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Relic Expedition

Game ID: GID0452870
Game Info
Year
2014
Players
2-4
Age
10+
Playtime
60 min
Complexity
2.3/5
Collection
Your Tier
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Description

A jungle exploration game with a variable board that grows as players reveal tiles, collect treasures, and avoid dangerous wild animals.

Description

A jungle exploration game with a variable board that grows as players reveal tiles, collect treasures, and avoid dangerous wild animals.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 3 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–8 of 8
Video GLu4zyHEPOM Watch It Played Playthrough
video_pk 68707 · mention_pk 164987
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm just the guy who shoots videos about games.
  • you've earned the nickname Lucky Luke you're certainly living up to it here.
  • I thought I had that one in the bag and I think I think you thought yes you thought I had it in the bag too but no Lucky Luke strikes again.
References (from this video)
No references stored for this video.
Video J5tVoxblETY Watch It Played Playthrough
video_pk 68708 · mention_pk 164988
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • anytime you use a one-use item like a sedative or a trap you're told to discard it but this doesn't mean discarding it back to the bag to then be brought out later the rules actually say to trash the items
  • because I'm a more serious gamer I actually trash them and then I just buy a new copy of the game when I want to play again
  • when you use the machete it's good to show your opponents that you actually have one so what I like to do is just turn the machete around in my tray so it can easily be seen
  • whenever you're going across quicksand and you have the vine it's like as if it cost nothing it costs one less
  • now remember when you pick up relics from a feature board the relics are under a powerful curse so I have to place my curse marker on top of this Relic to know as a reminder I cannot claim this Relic now Luke can come and take it but I can't
  • I'm not a fan of these monkeys because monkeys unlike Boors and Panthers can go on the river
  • I don't know what to do I'm going to let you help me decide in the comments below put your suggestions
References (from this video)
No references stored for this video.
Video MdXKTzRpCsE Watch It Played Playthrough
video_pk 68709 · mention_pk 164989
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So we have Steve and pep that are going to be going on this adventure and we're going to find out which one of these two can collect the four matching relics and then Escape first.
  • Remember picking up items is a free action doesn't use up one of your actions.
  • This is fabulous it's allotee your perspective now this one oh this one I do like so here we have a relic and no monkey.
  • Now here's the nice thing about the vine it actually costs one less action when you move across that space so oh so zero action so this would cost one action normally but now it's zero action you still have three left.
References (from this video)
No references stored for this video.
Video J5tVoxblETY Watch It Played Playthrough at 0:17 sentiment: neutral
video_pk 68708 · mention_pk 248462
Watch It Played - Relic Expedition video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Suggestions from the audience are incorporated into gameplay decisions.
Cons
  • Discarded items are trashed, requiring purchase of new copies if desired later.
  • Carrying too many items can lead to overflowing inventory and needing to drop items.
  • Relics can be cursed, preventing immediate collection.
  • Animals can move on the board and block progress or affect players.
  • Monkeys can go on the river, which is a mechanic the host dislikes.
Thematic elements
  • jungle
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a set number of actions per turn (e.g., three actions) to perform various tasks like moving, drawing items, or using abilities.
  • Animal movement — Animals like boars, Panthers, and monkeys move on the board and can affect players' turns.
  • Card Play — Showing opponents you have a machete by turning it around in your tray so it can be seen, rather than showing it each time it's used.
  • Dice Rolling — Rolling dice at the start of a turn to determine actions and potentially animal movements.
  • item discard — When using a one-use item, it's trashed and not returned to the bag to be brought out later. The rules say to trash items, meaning they go back into the box or are 'trashed'.
  • Movement — Moving up to two spaces on the board, with certain terrain like quicksand costing one less action if a vine is used.
  • Resource Management — Managing items like a raft, helicopter pad, climbing gear, lamp, and first aid kit, and deciding what to keep when overflowing inventory.
  • Set Collection — Players are trying to collect relics, with some relics being cursed and unclaimable until the curse is removed.
  • tile laying — When moving to a jungle space, a new jungle tile is revealed and placed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • anytime you use a one-use item like a sedative or a trap you're told to discard it but this doesn't mean discarding it back to the bag to then be brought out later the rules actually say to trash the items
  • because I'm a more serious gamer I actually trash them and then I just buy a new copy of the game when I want to play again
  • when you use the machete it's good to show your opponents that you actually have one so what I like to do is just turn the machete around in my tray so it can easily be seen
  • whenever you're going across quicksand and you have the vine it's like as if it cost nothing it costs one less
  • now remember when you pick up relics from a feature board the relics are under a powerful curse so I have to place my curse marker on top of this Relic to know as a reminder I cannot claim this Relic now Luke can come and take it but I can't
  • I'm not a fan of these monkeys because monkeys unlike Boors and Panthers can go on the river
  • I don't know what to do I'm going to let you help me decide in the comments below put your suggestions
References (from this video)
No references stored for this video.
Video GLu4zyHEPOM Watch It Played Playthrough at 0:18 sentiment: positive
video_pk 68707 · mention_pk 248460
Watch It Played - Relic Expedition video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever suggestions from the designer enhance gameplay.
  • Player suggestions can influence the game's direction.
  • The panther trap mechanism is an effective way to deal with a dangerous animal.
  • The game provides a challenging and engaging experience.
Cons
  • Losing all items and being removed from the board can be punishing.
  • Encountering a panther can lead to a significant setback.
Thematic elements
  • exploring and collecting relics
  • jungle
Comparison games
none
Mechanics (from transcript analysis)
  • Animal Encounters — Animals on the board activate and can encounter players, leading to penalties.
  • Dice Rolling — Players roll dice to determine actions, animal activations, or movement.
