Skip to main content
Super Team box art

Super Team

Game ID: GID0452761
Game Info
Year
2025
Players
1-2
Age
10+
Playtime
45 min
Complexity
2/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Hex-based tactical football game with morale resources and tactic combos for solo or two-player matches

Description

Hex-based tactical football game with morale resources and tactic combos for solo or two-player matches

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–7 of 7
Video 9MeuRnuyC1s Watch It Played Rules Teach at 1:24
video_pk 92532 · mention_pk 248690
Watch It Played - Super Team video thumbnail
Click to watch at 1:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • pinpoint target — The sniper model itself can bypass cover and find armor weaknesses.
  • spotter ability — The spotter uses binoculars to help the sniper improve hit rolls.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know what Rodney was doing but it was a mistake I should have rolled three dice
  • I'm gonna move my heavy Recon Grand here so they can hit the hammer
  • The real challenge in this decision was whether or not the heavy Recon grandiers should go after the Hammers or after the tank Busters
  • The nice thing about that is even if we removed one of the hits that I rolled it doesn't change the outcome from the combat
  • I'm gonna move and attack with Ludwig
  • The main objective here is to try to put some suppression token on these units because they're behind hard cover
  • The only problem is they still have a reaction and a suppression token so they can't actually do anything during this unit phase
  • Now the trick here is at the beginning of Luke's unit phase there wasn't any reaction tokens or suppression tokens on these tank Busters so if he had tried to move the zombies in at the beginning I would have been able to do an attack reaction
  • Well I am in quite a pickle as they say in the military
  • I doubt they say that
  • I'm gonna give an order to my last remaining Hammer model here and rather than go run and hide which I certainly considered I'm gonna jump him behind this crate hopefully be able to keep him in hard cover from those heavy Recon grenadiers
  • Well it's Luke's unit phase once again you know what that means we have to end the episode here and turn things over to you guys
  • I don't know what to take away from that unit phase I mean yeah you definitely accomplished what you set out to do
  • I am closing the Gap a little bit here there's a chance yet for me a small chance but honestly I still have a couple of units that are you know on the brink here
References (from this video)
No references stored for this video.
Video oIOmRSlMOfs Zilla Blitz Other at 26:00 sentiment: other
video_pk 84879 · mention_pk 216526
Zilla Blitz - Super Team video thumbnail
Click to watch at 26:00 · YouTube ↗
Overall sentiment (raw)
Excited
Pros
  • Appeals to both soccer fans and wargamers.
  • Offers a unique experience to the channel's content.
  • Has a wargamy feel.
Cons
none
Thematic elements
  • Soccer
Comparison games
  • Football Manager (PC)
  • American Truck Simulator (PC)
  • Euro Truck Simulator 2 (PC)
Mechanics (from transcript analysis)
  • Hex encounters — Hex Encounters.
  • Tactical Soccer — This is a one to two player tactical soccer game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Got it. Off the line. Another man-to-man combat game. Each counter is a single man, just like in combat 3, but uh combat is a solo game. This is uh it's got solo guidance for it, but it's designed as a two-player game, although it's I think it's going to be very solo friendly.
  • I feel like that sort of it's easy for me to sit down when I've got 20 minutes and just cruise through my phone and look at social media, but instead I can play a whole game. And so I think these games offer me an opportunity to do something more interesting than Doomcroll
  • when talk about companies that have high production values with their stuff, I mean, of course, we've got the big ones, you know, GMT, Compass Games, and things. Worthington Publishing is right up there with Bua Sims in terms of the quality of their content. The boxes are good, the counters are good, materials are good, the cards are all vinyl. I mean, just really they don't they they make good stuff, too, which is always really nice to see some durability.
  • It's going to be something different, right? I mean, it's always good to throw different things in the channel. Something a little bit different, but I think there's enough overlap with it with Wargaming that and and I know there's a lot of football fans on the channel as well.
  • 49% no, 51% yes. So roughly 50% half of the people watching this video play miniatures wargaming as well as tabletop board gaming or or play and don't play anything else which was I thought it's more than I thought.
  • Miniatures games for me represent the extension of a childhood hobby of mine, which was building and painting model airplane kits. Totally can see that. So you're building the miniatures, painting the miniatures, playing the games. These can all go together into one big hobby.
