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Life of Cats box art

Life of Cats

Game ID: GID0452152
Game Info
Year
2020
Players
2-4
Age
8+
Playtime
30 min
Complexity
2/5
Collection
Your Tier
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Description

Territory control game where house cats secretly use special abilities to take control of neighboring territories and earn points

Description

Territory control game where house cats secretly use special abilities to take control of neighboring territories and earn points

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video xnOSUJjnW98 kovray Awards Ceremony at 9:54 sentiment: positive
video_pk 88155 · mention_pk 231764
kovray - Life of Cats video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Cats
Comparison games
none
Mechanics (from transcript analysis)
  • polyomino placement — Trying to get off the island.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A Feast for Odin was a close second of mine actually for this category
  • The Magnificent now the reason I chose this one for strategy is because every turn matters so much but not in a punishing way I found like you can still make do and have a lot of various things of strategy of what you can do so it feels good every turn but it feels extra good when you make things work the way that you need them to work or the where the star is align and you have that perfect turn
  • what absolutely won this one over for me actually won not huge into the the wild west wild west is definitely not a theme I gravitate towards not at all uh but I think the animals made this one tolerable
  • the thing that absolutely won this game won the best them for in this game for me is is the bullets turning into tombstones yeah I think that is such a whoever came up with that genius because it's so funny too of like you go bang bang and then the bullets fly and then they are Tombstone yeah yeah and then they just flip up it as a tombstone and it feels so thematic
  • My game with the best theme is actually in the Hall of the Mountain King
  • I feel like a lot of polyomino games are not very fantasy themed a lot of them are very like practical that's true maybe that's what it was and I think this one does really stand out in that cuz it does it feels really different than a lot of the rest
References (from this video)
No references stored for this video.
Video 4lJ-VRHPDzM Board Gaymes James Discussion at 15:29 sentiment: positive
video_pk 85985 · mention_pk 221642
Board Gaymes James - Life of Cats video thumbnail
Click to watch at 15:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Tile placement
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really awesome board game if you like RPGs
  • the base game is amazing all this stuff is extra if you're not a fan of fiddly bits and euros don't get this
  • amazing amazing amazing crew amazing amazing game
  • it's a very accessible con
  • we'll bring you along
References (from this video)
No references stored for this video.
Video pbWawKHOILI The Dice Tower Discussion at 1:25:39
video_pk 38840 · mention_pk 117060
The Dice Tower - Life of Cats video thumbnail
Click to watch at 1:25:39 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Stop demonizing tryards.
  • Card games are not board games.
  • The more people in the same game group that own a game, the less likely any of those people will play it.
  • There is no such thing as an omniamer.
  • Washes make the gray better, too.
  • Stop making the community pay for publisher errors.
  • If you ripple shuffle my cards, you can leave immediately.
  • The biggest influencers for party games are outside the hobby.
  • Monopoly is fine for making family memories.
  • If you are the person responsible for teaching games in your play group, you should be the person choosing which game you're playing each game.
References (from this video)
No references stored for this video.
Video gA__oZ0BHJc Board Stupid Interview at 0:22 sentiment: positive
video_pk 32548 · mention_pk 96313
Board Stupid - Life of Cats video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high replayability and discoverability comparable to Dominion
  • teachable in two minutes
  • accessible to a broader audience while retaining depth
  • 30-minute playtime with deep, variable buildings (30 buildings)
Cons
none
Thematic elements
  • rebuilding a community through tile placement and buildings
  • city-building in a modular tile world with gears
  • player-driven, competitive puzzle with evolving board
Comparison games
  • Dominion
Mechanics (from transcript analysis)
  • building construction from shared set — placing the same type of gear tiles enables construction of buildings with unique abilities.
  • center tile selection and placement — on a turn, a player takes a tile from the center and adds it to their own area.
  • End Game Bonuses — a big endgame building requires sacrificing other assets to score.
  • endgame sacrifice/priority building — a big endgame building requires sacrificing other assets to score.
  • puzzle scoring and relic tracking — scoring involves relics, visible attributes, and strategic incentives like school bonuses.
  • tile drafting — players draft and place tiles from a central market to form their communities.
  • Tile Placement — on a turn, a player takes a tile from the center and adds it to their own area.
  • Variable player interaction — buildings and actions can affect opponents; interaction level scales from low to high.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the most ambitious game I've ever done
  • the most epic, large discoverable broad market game
  • it's teachable in two minutes, it's intuitive
  • replayability and discoverability of a game like Dominion
  • it's everything I love in games but in a 30 minute playtime
  • 30 buildings in the game, each one is impactfully different
  • the game really is a chameleon in terms of player interaction
References (from this video)
No references stored for this video.
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