Game Info
Year
2005
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video bT2G77YlPHE
Zilla Blitz Discussion at 20:33 sentiment: positive
video_pk 100378 · mention_pk 279004
Click to watch at 20:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- excited for it
Cons
none
Thematic elements
- Crusades
- Third Crusade, 1187 to 1192
Comparison games
none
Mechanics (from transcript analysis)
- Block game — two-player block game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The community in this hobby and the support and just the the people that reach out and just enjoy the love of playing games together has been the biggest surprise for me in this journey.
- All things considered, what level of complexity do you prefer in your games?
- medium complexity games are by far the most preferred games among viewer amongst viewers on the channel.
References (from this video)
No references stored for this video.
Video FBVYLYFROSc
Zilla Blitz Top List at 2:19 sentiment: positive
video_pk 85646 · mention_pk 220080
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Incorporates hidden information and attrition accounting simply and effectively through blocks.
- Lightweight card-driven element that adds to gameplay without being oppressive.
- Mechanics for castles, sieges, and battles influenced the designer's mental model.
- Cleaner and more accessible implementation of medieval operational dynamics than Levy Campaign.
Cons
- Has a reputation for favoring the Muslim side, requiring potential balancing adjustments.
Thematic elements
- Medieval warfare involving castles, sieges, and battles
- The Third Crusade
Comparison games
- Levian Campaign
- Paths of Glory
- Julia Caesar
Mechanics (from transcript analysis)
- Action cards — Incorporates cards that provide actions and determine initiative, described as 'card enhanced gameplay'.
- Block wargame — Uses wooden blocks with pips to represent units, incorporating hidden information and attrition accounting.
- Initiative determination — Cards also determine who has the initiative.
- muster — Muster is described as drawing a random block from face down blocks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is just a monument to me, a monument to innovation.
- The reputation out there is that it's favors the Muslims.
- I read through the rules. I had to put it aside for about six months because I didn't it was so different at that time from from other.
- I think it's a serious war game. You know, it's a it's a heavy hex encounter game.
- It seems to always float to the top of a number of conversations.
- Very quickly your plan fails to survive contact with the enemy, right?
- Hard is that first step alone, you know, into the abyss.
References (from this video)
No references stored for this video.
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Showing 1–2 of 2