Game Info
Players
2-4
Age
14+
Playtime
60 min
Collection
Mechanic profile
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Vibe profile
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Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 0 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video E_r34Rcuxdc
Watch It Played Rules Teach at 0:33 sentiment: mixed
video_pk 65154 · mention_pk 158776
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Quick to teach and play.
- High replayability due to tile laying.
- Detailed miniatures.
Cons
- Extremely difficult for the scout player.
- Losing scouts permanently.
- Dice luck heavily influences outcomes.
Thematic elements
- Space Marine Scouts landing on the wrong planet (Moraz 3) which is infested with Genestealers, and trying to reach a dropship.
- Moraz 3
Comparison games
- Space Hulk
Mechanics (from transcript analysis)
- combat resolution — Combat involves rolling dice against a target value, with modifiers for unit abilities and the number of units involved. Ties often result in the defender being driven back.
- Line of sight — Scouts have limited line of sight, which affects their ability to see and target enemies.
- Movement — Scouts move along paths, while Genestealers can move more freely and do not have to follow paths.
- Spawning — Genestealers can spawn from specific points on the board or from infestation tokens.
- tile laying — Players draw and place tiles to build the game map, which can lead to paths splitting or becoming dead ends.
- Tile Removal — Tiles that are no longer visible to scouts after movement are removed from the game.
- Unit elimination — Scouts die permanently when defeated, while Genestealers return to the pool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The player playing as the scouts the Space Marine Scouts definitely has the odds stacked against them and my feeling I think you'll you'll see this as we play is the scout player is not meant to win if you win it is sort of like an achievement for for the ages.
- Death in the jungle.
- Lots and lots of death and Carnage in the jungle.
- Winning as the scout player is considered an achievement and provides a sense of satisfaction.
- The board game is seen as a way to get miniatures for Warhammer games.
References (from this video)
No references stored for this video.
Video 3W-ybgRHYp0
watch it played Discussion at 3:44
video_pk 65155 · mention_pk 158779
Click to watch at 3:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hey everyone welcome back to watch it played my name is Rodney Smith this is going to be a quick news and updates video because the next couple of weeks are going to be Bonkers and I just want to give you a sense of what's going on
- Tom's going to have me there we're going to be playing some games we'll stream that live for people to watch
- so if you'd like to check that out then join us then again keep an eye on the channel there we'll have an announcement for when that's going live
- otherwise that's everything I had to share I hope you're all having a great time and having some fun gaming but until the next episode thanks for watching
References (from this video)
No references stored for this video.
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