Game Info
Players
2-5
Age
8+
Playtime
30 min
Collection
Your Tier
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video lpMvnO6gv-8
Watch It Played Rules Teach
video_pk 68660 · mention_pk 164940
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's very quick and simple and easy.
- We are trying to serve desserts to the characters and then bring them in front of us and collect a certain collection to win the game.
- To win the game you need to get three of the guests from the same family or five from different families.
- The top of this discard pile they're kind of standing in the doorway still peering around the corner and you can still satisfy the one on the top but once other guests go on top you can't do that anymore.
References (from this video)
No references stored for this video.
Video lpMvnO6gv-8
Watch It Played Rules Teach at 0:22 sentiment: positive
video_pk 68660 · mention_pk 247848
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Quick and simple to learn and play
- Satisfying to collect guests based on their dessert preferences
- The 'buffet' advanced rule adds an interesting dynamic
- Can be played with 2-5 players
Cons
- The top of the discard pile for guests can only be satisfied if not covered by new discards.
- Not all cards are useful in hand if they don't match guest needs.
Thematic elements
- serving desserts
Comparison games
- Flux
Mechanics (from transcript analysis)
- Card Drafting — On a turn, a player draws a dessert card into their hand.
- Hand Management — Players draw dessert cards into their hand and use them to satisfy guest requirements.
- Push Your Luck — Players can choose to serve a guest if they have the cards, or hold onto cards for future turns, potentially drawing more.
- Set Collection — Players aim to collect guests by matching the desserts they want, either three from the same family or five from different families.
- special card abilities — Playing four Aces allows a player to create a 'buffet', forcing other players to bring a character back to the table and allowing the active player to draw more cards.
- Variable player powers — Guests have different dessert preferences, making each guest unique.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's very quick and simple and easy.
- We are trying to serve desserts to the characters and then bring them in front of us and collect a certain collection to win the game.
- To win the game you need to get three of the guests from the same family or five from different families.
- The top of this discard pile they're kind of standing in the doorway still peering around the corner and you can still satisfy the one on the top but once other guests go on top you can't do that anymore.
References (from this video)
No references stored for this video.
Video 2vKlZtLm3Fo
Ryan and Bethany Board Game Reviews Review at 15:52 sentiment: positive
video_pk 63900 · mention_pk 157419
Click to watch at 15:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cute theme and simple rules
- travel-friendly and portable
- customizable with variants
Cons
- not very deep or innovative
- feels familiar if you’ve played order-fulfillment games
Thematic elements
- dessert-focused order fulfillment with ingredient constraints
- A dessert-serving environment where players fulfill guests' dessert orders
- conversational, overview-style with practical play tips
Comparison games
- Flux
Mechanics (from transcript analysis)
- favorite-dessert bonus — fulfilling exact favorites may grant extra draws
- Hand Management — manage dessert cards and guest orders to maximize matches
- Set Collection — aim for three of a kind or five different guests to win
- set collection / pattern matching — aim for three of a kind or five different guests to win
- variable actions on turn — on your turn you can draw, redraw via discard, or fulfill orders (up to two)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I thought this game was cute and simple
- this is something you can throw in a bag or a purse or a pocket really easily
- I like having a big hand like that so you're able to satisfy more customers with those exact favorite cards
- nothing like brand new nothing super novel we've all seen kind of order fulfillment games like this
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3