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Sherlock Solitaire box art

Sherlock Solitaire

Game ID: GID0452459
Game Info
Year
2024
Players
1-2
Age
12+
Playtime
20 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Strategic solitaire card game where players manage Investigation and Threat cards across Office and Crime Scene areas to solve Sherlock Holmes mysteries

Description

Strategic solitaire card game where players manage Investigation and Threat cards across Office and Crime Scene areas to solve Sherlock Holmes mysteries

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video 46tPJLG2Fwg Ryan and Bethany Board Game Reviews Top 10 List at 27:14 sentiment: positive
video_pk 86794 · mention_pk 225923
Ryan and Bethany Board Game Reviews - Sherlock Solitaire video thumbnail
Click to watch at 27:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gamified solitaire done well
  • flavorful theme for card lovers
Cons
  • solely for solo play
Thematic elements
  • card sequencing to solve mysteries
  • Sherlock Holmes-themed solitaire card puzzle
  • single-player card solitaire with Sherlock flavor
Comparison games
none
Mechanics (from transcript analysis)
  • solitaire-style card sequencing — place cards in order to meet objectives analogous to classic solitaire
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so tense you're basically the big old government and then the rebellion in this futuristic dystopian world
  • it's so fast just play it again switch sides cuz they're both very different
  • graphic design in this game is absolutely perfect cuz it immerses you in the theme without taking away from the gam play
  • this game replaces code names I know that's like really popular in our community
  • it's hilarious
  • embrace the chaos of this one
References (from this video)
No references stored for this video.
Video mqIPGj_w4z8 Ryan and Bethany Board Game Reviews Top 10 List at 6:49 sentiment: positive
video_pk 86136 · mention_pk 222115
Ryan and Bethany Board Game Reviews - Sherlock Solitaire video thumbnail
Click to watch at 6:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very small form factor but feels complete
  • Great for travel
Cons
none
Thematic elements
  • Deduction in a compact package
  • Sherlock Holmes-themed solo/trick-taking style
Comparison games
none
Mechanics (from transcript analysis)
  • solitaire/trick-taking hybrid — gamified trick-taking optimized for solo play (1-2 players).
  • Trick-Taking — gamified trick-taking optimized for solo play (1-2 players).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's not a party game it's a card game but you use it at parties.
  • I would use this every time over Code Names.
  • This is a blast, a super fun game.
References (from this video)
No references stored for this video.
Video TqQUfkpavPA Totally Tabled Playthrough at 0:00 sentiment: positive
video_pk 37712 · mention_pk 113213
Totally Tabled - Sherlock Solitaire video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging and well-structured deduction puzzle with clear win conditions
  • Tight integration of hand management, set building, and area movement
  • Stylized theme that supports a strong solo playthrough experience
Cons
  • Rule-dense; players new to the system may require careful study to avoid misplays
  • Wound mechanics in higher difficulties can be punishing and feel unforgiving
Thematic elements
  • deduction, investigation, and crime-solving through card-based mechanics
  • London/Victorian-era detective ambiance adapted for a standalone solitaire puzzle
  • case-based, puzzle-driven solo playthrough centered on assembling sets and managing threats
Comparison games
none
Mechanics (from transcript analysis)
  • Alternating Actions — Within a set, investigation and threat cards must alternate; you cannot place two investigations adjacent in a set and must manage threat card letters to avoid wounds.
  • Area Control — Moves are split between two zones—the office (where sets are built) and the crime scene (where you must avoid forming harmful pairs).
  • Area control / placement — Moves are split between two zones—the office (where sets are built) and the crime scene (where you must avoid forming harmful pairs).
  • Deck Manipulation — When able, you can discard to redraw or search the discard pile for a card and add it to your hand, enabling tactical plays.
  • difficulty variance — Standard, Hard, and Expert modes alter wound starting conditions and set requirements, changing the strategic baseline.
  • discard/draw and search — When able, you can discard to redraw or search the discard pile for a card and add it to your hand, enabling tactical plays.
  • Hand Management — Each turn you draw four cards and must decide which to place in the office and which to place in the crime scene, shaping future options.
  • risk/reward decision making — Player must assess when to push for completing a set versus preserving cards to avoid wounds, especially under different difficulty modes.
  • set building / set collection — Aim to form three office sets, each comprised of four investigation cards sharing the same number but different letters (A–D).
  • Set Collection — Aim to form three office sets, each comprised of four investigation cards sharing the same number but different letters (A–D).
  • Simultaneous Actions — Within a set, investigation and threat cards must alternate; you cannot place two investigations adjacent in a set and must manage threat card letters to avoid wounds.
  • wound mechanic — If unwanted pairs form in the crime scene, you take wounds; three wounds typically end the game, with higher difficulties starting with wounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everybody Welcome to to tabled my
  • today I'm doing a full solo playthrough of Sherlock solitire
  • There's one other case the final problem which changes the rules a bit
  • each turn we're going to draw four cards and then one at a time we're going to place two cards in our office and two cards into the crime scene
  • you can think of this as my three set
  • you have to alternate between investigation card and threat
  • we just need to finish this round
  • we have won the game
  • on hard difficulty we would have actually started with a wound
  • the final problem
References (from this video)
No references stored for this video.
Transcript Navigation
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