Game Info
Year
2024
Players
2
Age
14+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
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Description
An asymmetric hidden-movement game where a downed U-2 spy pilot flees across Siberia to China while a Soviet general hunts them with the might of the USSR.
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video rdUrFmAWz7Y
The Discriminating Gamer Top 30 List at 12:21 sentiment: positive
video_pk 81816 · mention_pk 204528
Click to watch at 12:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- immersive hidden-movement experience
Cons
none
Thematic elements
- hidden movement, pursuit and escape
- Gary Powers incident-inspired chase
- immersive, pursuit-based hide-and-seek
Comparison games
none
Mechanics (from transcript analysis)
- Hidden Movement — players or one side hides and the pursuer seeks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This one is cutthroat competitive.
- Essentially this is a riff on Pandemic but it's so much more than just a Pandemic game.
- I love the exploration mechanic and you're actually building out the board it's evolving.
- no dice. I mean, you can play it with dice, but what you can do is you actually have a deck of cards and at the bottom you have different rows. And so, for different things, you can determine okay oh I got that number so it means this.
- the creepy claustrophobic feel of Nemesis. It's a scary scary game
References (from this video)
No references stored for this video.
Video 0sAubDXPmzo
Preview at 0:32 sentiment: positive
video_pk 79914 · mention_pk 193537
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Exhilarating hidden movement mechanic
- Strategic and requires planning
- Manageable playtime (around 90 minutes)
- Straightforward rules with good reference guides
- Good for history and challenging game enthusiasts
Cons
- Deals with war-sensitive topics and themes, not for everyone
Thematic elements
- Fugitive escaping across Siberia towards the Chinese border
- Siberia
Comparison games
- Kubla Libre
Mechanics (from transcript analysis)
- Action Point Allowance — Both players spend energy (action points) to perform actions on their turn.
- Area control/blocking — The government can place Red Army tokens to permanently block locations for the fugitive.
- asymmetrical gameplay — One player plays as the fugitive, and the other as the government, with different goals and abilities.
- Bag Building/Drawing — Tokens representing local opinions (silent citizens or loyal communists) are drawn from a bag to influence game events.
- Card Drafting — The government can purchase cards from a government assistance board.
- Combat — Combat occurs when agents attack or encounters happen, resolved with dice rolls and comparing attack vs. defense values.
- Hidden Movement — The fugitive's movements are hidden, recorded on a notepad, and tracked on a public counter. The government tries to deduce the fugitive's location.
- Resource Management — Players manage energy and, for the fugitive, survival resources like food and warmth.
- Set Collection — The fugitive collects items for their inventory and campsite, some of which can be used for crafting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Siberian Manhunt is a two-player asymmetrical hidden movement game where one player takes the role of the fugitive...
- It's a serious kind of one-to-one head-to-head brain puzzle basically
- This is a game for people who enjoy hidden movement, war games, history, and challenging, stressful games.
- This isn't the same kind of like war game as you might think of like something like Kubla Libre as an example, it plays in around 90 minutes so it's not like taking up like five hours of play either.
References (from this video)
No references stored for this video.
Video pJh3rd9qcic
Before You Play Top List at 12:51 sentiment: positive
video_pk 5124 · mention_pk 15188
Click to watch at 12:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- thematic and unique experience for a two-player game
- high immersion and distinct roles
Cons
- rules could be tightened; some Arata issues noted
- crowdfunding-to-fulfillment sometimes creates component expectations
Thematic elements
- survival and pursuit in a war-torn, cold landscape
- Siberia; cat-and-mouse chase between a downed pilot and pursuing forces
- immersive, thematic
Comparison games
none
Mechanics (from transcript analysis)
- asymmetric roles — Different win conditions and tools for the chasers vs the runner.
- Asymmetric Teams — Different win conditions and tools for the chasers vs the runner.
- Card Crafting — Pilot can find tools to improve survival and progress in the map.
- Hidden Movement — One side hides and moves to evade capture; the other side pursues based on information gathering.
- item scavenging and crafting — Pilot can find tools to improve survival and progress in the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is our top 10 board games of 2025
- it's a trick-taking style game where you predict exactly how many tricks you will win
- the Mindbugs can take control of that creature twice during the game
- it's a semi co-op element in Kidfire Council
- it's a cat-and-mouse hidden movement game
- it's an efficiency engine through and through that has a nice nature-based theme
- this is based off of the Pandemic system
- Speak Easy is by far the heaviest
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3