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Sherlock 13 box art

Sherlock 13

Game ID: GID0452716
Game Info
Year
2013
Players
2-4
Age
6+
Playtime
15 min
Complexity
1.6/5
Collection
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Description

Players question opponents to deduce which of thirteen characters is the hidden culprit

Description

Players question opponents to deduce which of thirteen characters is the hidden culprit

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video UlSNl9x0OqY Watch It Played Discussion at 2:14 sentiment: positive
video_pk 90659 · mention_pk 242429
Watch It Played - Sherlock 13 video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Consists of 13 character cards with two to three characteristics each
  • Each characteristic is shared by three to five characters
Cons
  • The game consists of 13 character cards with two to three characteristics each
Thematic elements
  • Unmasking the thief Arsene Lupin who is among the players in disguise
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players ask questions to one another to gain clues necessary to deduce which disguise Arsene has donned.
  • Hidden role — Arsene Lupin is among the players but in disguise, and one card is secretly put aside depicting his disguise.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • space the final frontier other than like our minds but no one wants to go in there because that would be terrifying
  • terraforming mars ares expedition where we again return to mars to give it a good old once over making it fit for human life but this time only using cards
  • you'd be forgiven for thinking that mars was well and truly terraformed but hey gloomhaven looked pretty finished until they released jaws the lion
  • if you find a mysterious board game possibly magical don't play it
  • bigfoot is real i fundamentally believe that
  • i do love modules in games like first class and taverns of teeth and phone and while this is probably going to be different to those something about having various modules to pit against each other that just sounds cool
  • i prefer to
  • is sagrada legacy yep that's pretty much all we know so far about that one but i do love sagrada so a legacy version where the game evolves and changes as you play from game to game sounds good no idea how it will work but i'm very interested
  • red raven have announced now or never the next game in the raven verse which is what i call it and almost no one else does but it follows near and far above and below and one north hollywood branch of in and out now or never has you and up to three of your friends though i prefer to play with my enemies competing to best rebuild your ancestral village and guide the rest of the villagers on their way home and although the creatures of the meteorite yep apparently there's a meter right now have lost much of their strength many of them remain and you must fight them off to protect traveling villagers now never is a competitive strategy game that has you choose one of four asymmetrical characters to play and you'll be rebuilding your village so that the returning villagers have a place to live and you interact with the other players by hiring their specialists to perform special actions they'll also have to combat dangerous creatures to rescue villagers or while you explore a fancy landscape filled with bizarre places technologies people and meteorites for heaven's sake watch out for meteorites and it includes two modes of play standard and story when playing in story mode you read from a storybook when you explore making choices and learning more about the characters and the world
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