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Voices in My Head

Game ID: GID0452894
Game Info
Year
2022
Players
3-6
Age
12+
Playtime
120 min
Complexity
1.9/5
Collection
Your Tier
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Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A social courtroom party game where players act as the conflicting voices in a defendant's head while a prosecutor and defense battle over his bank-robbery trial.

Description

A social courtroom party game where players act as the conflicting voices in a defendant's head while a prosecutor and defense battle over his bank-robbery trial.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–4 of 4
Video CoFTzWuHlqI Watch It Played Top 10 List at 7:30 sentiment: positive
video_pk 89784 · mention_pk 239025
Watch It Played - Voices in My Head video thumbnail
Click to watch at 7:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting theme
Cons
none
Thematic elements
  • Trial of a man accused of robbing a bank, influenced by aspects of his personality
  • Courtroom
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — One player takes on the role of prosecutor. Everyone else takes on the aspects of guys personalities.
  • Hidden Goals — You also must achieve your hidden goal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can do what I want and most importantly Chas can't stop me
  • If you've seen Rodney in Europe or anywhere please let us know his geese miss him
  • Unlike Chas who's not a doctor at all and again to be clear can not stop me
  • Oh and coming in number three on our list is another expansion this time for last year's card layering game canvas
  • I guess especially the one that's in the office because I tell you now getting rid of spiders is a polar job I threw a shoe at this one and it just made it angry
  • But before we go on with number one I'll say it being on your own and all your work colleagues going missing acquaintances I'll meet them halfway
  • No one
  • No one wants a cup of tea?
References (from this video)
No references stored for this video.
Video eGiCAWug1cs Rolling Dice & Taking Names Discussion at 9:28 sentiment: positive
video_pk 89698 · mention_pk 238640
Rolling Dice & Taking Names - Voices in My Head video thumbnail
Click to watch at 9:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved the art
  • Hilarious flavor text and questions
  • Unexpected dexterity element
  • Clever design
  • Fun to play
Cons
  • Can be swingy
  • Recommended for 4 players as a sweet spot
Thematic elements
  • A person on trial for robbing a bank, with different aspects of their personality/emotions acting as characters.
Comparison games
  • Inside Out
Mechanics (from transcript analysis)
  • Area Majority — Controlling regions on the board, which represent areas of the brain, influences jurors.
  • dexterity — Players push tokens onto elevated tables, attempting to knock off other players' pieces.
  • Hidden role — One player is the prosecutor, others play as aspects of the defendant, each with secret goals.
  • Set Collection — Influencing jurors to achieve specific outcomes (guilty, not guilty, hung jury) based on hidden objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The questions were so hilarious in the d i mean it was it was just i don't know i don't want to give any spoilers away but some of them were laugh out loud funny because of the of the answers that guy would give
  • I absolutely love this game
  • My body is made for something different
  • It's an amazing game
  • The battles i think are absolute genius i love the battle mechanic
  • Decor­­um is a cooperative hidden information game where you and your housemate share the same objective decorate your home in a way that makes you all happy The problem is different things make each of you happy and nobody says exactly what they need Can you find a happy compromise or is it time to move out
  • A game of passive aggressive cohabitation
  • The insert of this is really really nicely done
  • it's a very light game it's a very light area control game but i really love games with tech trees and i enjoyed rolling the dice and re-rolling and trying to take over what's nice
  • you're a winner because you purchased this game and you bought it and you played it together
  • it's not very heavy by any means sometimes the dice can mess you up
References (from this video)
No references stored for this video.
Video ZBUG-KlliM0 watch it played Rules Teach at 0:00
video_pk 68253 · mention_pk 164632
watch it played - Voices in My Head video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • voices in my head players will each be trying to gain control of the regions of guy's brain
  • the game is played over eight rounds and each round has five steps
  • it's possible that more than one winner
  • the jurors at the very top of the board here will either set guy free or send him to jail
References (from this video)
No references stored for this video.
Video ZBUG-KlliM0 watch it played Rules Teach at 0:13 sentiment: neutral
video_pk 68253 · mention_pk 184971
watch it played - Voices in My Head video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • psychological trial and decision-making by voices in the mind
  • Guy Johnson's brain
  • voices in Guy's head influencing courtroom-style trial decisions
Comparison games
none
Mechanics (from transcript analysis)
  • first_player_and_turn_order — First player token passes to the left each round; the prosecutor can be first and tie-breaks are defined.
  • Hand Management — Strategy cards can be drawn and played; players can hold up to three cards, and the prosecutor does not receive them.
  • Influence Points — Influence tokens placed on jurors affect outcomes; guilty/innocent tokens are revealed and tallied at the end.
  • juror_tokens_and_influence — Influence tokens placed on jurors affect outcomes; guilty/innocent tokens are revealed and tallied at the end.
  • marker_deployment_on_brain_regions — Players deploy eight control markers to brain region platforms using a deployment stick, with rules about keeping the stick upright and moving in a straight line.
  • round_and_stage_structure — Eight rounds with five steps per round, plus a stage two where witnesses are introduced and new trial cards are used.
  • strategy_cards_and_hand_management — Strategy cards can be drawn and played; players can hold up to three cards, and the prosecutor does not receive them.
  • token_destruction_and_replacement — Tokens that fall off a platform are destroyed, and certain tokens may be returned or replaced under effects.
  • trial_card_selection_and_resolution — The prosecutor selects a trial card from three options and resolves its effects as the round unfolds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • voices in my head players will each be trying to gain control of the regions of guy's brain
  • the game is played over eight rounds and each round has five steps
  • it's possible that more than one winner
  • the jurors at the very top of the board here will either set guy free or send him to jail
References (from this video)
No references stored for this video.
Transcript Navigation
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