Skip to main content
Zero to Hero box art

Zero to Hero

Game ID: GID0452568
Game Info
Year
2024
Players
3-5
Age
14+
Playtime
45 min
Complexity
2.1/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Tile-based trick-taking game where players draw numbered triangles and score by suit totals with a comeback mechanic

Description

Tile-based trick-taking game where players draw numbered triangles and score by suit totals with a comeback mechanic

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video Yy2i9g0ykqA JestaThaRogue Discussion at 37:00 sentiment: positive
video_pk 38054 · mention_pk 114393
JestaThaRogue - Zero to Hero video thumbnail
Click to watch at 37:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • martin wallace pedigree
  • potential for varied strategies
Cons
  • not enough detail captured in quick play
  • requires more play to assess value
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven progression — players acquire cards to advance and score; specifics vary by title
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Just play anything.
  • Ink was probably my game of the convention.
  • UK Games Expo gets a rating of 8 out of 10.
References (from this video)
No references stored for this video.
Video vHRA4DxnFG4 Board Gaming Ramblings Discussion at 1:14 sentiment: positive
video_pk 28838 · mention_pk 84644
Board Gaming Ramblings - Zero to Hero video thumbnail
Click to watch at 1:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever tile-based feel
  • interesting twist on traditional trick-taking (positive/negative scoring dynamics)
Cons
  • quirky/maybe odd for some players
  • not as deep as heavier trick-taking games
Thematic elements
  • from zero to hero via tricks
  • competitive trick-taking with a hero arc
  • playful, mechanical
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — traditional trick-taking framework with a twist around tile usage and scoring nuance
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a review we got that Spiel last year
  • randomness of drawing cards
  • I like the theme in this you're trying to get everyone to leave home
  • points for the Santa's hat
  • it's not a good game at all
  • it's a call from me and a keep from me because it's fun
  • Shipyard is a really really great game
  • I think cascadero is better
  • two boxes … not ideal but the edition is great
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek