Game Info
Year
2025
Players
3-5
Age
10+
Playtime
75 min
Complexity
2.3/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Fú: Festive Fortunes is a highly interactive game in which the Chinese zodiac animals celebrate Chinese New Year by buying festive treats and exchanging red envelopes. Players compete to score the most Fortune by welcoming visitors and eating the best snacks across several years split into festival phases.
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 0 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video FR36v-O4ybo
The Dice Tower Review at 19:25 sentiment: mixed
video_pk 127066 · mention_pk 362129
Click to watch at 19:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Interesting idea of giving envelopes
- Silly and fun theme
Cons
- Very few points in the game
- Hard to tell how much anything is worth
- Giving money to other players feels restricted
- The 'never give less' rule is a pain
- Economic game feels too tight for the theme
- Mishmash that doesn't quite work
Thematic elements
- Joining zodiac animals, exchanging red envelopes for treats
- Chinese New Year
- Economic game with secret money exchange
Comparison games
none
Mechanics (from transcript analysis)
- Economic exchange (red envelopes) — You're putting money in red envelopes and giving it to people secretly. Each player then is going to give me an envelope. You're going to take an envelope. Each player has an envelope.
- Set collection (food) — You're going to get points for different things that you eat. Every two of these mandarin oranges you eat at the end of the game is worth a point, but if you have an odd number that you've eaten, you'll lose two points.
- Track commitment — From now on, they must always give me at least 15, or they automatically will lay down.
- Worker Placement — Players are going to be first placing workers on the board. You place them on one of these spots, you'll start with a certain amount of money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- One game is different than the rest.
- It's very chaotic. It's very silly.
- It's silly and cartoonish and so just you have to take that in mind.
- This is a very good party game. I really liked it.
- It's just a nice mild game.
- It feels too tight and restrictive for how silly and fun the theme is.
References (from this video)
No references stored for this video.
Video mySlpNI2jIg
kovray Rules Teach at 0:00
video_pk 68344 · mention_pk 164723
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And today we're here to teach you how to play Foo Festive Fortunes.
- FU is designed by Ho Een and it's published by King in the Pawn Games who help sponsor this video.
- Fu is played over five rounds or years in this case.
- In the shopping phase, starting with a player with a number one turn marker, you go clockwise and take turns placing family tokens until everyone has taken two turns.
- Jasmine tea works slightly differently. only when eating.
- After you've completed the fifth year, you're now ready for final scoring.
- It is coming to crowdfunding after all.
References (from this video)
No references stored for this video.
Video mySlpNI2jIg
kovray Rules Teach at 0:06
video_pk 68344 · mention_pk 220218
Click to watch at 0:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- generosity and hospitality during a festival
- at home during a festive celebration with guests, featuring a dining table, snacks, decorations
Comparison games
none
Mechanics (from transcript analysis)
- annual cycle — five years of play with setup refresh and decoration redraw between years
- Card/Chit Market — players place family tokens on market to buy snacks or decorations, or take money; may skip; max two snacks; payment per snack
- Compound Scoring — end-of-year scoring from snacks, decorations, and money; final scoring after five years; winner by fortune with tie-break based on snacks eaten
- Decorations — decorations provide passive or one-time abilities; max two decorations at a time; can replace existing ones
- eating phase — eat snacks in sections chosen by players; Jasmine tea acts as a wild token; order determined by generosity track and ties broken by reverse turn order
- prototype/crowdfunding note — the game is a prototype and may change; crowdfunding planned
- scoring — end-of-year scoring from snacks, decorations, and money; final scoring after five years; winner by fortune with tie-break based on snacks eaten
- setup and market board — arrange market board in the middle, fortune track, snack stalls, decorations, year marker, money, and home boards for players
- shopping phase — players place family tokens on market to buy snacks or decorations, or take money; may skip; max two snacks; payment per snack
- visiting phase — prepare red envelopes for other players with money to trade for snacks; exchange envelopes and reveal; affects generosity track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And today we're here to teach you how to play Foo Festive Fortunes.
- FU is designed by Ho Een and it's published by King in the Pawn Games who help sponsor this video.
- Fu is played over five rounds or years in this case.
- In the shopping phase, starting with a player with a number one turn marker, you go clockwise and take turns placing family tokens until everyone has taken two turns.
- Jasmine tea works slightly differently. only when eating.
- After you've completed the fifth year, you're now ready for final scoring.
- It is coming to crowdfunding after all.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3