  • The other thing would be PC Hex Encounters kind of like we did with the Panzer Core 2. The nice thing about that is that it's very easy to play in a live stream format because the rules are all managed for you in the background.
References (from this video)
No references stored for this video.
Video n_8TrnOYqis Zilla Blitz Review at 0:02 sentiment: positive
video_pk 84641 · mention_pk 215219
Zilla Blitz - Super Team video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intriguing features like combining basic skills into advanced tactics.
  • Unique advanced tactics for each of the six clubs.
  • Unique powerful moves for each of the six captains.
  • Dozens of combinations for coaching tactics to customize play style.
  • Morale tokens provide benefits for successful actions.
  • Fatigue mechanic adds consequence to using advanced tactics.
  • Line of sight adds tactical considerations to shooting and passing.
  • Lengthy rule book suggests depth, but rules were clear and easy to understand.
  • Depth to gameplay with tactical combinations, captain's play, and coaching styles.
  • Chess-like feel appeals to strategic thinkers.
  • Rules don't feel burdensome, with a manageable complexity scale.
  • Solo gamers have different levels of opponents and a full rule set for solo bot play.
  • Optional rules allow players to tweak complexity.
  • High replayability due to unique clubs, captains, and optional rules.
  • Small footprint of the game board.
  • Elegant system for basic actions like passing and shooting.
  • Consideration for player fatigue and how it impacts gameplay.
  • A lot of thought put into creating a believable football game with elegant, streamlined gameplay.
Cons
  • Prototype quality and art may differ from final production.
  • Rule book is not the final version and may change in layout and length.
  • Fatigue cards are limiting, only allowing a basic move.
Thematic elements
  • football soccer
Comparison games
none
Mechanics (from transcript analysis)
  • Advanced Tactics — Basic skills are combined into more advanced tactics, allowing players to string together several basic skills to create powerful combinations. Each of the six clubs have unique advanced tactics, and six unique captains have unique powerful moves.
  • Card Driven Gameplay — Each team has a small deck of cards to draw into a four-card hand. Players play one to three cards from their hand to accomplish actions like passing, shooting, dribbling, or tackling.
  • Dice Rolling — Dice are used to determine success for actions, with modifiers based on coaching tactics, morale tokens, and defenders in the way.
  • fatigue system — Advanced tactics come with a cost, as fatigue is modeled. Players worn out too quickly will be limited. Performing advanced tactics can result in taking a fatigue card into hand, which limits actions to a basic move.
  • Hex grid movement — Player and ball movement happens on a hex-based pitch, giving the game a tactical feel.
  • Line of Sight — When shooting or passing, players must check if opponents are in the way. If they are, the action becomes more difficult to complete.
  • Morale system — Completing successful advanced tactics grants morale tokens which can be used for more actions and moves later in the match, or to activate a player again in a turn.
  • Optional rules — There are optional rules and gameplay adjustments that allow players to tweak the level of complexity.
  • Play Style Selection — At the beginning of each half, players choose their play style (coaching tactics) to emphasize passing/shooting, a balanced approach, or defense/tackling.
  • Solo Play — The game includes solo bots with different levels of difficulty and a full rule set for executing solo bot play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'll give the game a 2 and a half out of 10 on the complexity scale.
  • And so tentatively a 10 out of 10 for solo with the caveat that I haven't yet explored how that works.
  • To me, this feels like a game that has had a ton of thought put into it to create both kind of a believable football game as well as an elegant, streamlined gameplay.
References (from this video)
No references stored for this video.
Video JawccKO_kq8 Zilla Blitz Rules Teach at 0:04 sentiment: positive
video_pk 84621 · mention_pk 215172
Zilla Blitz - Super Team video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels like soccer with good movement and sensible plays.
  • Clever card design with many strategic possibilities.
  • Refined gameplay with good player count and well-thought-out mechanics.
  • Fun and engaging with a good balance of complexity and quick execution.
  • Tactical depth with card combinations and morale tokens.
  • Optional rules (offsides) and adjustable fatigue cards allow for customization.
Cons
none
Thematic elements
  • tactical football soccer match
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play cards from their hand for basic or advanced functions, influencing player actions like moving, passing, shooting, dribbling, or tackling.
  • Contested actions — Actions like tackling involve both the attacker and defender rolling dice, with the attacker winning ties.
  • Deck building/Hand management — Players draw cards from their club's deck into their hand, managing their hand to play the most effective cards at the right time.