  • Item Management — Players collect and manage items in their backpack, some of which can be used to overcome challenges or aid in winning.
  • Modular Board — The board is built with tiles that are revealed during play, creating a different landscape each game.
  • Movement — Players use actions to move their explorer piece across the board, often between helicopter spaces.
  • Player Elimination — A player can be removed from the game if they are attacked by a panther and cannot use a trap.
  • Set Collection — Players aim to collect specific sets of relics to win the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm just the guy who shoots videos about games.
  • you've earned the nickname Lucky Luke you're certainly living up to it here.
  • I thought I had that one in the bag and I think I think you thought yes you thought I had it in the bag too but no Lucky Luke strikes again.
References (from this video)
No references stored for this video.
Video MdXKTzRpCsE Watch It Played Playthrough at 0:18 sentiment: positive
video_pk 68709 · mention_pk 248463
Watch It Played - Relic Expedition video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game offers an increasing number of threats as the game progresses.
  • Drawing new tiles creates a sense of discovery.
  • The game has interesting mechanics for overcoming hazards like vines costing less to cross quicksand.
Cons
  • Discovering hazards like poison ivy can be unexciting.
  • Encountering animals like monkeys can lead to losing items.
Thematic elements
  • collecting relics and escaping
  • jungle
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players have a set number of actions per turn, which they use to move, draw supplies, or interact with the game board.
  • Animal movement — Animals on the board can move, triggered by dice rolls, and can interact with explorers.
  • Dice Rolling — Dice are rolled to determine actions or trigger events, such as moving animals.
  • Hazardous terrain — Specific tiles like quicksand and poison ivy impede movement or have negative effects.
  • Item Management — Players can collect supplies and items that help them overcome challenges, such as first aid kits or vines.
  • Movement — Players move their explorers around the revealed tiles on the board.
  • Set Collection — Players aim to collect four matching relics.
  • Tile Placement — New tiles are drawn and placed to expand the game board, revealing different terrain, hazards, and objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So we have Steve and pep that are going to be going on this adventure and we're going to find out which one of these two can collect the four matching relics and then Escape first.
  • Remember picking up items is a free action doesn't use up one of your actions.
  • This is fabulous it's allotee your perspective now this one oh this one I do like so here we have a relic and no monkey.
  • Now here's the nice thing about the vine it actually costs one less action when you move across that space so oh so zero action so this would cost one action normally but now it's zero action you still have three left.
References (from this video)
No references stored for this video.
Video HM4Ifgln4Xo watch it played Rules Teach at 0:00
video_pk 68317 · mention_pk 164696
watch it played - Relic Expedition video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome to watch it played
  • my name is Rodney Smith in our series we take a game we show you how it's played and then in the following episodes we play the game and where possible put a seat at the table just for you so you can play along with us and help us make some of the gameplay decisions between the episodes by doing this we believe that you'll be able to decide for yourself whether or not the game would be a good fit for you your family or your gaming group
  • and I hope you'll consider subscribing to our Channel and following along because we're going to be playing through a full game of Relic Expedition so you can really see how this game works and offer gameplay suggestions to us
References (from this video)
No references stored for this video.
Video HM4Ifgln4Xo watch it played Rules Teach at 0:42 sentiment: positive
video_pk 68317 · mention_pk 165432
watch it played - Relic Expedition video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game offers a clear objective of collecting relics and escaping.
  • Setup involves shuffling and placing various tiles and tokens.
  • Explorers can move through clearings or dense jungle, with different action costs.
  • New tiles are placed adjacent to explorers as they move, expanding the jungle.
  • Special tiles like quicksand and poison ivy present unique challenges.
  • Feature boards (mountain, cave, river) add distinct areas with specific entry requirements.
  • Various supply tokens can be acquired and used to mitigate dangers or facilitate movement.
  • Relics on feature boards have curses, limiting collection but allowing others to claim them later.
Cons
  • Animals moved to quicksand are removed from the game.
  • Poison ivy immediately ends the explorer's turn, causing them to lose their next turn.
  • Boar encounters cause an explorer to lose their turn and drop all items.
  • Panther encounters result in evacuation from the jungle and loss of items.
  • Monkey encounters can lead to the loss of a backpack item, or a relic if found.
Thematic elements
  • Explorer going through a vast jungle looking for relics
  • a vast jungle
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a certain number of action points per turn to spend on various activities like moving or drawing supplies.
  • Dice Rolling — Dice are rolled at the start of a turn to determine the number of actions available and to activate animals.
  • End game trigger — The game ends when a player collects the required relics and reaches a helicopter clearing to escape.
  • Push Your Luck — Players must manage their backpack capacity and decide whether to risk carrying more items than they can hold.
  • Set Collection — Players aim to collect at least four relics of the same color or symbol to win the game.
  • Tile Placement — Players draw and place hexagonal tiles to explore the jungle, revealing new locations and features.
  • Variable player powers — Each player picks an Explorer with a matching backpack tray.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome to watch it played
  • my name is Rodney Smith in our series we take a game we show you how it's played and then in the following episodes we play the game and where possible put a seat at the table just for you so you can play along with us and help us make some of the gameplay decisions between the episodes by doing this we believe that you'll be able to decide for yourself whether or not the game would be a good fit for you your family or your gaming group
  • and I hope you'll consider subscribing to our Channel and following along because we're going to be playing through a full game of Relic Expedition so you can really see how this game works and offer gameplay suggestions to us
References (from this video)
No references stored for this video.
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