Freedom! is a siege game, a test of will, endurance, and tactics between the besieged Freedom Fighters and the besieging Imperial Forces, who have come to crush the rebellion. This asymmetrical game represents the history of the siege of a Greek Holy City (Messolonghi) by Ottoman forces during the Greek War of Independence (1821-1829). The battle takes place in two maps: one showing the actual city and the forces involved in the siege, and one with the surrounding areas, highlighting the support that each of them provides to both players.
The goal of the invading forces is to manage to get inside the city before the end of the game or force the citizens to abandon it when their morale went down to zero. The defenders try to withstand the siege and protect the city long enough for the invaders to abandon their attempt deciding to leave on their own or by their morale going to zero.
Contents:
• Mounted game board
• rulebook
• 2 player aid charts
• 100 game cards (poker size)
• 103 wooden cubes
• 21 wooden triangular prisms
• 86 cardboard tokens
• 2 6-sided dice
• 3 8-sided dice
• 10 zip-lock bags
Freedom! - Preview - How to Play - Overview
47 New Board Games - UKGE 2025 Haul
Images
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I just got back from the UK Games Expo. I had a great time as always and I just wanted to make a quick video talking about all of the games that I acquired during the expo.
- The brig and buy was was great, but it was very chaotic and long long cues and longer than we've had before.
- So, definitely um was at capacity. Yeah, the brig and buy was was great, but it was very chaotic and long long cues and longer than we've had before.
- So, I definitely recommend going at least once if you have the faintest bit of interest.
- But for everybody else, I'll see you next time on Chairman of the Board. Bye-bye.
References (from this video)
- Replayability via card variety
- Two-player focus with tense decisions
- Strategic card timing
- Potential complexity for new players
- Two-player only may limit audience
- Setup can be lengthy
- area-control warfare and siege dynamics
- 1825 Greece during the Greek War of Independence with forts, city and surrounding islands
- historical, card-driven strategy
Mechanics (from transcript analysis)
- Action Points — costs AP; different movement options per side
- Action points and movement — costs AP; different movement options per side
- Area Control — control forts, walls, city spaces and islands for influence
- Cannon mechanics — cannons attack adjacent spaces with dice
- Card-driven actions — cards from hand determine actions and color ownership affects usage
- morale track — morale loss can cause defeat
- Plea for funds and rewards — funds via plea track with dice and penalties
- Round-based decks — rounds 1-3 use deck A, 4-6 use deck B
Video topics + discussion points
Quotes (from this video)
- The game is very replayable as cards will be different each time you play.
- If you need a great two-player game you should check this one out.