  • Dice Rolling — Dice are rolled to determine the success of actions like passes, tackles, and shots, with modifiers based on player skills and tactical choices.
  • Fatigue cards — Cards that can be added to a player's hand, with limited uses (e.g., only for movement).
  • Morale tokens — Tokens can be earned and spent to add modifiers to die rolls, allowing for more powerful actions or to overcome limitations like moving exhausted players.
  • Player movement — Players move on the board, with limitations on movement range and exhaustion after performing actions.
  • Shooting/Goalkeeping — A specific mechanic for attempting to score a goal, involving distance, modifiers, and a defender's guess about the shot direction.
  • Skill cubes/Tactics allocation — Cubes are allocated to different skills (passing, shooting, tackling, etc.) at the start of the game, providing bonuses (extra dice) for those actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Super Team, the 1 to2 player tactical football soccer match game coming to crowdfunding at the end of August 2025.
  • This feels to me like a game that's had a lot of thought put into it.
  • Every time I see a card, it's like, 'Oh, that's clever.'
  • I really like this. I I thought the game was going to be either too simple, so it's just like pass shoot kick. It's like okay, dice roll goal. Uh, and it's not.
  • This is much more fun than I anticipated. I really like this. This is very very clever.
References (from this video)
No references stored for this video.
Video d_wNkoT7bms Zilla Blitz Discussion at 6:30 sentiment: positive
video_pk 84390 · mention_pk 214415
Zilla Blitz - Super Team video thumbnail
Click to watch at 6:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels like a war game
  • Interesting tactics and combinations
  • High thinking level
Cons
  • Prototype had to be sent on
  • Initial Kickstarter had high shipping costs
Thematic elements
  • Team-based soccer strategy
  • Soccer game
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven — The gameplay is primarily driven by cards, allowing for strategic plays and combinations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This reminds me of Coin Light. And the game that comes to my mind is Root. And not that this is the same thing or a spin-off, but it's got a Root type feel.
  • I've read through the rules looks very accessible and pretty easy to jump into.
  • Production values on this one are really high.
  • I really appreciate I think Fal has a nice touch on accessibility, depth of gameplay, quality of components, just really putting things together in a nice package that builds some very interesting things with good gameplay and a lot of accessibility.
  • 42% tactical, 30% operational, 29% strategic.
  • My favorite game of all time is Combat Commander, which is a tactical level game.
  • I'm split between the different scales. Given the time I'd play them all, I love the idea of grand tactical, but don't have the space they generally acquire.
  • Wow, it's taking a while here. Oh, we've got Arvin Runstein5707.
  • New to these games. So, still learning, but strategic seems like my jam.
References (from this video)
No references stored for this video.
Video 2qAjuVXSTZY Zilla Blitz Discussion at 25:11 sentiment: positive
video_pk 31626 · mention_pk 93177
Zilla Blitz - Super Team video thumbnail
Click to watch at 25:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • apparent fast-paced yet cerebral gameplay
  • accessible teaching and engagement for historical gaming audiences
Cons
none
Thematic elements
  • team-based tactical soccer with hex encounters
  • tabletop soccer (football) competition
  • fast-paced, puzzle-tactic play
Comparison games
  • Hex Encounters Soccer (other hex-based sports hybrids)
Mechanics (from transcript analysis)
  • hex encounters, card-based play — move, then take an action; simultaneous teams with card-driven decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the 12th game in the Blind Sword series, which means you have a very mature rule set
  • the rules are crystal clear. It's so nice to read a mature rule set that's been around for so long
  • this is a ton of fun
  • I couldn't be more excited to dig into this one
  • easy to learn, hard to master
  • this looks like a ton of fun and a fantastic idea
References (from this video)
No references stored for this video.
Video zx4vJSt4PZY Brains On Games Review at 0:37
video_pk 30185 · mention_pk 88709
Brains On Games - Super Team video thumbnail
Click to watch at 0:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • Soccer tactics and team management with a captain-driven, card-and-dice system.
  • Array
  • Tabletop soccer game for one or two players, with adjustable length and complexity; captain-led teams and two-sided player boards.
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Super Team is medium in terms of its complexity
  • it's extremely adjustable
  • The rules are light
  • It's not an action soccer game. It's a tactical strategic soccer game
  • it's like a chess match
  • Having the option to play solo is a great addition here
  • The artwork is really neat
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–7 of 7