Discard the Action card if you cannot apply its effect.

- Sending the Dogs : After getting to know their dogs’ abilities and seeing where the sheep have wandered, each player secretly decides whether to play zero, one, or two sheepdog(s) to try and collect sheep.
Each player must place two cards in front of themselves, face down. Use the Empty Doghouse cards if you don’t want to play all your dogs at once. You don’t want to give away your strategy! Then all players reveal their cards at the same time.

Note: During the first round, players only have one sheepdog so must play one or two Empty Doghouse cards.

Each sheepdog has their own requirements for collecting sheep. Sheepdog abilities are resolved in ascending order of their Initiative Value.
For example, a sheepdog with an Initiative Value of 50 resolves before a sheepdog with an Initiative Value of 55.

Prepare for the Next Round
Shuffle all Sheep, Action, and Joker cards again, then deal six to each player.
Each player refills their hand to two Empty Doghouse cards, then draws one new Sheepdog card, unless they already have two.
Note: If there are not enough Sheepdog cards for each player, shuffle all the discarded Sheepdog cards and place them under the draw pile before dealing again.
The player with the highest total score starts the next round. In case of a tie, the player who scored the most points during the previous round plays first.

End of the Game
When a player has 20 or more points, the players finish the round and then the game ends. The player(s) with the highest score win the game.
Note: To adjust the game length, you can change the win conditions to 10 or 30 points.

—description from the publisher

Description

George the shepherd is exhausted. It’s complete chaos in the valley!
The sheep do whatever they want and love to wander around.
Shearing time is approaching and George needs to find a way to herd them all together… and fast! Using the village sheepdogs to
help seems the best way forward.
Make the most of each dog’s skills to get the sheep under control.

Object of the Game
Be the first player to score 20 points.

Setup

Form the Sheep deck
Shuffle all Sheep, Joker, and Action cards together.
Deal six cards to each player.
Deal the Sheepdog and Empty Doghouse cards
Deal two Empty Doghouse cards to each player, then return the rest to the box.
Shuffle the Sheepdog cards, then deal one to each player.

Give a Score wheel to each player.
The player with the most convincing “baa” goes first.

Playing the Game
Wool Gang is played over several rounds.
Each round has two phases:

Playing the Sheep,
Sending the Dogs.

Playing the Sheep : Starting with the first player then playing clockwise, each player chooses one card from their hand and plays it in the middle of the table. This can be a Sheep, Action, or Joker card. Once each player has played five cards, the “Playing the Sheep” phase ends.
Unless otherwise stated, you never play your sixth card.
A Sheep card can be played ALONE, by itself, or it can be added to one or more cards already on the table to form a GROUP of sheep.
You may add a Sheep card to any GROUP, regardless of the numbers or colors that compose it.
Joker Card : A Joker card is a Sheep card that takes on the number and color you desire when the sheepdogs are revealed.
Action Card : Action cards let you move the sheep on the table.
When you play an Action card, immediately apply its effect, then discard it.

Note: Discard the Action card if you cannot apply its effect.

- Sending the Dogs : After getting to know their dogs’ abilities and seeing where the sheep have wandered, each player secretly decides whether to play zero, one, or two sheepdog(s) to try and collect sheep.
Each player must place two cards in front of themselves, face down. Use the Empty Doghouse cards if you don’t want to play all your dogs at once. You don’t want to give away your strategy! Then all players reveal their cards at the same time.

Note: During the first round, players only have one sheepdog so must play one or two Empty Doghouse cards.

Each sheepdog has their own requirements for collecting sheep. Sheepdog abilities are resolved in ascending order of their Initiative Value.
For example, a sheepdog with an Initiative Value of 50 resolves before a sheepdog with an Initiative Value of 55.

Prepare for the Next Round
Shuffle all Sheep, Action, and Joker cards again, then deal six to each player.
Each player refills their hand to two Empty Doghouse cards, then draws one new Sheepdog card, unless they already have two.
Note: If there are not enough Sheepdog cards for each player, shuffle all the discarded Sheepdog cards and place them under the draw pile before dealing again.
The player with the highest total score starts the next round. In case of a tie, the player who scored the most points during the previous round plays first.

End of the Game
When a player has 20 or more points, the players finish the round and then the game ends. The player(s) with the highest score win the game.
Note: To adjust the game length, you can change the win conditions to 10 or 30 points.

—description from the publisher

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Video 0cGLc6bRWuQ Meeple University Vlog at 44:32
video_pk 88341 · mention_pk 290421
Meeple University - Wool Gang video thumbnail
Click to watch at 44:32 · YouTube ↗
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Quotes (from this video)
  • look how cute this is fabulous game as well
  • look how great this is like components like just soing amazing
  • look at this like amazing amazing
  • this is a really fun social deduction
  • it's really like you you should bit shy on social deduction you can you can like a little bit of a puzzle deduction as well
  • this is a very popular game when it was out
  • it's a logic game
  • puzzle deduction game
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Video dKMi0BYIGi4 Meeple University Unboxing at 31:54
video_pk 88193 · mention_pk 289106
Meeple University - Wool Gang video thumbnail
Click to watch at 31:54 · YouTube ↗
Pros
none
Cons
none
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none
Mechanics (from transcript analysis)
  • spinning — Little spinning sheep.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of the big Euro releases from the Essen it's really good we both really enjoy it especially me I think
  • It's really fun. It feels like it's very satisfying engine building.
  • Competitive relaxing holiday in Japan.
  • The design is actually the movie maker or film maker based on the movie and they make the board game out of it
  • viral virual what is it called hang on virual revolution virual revolution
  • this is Studio H this is the biggest box game I think I've seen from Studio H
  • this seems really interesting it's it's I think this was the one from the movie so the design is actually the movie maker or film maker based on the movie and they make the board game out of it
  • a good looking map always makes me uh picks my interest
  • it wasn't on my list as an anticipated list but I picked it up
  • this is a waterfall park
  • look at this uh there was a common board and you are a color frame and you place it and then you gain the TOs of the building and you can negotiate to each other to gain the building that you want to score points
  • the points is comes from the money that you have you have to buy stuff and then you goate
  • those are the games please do let us know which one that you like to see the most or the ones that you actually got either from ENT or pre-order or anything like that and let us know what you think of them hit the like button if you've been enjoying it hopefully you have an awesome awesome day everyone thank you so much and see you next time bye
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