Game Info
Year
2021
Players
2
Age
12+
Playtime
60 min
Complexity
2.3/5
Collection
Your Tier
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Description
A standalone two-player game of warband battles set in the Warhammer Age of Sigmar universe. Each player commands a band of savage warriors with unique strengths, using dice rolling on a hex grid to dominate rivals in the Bloodwind Spoil and win favor with the Dark Gods. Published by Games Workshop.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video oM8INNuAPHg
Watch It Played News at 10:12
video_pk 90573 · mention_pk 242170
Click to watch at 10:12 · YouTube ↗
Pros
- Fast-paced and brutal.
- Gateway game into other Warhammer games like Underworld and Warcry.
Cons
none
Thematic elements
- Warbands clashing
Comparison games
- Underworld
- Warcry
Mechanics (from transcript analysis)
- Warband combat — Two players will be clashing warbands against each other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hello and welcome to call to the news
- scurry through as much board game news as i can like some type of journalistic weasel
- stardoo valley the ball game were five words that when i heard them for the first time it was like being told i'm loved and cared for
- my bias is gonna play a pretty big part in this new segment because i love stardew valley the video game
- i hate the jojo mark corporation so much i hate them i hate them so much i have to organize my day around hating them i hate them
- this is a mid-weight cooperative euro for one to four players taking 45 minutes per player
- the game is as i mentioned more sold out than taylor swift hosting a board game new show
- continuing this ever growing trend of video games becoming board games
- the darkest house is coming from monty cut games the company that brought us the very successful science fantasy rpg numenera back in 2013
- bright eye games are a new venture in board game publishing from psc games who normally make war game type games
- magic does a lot of crossover products of the walking dead dnd my little pony to just name a few
- warhammer quest cursed city is a newest game in the series and takes his system over to the more fantasy based age of sigmar
- normally minis in a game do terrify me
- i don't care how much this costs i want it
References (from this video)
No references stored for this video.
Video g5ncKfucgt4
watch it played Rules Teach at 0:00
video_pk 68256 · mention_pk 164635
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're going to learn the two-player game Warhammer Age of Sigmar Bladeborn
- which is published by Games Workshop
- you'll first need to pick which battle to play from the 12 included in the box
- the battle ends after three rounds and the player with the most points at that time wins
- War Cry is a game that uses many of the same rules as Bladeborn
References (from this video)
No references stored for this video.
Video g5ncKfucgt4
watch it played Rules Teach at 0:13 sentiment: positive
video_pk 68256 · mention_pk 185202
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Push-fit miniatures and no glue
- inclusion of rulebook and handy player reference
- campaigning option with linked battles and rewards
- clear rule structure with defined phases
Cons
none
Thematic elements
- combat between rival warbands
- Warhammer Age of Sigmar universe (bladeborn) - two-player skirmish on a hex-based battlefield
Comparison games
- War Cry
Mechanics (from transcript analysis)
- abilities paid using rune marks with doubles/triples — Abilities cost rune marks; pay with doubles or triples and discard dice accordingly; special ability keywords modify costs and effects.
- activation tokens track remaining actions — After activating a fighter, place a token; next activation must pick a different fighter until all are used.
- attack resolution: roll hits, compare strength and toughness, assign damage — Roll dice equal to weapon's attack value; determine hits by comparing strength vs toughness; allocate damage and remove fighters when wound is reached.
- combat: range, line of sight, and target validity — Attacks require a target within weapon range and visible; line of sight is checked along straight lines avoiding blocked hexes.
- Dice Rolling — Roll-off to determine initiative; ties cause re-roll or rule-based resolution in later rounds.
- end phases and round structure — The game alternates hero, reserve, combat, and end phases across battle rounds; ends after three rounds.
- fighter activation with two actions per turn — A fighter can perform two actions per activation; later activations may use a single action if already activated.
- initiative roll-off using red action dice — Roll-off to determine initiative; ties cause re-roll or rule-based resolution in later rounds.
- Line of Sight — Attacks require a target within weapon range and visible; line of sight is checked along straight lines avoiding blocked hexes.
- movement with range and blocked hexes — Move up to a fighter's move value; cannot enter blocked hexes; can pass by enemies but not into same adjacent space.
- objectives and scoring: end-of-round scoring and control tokens — End of round scoring based on control of objectives; token-based control with tie rules.
- Simultaneous Actions — A fighter can perform two actions per activation; later activations may use a single action if already activated.
- twist cards alter battle rules — Twist cards introduce a special rule for the battle drawn at setup.
- Variable Phase Order — The game alternates hero, reserve, combat, and end phases across battle rounds; ends after three rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're going to learn the two-player game Warhammer Age of Sigmar Bladeborn
- which is published by Games Workshop
- you'll first need to pick which battle to play from the 12 included in the box
- the battle ends after three rounds and the player with the most points at that time wins
- War Cry is a game that uses many of the same rules as Bladeborn
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3