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Key to the Kingdom

Game ID: GID0452846
Game Info
Year
2022
Players
2-5
Age
7+
Playtime
90 min
Complexity
1.3/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description

A restoration of the 1990 classic adventure game featuring a hole-in-the-board portal mechanism as heroes race across the Demon King's domain.

Description

A restoration of the 1990 classic adventure game featuring a hole-in-the-board portal mechanism as heroes race across the Demon King's domain.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video bUMbAiVZbGE Watch It Played Top 10 List at 11:33 sentiment: positive
video_pk 90123 · mention_pk 240421
Watch It Played - Key to the Kingdom video thumbnail
Click to watch at 11:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming aesthetic
  • Updated mechanics (item use, no player elimination)
  • Suitable for family play
Cons
none
Thematic elements
  • Restoration of a classic game
  • Fantasy kingdom, Demon King's domain
Comparison games
  • Clue
  • Life
  • Guess Who?
Mechanics (from transcript analysis)
  • Adventure — Players go on adventures to gather pieces of a magic key.
  • Dice Rolling — Features dice rolls, with mechanisms to balance luck.
  • Item Use — Includes helpful items to balance die rolls.
  • Portal movement — Uses a hole-in-the-board mechanism to hop through portals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • players are trapped on a supernatural ghost train rolling dice and battling bosses
  • this game immediately caught my attention i mean there's so much here that intrigues me story driven horror themed cooperative and ghosts what's not to love about these bone-chilling adventures
  • players assume the role of dungeon fighters a motley band of screw-ups and desperate vagrants forced into the dungeon delving lifestyle by misfortune or bizarre ambition
  • how to take the perfect photograph of a group of 14 persnickety people especially when each person has their own requirements for where they need to be positioned
  • just like twitter
  • the game kabuto sumo these brazen beetles battle for supremacy in the world insect wrestling championship
  • instead of flicking pieces you're pushing them around and sometimes things don't interact the way you think they're going to
  • grandpa can't look at the items or grab them their palm has to stay flat then based on how the item was placed in their hand they'll try to guess which memory card it corresponds with
  • if i had my own small island paradise i'd absolutely use it to grow fruit on as opposed to like exotic motorsports with foreign oil barons
  • the result is a combination of dexterity strategy and luck
  • the pattern players lay their tiles in is what will score them points and that's where things get tricky
  • this episode was also made possible by the legendary expansion annihilation from upper deck
  • players go on adventures to gather the three pieces of a magic key then hop through a portal to defeat the demon king harold van crandall buckle once and for all
  • systematic corporate monetary dissection the democratic election system oh boy family fun for boys and girls
  • the enticing offer that it quote will only take 15 minutes of your time
  • burn through too much money and you'll find yourself having to sublease half your island paradise tax on mobile headquarters
  • adrenaline a first-person shooter on your gaming table grab some ammo grab a weapon and start blasting rivals derivates
  • actions are quick and the different weapons you can pick up make for interesting decisions to be made based on location movement and line of sight
  • the upcoming abstract murder mystery game that time you killed me in which two players compete as rival time travelers trying to erase each other from history
  • an abstract narrative game of time and murder
References (from this video)
No references stored for this video.
Video PAG6DD-_W6c watch it played Rules Teach at 0:00
video_pk 68251 · mention_pk 164630
watch it played - Key to the Kingdom video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the people of the kingdom are very excited that you're here they've been waiting for a hero who will defeat the demon king
  • we're going to learn how to play
References (from this video)
No references stored for this video.
Video PAG6DD-_W6c watch it played Rules Teach at 0:09 sentiment: positive
video_pk 68251 · mention_pk 184969
watch it played - Key to the Kingdom video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • quest to forge a key from red, blue, and green fragments to defeat the demon king
  • fantasy kingdom under threat from a demon king
  • heroic quest framed by a guide-at-table tutorial
Comparison games
none
Mechanics (from transcript analysis)
  • demon_die — A special demon die that a player may be forced to use while they possess the demon die; it has 8 sides with unusual values and rules.
  • event_deck_and_companions — Landing on event spaces draws from an event deck with various effects; companions are gained as ongoing abilities when acquired from events.
  • Events — Landing on event spaces draws from an event deck with various effects; companions are gained as ongoing abilities when acquired from events.
  • exhaust_and_refresh — Used items become exhausted after use; items can be refreshed to become active again, and some spaces allow refreshing multiple items on a turn.
  • final_battle_and_castle — After gathering all key fragments, players traverse a castle and perform a last roll to defeat the demon king, using all owned items to modify the final roll; achieving 20+ wins.
  • heroic_nap — As an alternative action, a player may take a heroic nap to refresh up to five exhausted items before ending their turn.
  • key_adventures_and_paths — Key adventures require advancing along a path by naming a number and rolling; items can adjust results, and advancing leads to collecting key fragments and eventually a final key.
  • Lose a Turn — Whirlpool spaces force a stop and board shifting, potentially opening/closing lands; void spaces transport or reposition figures and can end a turn.
  • Reclaim as Action — Used items become exhausted after use; items can be refreshed to become active again, and some spaces allow refreshing multiple items on a turn.
  • roll_and_modify_die — On your turn you roll a die and can modify its value using a single item, potentially increasing or decreasing the result; if it would go below zero, the final value is zero.
  • whirlpools_and_void_spaces — Whirlpool spaces force a stop and board shifting, potentially opening/closing lands; void spaces transport or reposition figures and can end a turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the people of the kingdom are very excited that you're here they've been waiting for a hero who will defeat the demon king
  • we're going to learn how to play
References (from this video)
No references stored for this video.
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