Game Info
Year
2026
Players
1-5
Age
10+
Playtime
70 min
Collection
Your Tier
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Description
Players travel across 18th century Italy collecting art and experiences while forging friendships with famous travelers
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video vI-JXPBI5w0
Board Gaming Ramblings Playthrough at 0:07 sentiment: positive
video_pk 86993 · mention_pk 226723
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast-paced and quick turns, especially with two players.
- Offers different strategies and replayability.
- Good integration of theme with mechanics.
- Turns can be very quick, allowing for many actions.
Cons
- Coins can be tight, making resource management challenging.
- Can forget about the theme after playing.
Thematic elements
- Italian Aristocrats working their way around Italy to do art history, meet famous people, all for glory and education (victory points).
- Italy
Comparison games
none
Mechanics (from transcript analysis)
- Action Card Play — Players play action cards each round. Playing a card initiates an action, and playing multiple cards of the same color can activate all played cards of that color.
- Deck Building — Players start with a few cards and can buy new ones, with a maximum of eight cards in their deck or hand at any time.
- Resource Management — Players need to manage resources like coins, 'S', 'P', 'H' tokens representing different aspects like philosophy, science, history, and art.
- Set Collection — Points are awarded for collecting sets of resources and filling journal pages.
- Worker placement (implied) — Players move around a map visiting cities and interacting with locations or people, which suggests a form of worker placement or movement on a board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a game where we're going to play five rounds every round we're going to play five action cards
- with deck building because you're going to start with a few cards and you're going to be able to buy new cards but you can at maximum have eight cards in your deck or in your hand at all times
- the game flows very well and is fast-paced
- this is a pretty swift game as you see especially I think this is going to work very well also with more players because it's so quick yes but the turns are very quick especially when I do like 16 actions in one turn other than that pretty quick game
- you could really like ignore them yeah or ignore some of them yes and probably you could still win if you're not me right now if you got the most points you will win
References (from this video)
No references stored for this video.
Video UiVqZJEJpdQ
Rules Teach at 0:01 sentiment: positive
video_pk 79699 · mention_pk 193253
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Appealing theme of Italian Grand Tour
- Engine building and hand management mechanics
- Varied action cards with different effects
Cons
none
Thematic elements
- Exploring the wonders of Italy
- Italy during the 18th and 19th century
Comparison games
none
Mechanics (from transcript analysis)
- action selection — Players play one card per turn from their hand, choosing from different action types (Travel, Friendship, Inspiration, Festivities).
- Card Drafting (implied) — Players gain advanced action cards in the card phase, with the level of the card based on types played. The market strip also implies drafting.
- Engine Building — The game is described as an engine building game, implying players develop capabilities over time.
- Hand Management — Players play cards from their hand to their player area to take actions.
- Resource Management — Players manage coins and potentially other resources to pay for actions or gain rewards.
- Set Collection — Players collect exploration tiles and place them in their player area or on journals. Scoring is based on the number of exploration tiles and fulfilled journal requirements.
- Worker placement (implied) — Players place friendship markers in cities to befriend locals and gain rewards, and place cafe markers to gain victory points. This suggests a form of area control or presence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a prototype so some of the components can change before the final production
References (from this video)
No references stored for this video.
Video OfBu2jNAvgg
Review at 4:00 sentiment: positive
video_pk 67877 · mention_pk 164146
Click to watch at 4:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Deceptively smart and accessible
- Quick gameplay
- Smart and rewarding card play combos
- Satisfying strategy payoff
- Appeals to a wide range of gamers
Cons
none
Thematic elements
- Initial tourism and grand tour
- Italy circa 17th, 18th, 19th century
Comparison games
- Darwin's Journey
Mechanics (from transcript analysis)
- Action combos — action cards that combo off of each other to give you more actions. When you play a card, you also activate the previous cards of the same suit.
- action selection — you have your action phase where you're playing a card
- Card Drafting — the market phase where you'll be able to purchase a card
- Deck Building — game where you're sort of deck building
- Resource Management — turning in resources
- Set Collection — You're trying to collect these explore tiles to put them in there... You also want to have these for a later thing.
- Worker Placement — You'll be hanging out at different spots as you move along, representing these cities and interacting with people
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It ended up being one of those deceptive games, like this deceptive smart games where it's like, you know, maybe you can introduce it to a broad range of people, like maybe people who are kind of just getting into those the hobbyist games, but then also thinky enough.
- this game is going to be quicker than you think.
- the card play is really smart and and very accessible and easy
- The combos you can create is just very rewarding.
References (from this video)
No references stored for this video.
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Showing 1–3 of 3