Game Info
Year
2020
Players
2-4
Age
8+
Playtime
60 min
Complexity
1.3/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A family adventure game based on the Disney Park's Jungle Cruise attraction in which players navigate a riverboat through the jungle. Players move along the river, deal with hazards and collect treasures on a themed adventure.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 3 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–6 of 6
Video Fy5-WBoxDd4
Meeple University Playthrough at 4:30 sentiment: positive
video_pk 90991 · mention_pk 243763
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- adventure ride/river excursion with thematic elements
- Disney Jungle Cruise theme
- not deeply discussed
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are inventors plucked from different but similar eras and we are putting together some wonderful contraptions to race through the swiss alps
- once you know what you're doing you can knock the game over in an hour
- steampunk rally is neat looking cute but is actually quite finicky
- you've got wheels and underneath it you've got giant breaks
References (from this video)
No references stored for this video.
Video pKAXafcUHJE
Meeple University Playthrough at 5:34 sentiment: positive
video_pk 90983 · mention_pk 243730
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- family-friendly design with accessible dice/cards
- bright production and engaging theme
- varied strategies via character specials
- tension between speed and danger creates interesting decisions
- thematic integration with Jungle Cruise ride
Cons
- some cards can dramatically punish players late in the game
- setup and playthrough moments can be fiddly (buttons/board issues)
- endgame can be swingy due to random danger draws
Thematic elements
- jungle exploration with passengers and cargo
- river expedition through a jungle with dangers and attractions
Comparison games
- Jumanji
Mechanics (from transcript analysis)
- End Game Bonuses — Endgame scoring includes tip cards awarding bonus points.
- flare/re-roll — A flare can be used to reroll or mitigate a dangerous outcome.
- navigation/danger cards — Dangers shown on navigation cards can affect passengers and cargo depending on boat position.
- outpost/clues and routes — Outposts allow taking cargo, clues, or other options; players may choose longer or shorter routes.
- rearrange boat — At the start of a turn, players rearrange their boat to protect assets from dangers.
- roll-and-move along river — On each turn, players roll dice to move along a river board and draw navigation cards representing dangers.
- scoring of passengers and cargo — Passengers and cargo score points; cargo can form sets with higher values, and passenger value varies by family.
- special abilities — Each player has a specialty (e.g., Trader, Navigator) granting bonuses per turn.
- tip-based endgame scoring — Endgame scoring includes tip cards awarding bonus points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's not based on the movie it's based on the ride
- There’s a family game
- the faster you move along the river or more of the dangers you're going to encounter
- this game reminds me of Jumanji
References (from this video)
No references stored for this video.
Video 6T8i9EPG2ao
Watch It Played Top 10 List at 10:45 sentiment: positive
video_pk 90949 · mention_pk 243573
Click to watch at 10:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- based on the world-famous Disney parks attraction
- transporting valuable cargo and passengers through the jungle
- collect clues to determine which passengers may be appointed as company caretakers
- collect lost passengers and cargo along the way
Cons
- company loses passengers at sea a lot
- vending machine is out of Fresca
Thematic elements
- transporting cargo and passengers
- jungle
- mystery and deduction
Comparison games
none
Mechanics (from transcript analysis)
- Deduction — A mystery and deduction game based on the world-famous Disney parks attraction the Disney Jungle Cruise.
- Set Collection — Players collect clues to determine which passengers may be appointed as company caretakers which will be worth more point at the end of the game they'll also collect lost passengers and cargo along the way.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- These are the top ten games that recently stood out from the crowd to us and are now on our radar.
- Heartland first published back in 2009 was reimplemented in 2018 as Gùn Mò with a new theme set in feudal Japan but this recent resurgence and buzz for the game was likely due in part to a recent reddit post which listed games that people enjoy that are in need of a facelift and that reddit post led to the publication of an article on opinionated gamers calm covering the same topic and that article led to this segment about the game which you are watching right now.
- Volt Robot Battle Arena is somewhat reminiscent of 2000's BattleBots.
- It's just the way cartography works.
- The shivers is the game on my personal radar this month because I mean just think about all of the things that I just said to describe it and what you know about me and my taste in games it's got storytelling it's got role-playing it's got puzzles so I mean it's got mystery you've got pop-ups pop-ups pop-ups pop-up books I don't know really what else I need to say but pop-up books pop-up books.
- Is this Stockholm Syndrome in the card game Race for the Galaxy which comes in at number four this month.
- also the vending machine is out of Fresca.
- The game that made the biggest blip on our radar this month is that Terraforming Mars Big Box which recently wrapped up its Kickstarter campaign after around 23,000 backers raised over 2.7 million dollars to finance its production.
- Like every gamer all of them the Terraforming Mars Big Bucks is not only a storage solution for all the Terraforming Mars material released to date including the base game five expansions and the first player rover but it also includes a set of 3D terrain tiles to dress up the game because you don't want your game to be too casual you want it to be dressed up it's a sign of respect that your game dresses up a little to impress you when you get together that was so weird why would I say that.
References (from this video)
No references stored for this video.
Video DhbrafTkaZE
Meeple University Review
video_pk 70126 · mention_pk 167027
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 4J6RS_MdrrE
Watch It Played Rules Teach at 0:00
video_pk 68278 · mention_pk 164657
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a jungle what could go wrong
- you'll be taking passengers down a pleasant jungle river where they will all arrive safely at their destination
- perils around every corner wild animals waterfalls and all kinds of unexpected encounters
- the skipper who can manage to do this best will win the game
- series of turns starting with the first player and then going clockwise around the table
References (from this video)
No references stored for this video.
Video 4J6RS_MdrrE
Watch It Played Rules Teach at 0:12 sentiment: neutral
video_pk 68278 · mention_pk 243985
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- delivery of passengers and cargo through a jungle river to a headquarters
- jungle river voyage
Comparison games
none
Mechanics (from transcript analysis)
- Careers/skipper cards — Each player has a skipper card with a unique special ability that can be used during the game.
- Clue tokens and families — You can secretly look at the underside of a clue token to reveal a family; this informs scoring later.
- Deduction — You can secretly look at the underside of a clue token to reveal a family; this informs scoring later.
- Endgame and Scoring — The game ends when the last tip token is taken at HQ; then final scoring awards 3 points per regular passenger, 5 per passenger matching the caretaker family, 10 points for sets of three cargo, etc.
- Lost-and-found and tokens — Spaces may grant lost cargo or passengers tokens; tokens are gained or lost based on encounters, and you manage your boat's cargo and passenger tokens.
- Movement die — A die with values 1 to 4 (with doubles of 2 and 3) determines how far you move.
- Navigation cards — After moving you reveal as many navigation cards as spaces moved; you pick cards to resolve and any cards not chosen go to discard.
- Outposts and clues — Certain spaces are outposts or clue tokens where you must stop and resolve encounters, and you can look at underside of clues to identify families.
- Token limits — You cannot have more than 12 tokens on your boat at once; if you can't add a token due to lack of space you don't take anything.
- Turn sequence — A turn consists of five steps: rearrange your boat, roll a die to move, move along the path, reveal navigation cards, and resolve the space you landed on.
- Warning flare — Each player has a warning flare token to re-roll dice on an encounter; once flipped, it can't be used again until flipped back.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a jungle what could go wrong
- you'll be taking passengers down a pleasant jungle river where they will all arrive safely at their destination
- perils around every corner wild animals waterfalls and all kinds of unexpected encounters
- the skipper who can manage to do this best will win the game
- series of turns starting with the first player and then going clockwise around the table
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–6 of 6