Game Info
Year
2013
Players
2-4
Age
10+
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Combination of racing and 4X game elements where players explore planets build outposts excavate alien artifacts and choose government branches
Ask a Rules Question
Images
GID0452238.jpg
GID0452238_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video 9OCOIXN5vQg
Tabletop Minions Discussion at 40:03 sentiment: positive
video_pk 7337 · mention_pk 21685
Click to watch at 40:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Accessible and quick to learn
- Good for introducing new players and streaming
Cons
- Depth may be lighter than larger skirmish games
Thematic elements
- adventure, exploration, salvage missions
- space opera aboard a starship with salvage-focused crews
- scenario-driven, mission-based play
Comparison games
- Frostgrave
- Five Parsecs From Home
- Infinity
Mechanics (from transcript analysis)
- Crew-based skirmish — small, skilled crews with diverse roles
- D6 action resolution — actions resolved using six-sided dice
- scenario-driven play — missions and narrative outcomes drive games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- GW's the most expensive brand out there for the most part within wargaming
- Mostly rattle can primer but for plastic terrain kits I prefer rattle can
- Flames of Orion is made by one of the guys from The Hive of scum podcast
- three games of tanks for the Apocalypse in adepticon
- five par sex is obviously very solo oriented for the most part
- GW restocks can be squirrly
References (from this video)
No references stored for this video.
Video vMcOtPkvKm0
Uncle Adam Discussion at 1:00:00 sentiment: positive
video_pk 5359 · mention_pk 15916
Click to watch at 1:00:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- clear rules
- strong theme
- good miniatures
Cons
- need multiple books for full rules
Thematic elements
- adventure and exploration in a gritty sci-fi setting
- space fantasy skirmish with mercenary crews
- mission-based campaigns with modular play
Comparison games
- Warcry
- Kill Team
Mechanics (from transcript analysis)
- crew-based action economy — units work via actions and orders
- Scenario-based progression — missions drive advancement
- skirmish combat — small battles with tactical play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the five-year schedule makes a lot of sense
- summer of 40k, war cry, age of sigmar, kill team
- 3d printing is a curse the number of amazing models increases exponentially daily
- grimdark aesthetic can be satire
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2