Game Info
Year
2024
Players
2-5
Age
8+
Playtime
20 min
Complexity
1.3/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Laser logic deduction game where players fire beams to reveal hidden planet positions and colors
Featured Videos
Playthrough
Orapa Space Playthrough
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video KnWxmXJwf7o
Board Gaymes James Playthrough at 0:05 sentiment: mixed
video_pk 84394 · mention_pk 353889
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Engaging two-player deduction
- Tactile and interactive planning with discussion
- Unique laser-path/deduction interplay
Cons
- Rules can be confusing and error-prone in real-time
- Requires markers/paper for tracking, which can be fiddly
- Brain-burning and potentially slow to set up and solve
Thematic elements
- space exploration and deduction
- Space-themed planet-placement on a personal board with hidden placement
- explanatory and collaborative solving
Comparison games
- Battleship
Mechanics (from transcript analysis)
- Color outcome logic — Colors mix or are associated with outcomes when lasers interact with planets.
- Hidden Deployment — Each player secretly places planetary pieces on their own board.
- Hidden placement — Each player secretly places planetary pieces on their own board.
- Laser path deduction — Players discuss how a laser would travel and reflect off colored planets to deduce placements.
- placement constraints — Planets must follow simple edge/center orientation rules and cannot be diagonal in some cases.
- Turn-based information vs deduction — On a turn, a player either asks for information or tries to deduce the opponent's setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There has to be a better way to do this.
- This is Ara Space.
- Okay. This is maybe not as hard as I thought.
- GG.
- That hurts the brain.
References (from this video)
No references stored for this video.
Video oYSNcho6urY
The Dice Tower Top 10 List at 5:33 sentiment: positive
video_pk 39325 · mention_pk 118522
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cool theme
- back-and-forth, Battleship-like gameplay
Cons
- magnet fiddliness
Thematic elements
- magnet-based strategy with planets
- space magnets, planetary theme
- quirky
Comparison games
- Arapa Mine
Mechanics (from transcript analysis)
- magnet interactions and angular placement — two-player-style magnets; navigating 90° angle bounces and a black hole
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's a one versus all where one person's walking around prescribed paths trying to catch everybody as they run around it secretly. It's very humorous.
- Why? Because it's fish. And I love fish. I also like in Finsspan, you get to put out lots of fish. You're putting out a ton of them.
- The casino theme let you do some fun things with slots or getting symbols next to each other. And of the series, this one is easily my favorite of it.
- Star Wars done in a light war game style is very very entertaining.
- They streamlined it. And not only did they streamline it, this is one of the few deluxe versions that I would want to own.
- It's epic, but doesn't feel too long.
References (from this video)
No references stored for this video.
Video dikGmAmR4HE
The Dice Tower Top 10 List at 3:38 sentiment: positive
video_pk 33177 · mention_pk 98465
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- great interaction at two players
- easy to learn with a rich deduction feel
- magnets add tactile appeal and visibility
Cons
- some players may find component fiddly
- depends on comfort with deduction and guesswork
Thematic elements
- color-mue and orbital paths with magnet components
- space with planets and magnets; a deduction duel
- seduction-style deduction, two-player focused
Comparison games
- Arapa Mine
Mechanics (from transcript analysis)
- Deduction — determine where the opponent placed their planets by color and exit path
- Magnetic Components — planets stand with magnets influencing play and visibility
- memory/guessing — waves of light/guesses bounce around and reveal information
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There's a ton more. I love that this category is so big.
- I'm a big fan of really big games, but honestly, it's the small ones that get played all the time.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3