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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video THRQ99aHQ6s
Playthrough at 0:28 sentiment: positive
video_pk 79887 · mention_pk 193480
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautifully artistic frogs.
Cons
none
Thematic elements
- Ruling the pond with the greatest assortment of stacked frogs
- The pond
Comparison games
none
Mechanics (from transcript analysis)
- Action Point Allowance — Players use action cards (leap, rest, catch) and can hold one frog card in hand.
- End game trigger — The game ends based on collected hats, number of stacks with hats, or depletion of the pond cards.
- Set Collection — Players collect frogs, gnats, and hats for scoring.
- Simultaneous action selection — Players secretly choose an action card to play each turn.
- Stacking — Players create stacks of frogs with weight restrictions.
- Variable player powers — Different frog cards have 'when placed' or 'when stacked on' abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Top Frog is going to be available on crowdfunding.
- We are stacking them yay high uh and triggering various powers.
- Players will be looking to rule the pond with the greatest assortment of stacked frogs possible.
- The game will end when the pawn can no longer be refilled with new cards.
- I'm hopping mad right now.
- We summoned him from the void.
- This is a river. So it shows what's coming down.
- This is a squander. When this happens, no one gets a frog card, and nat tokens go to all adjacent cards in the pond.
- The game will end once someone has three hats, if all the hats are out, or if this runs out.
- This is called the Score Anything app.
- The early frog gets the nat.
References (from this video)
No references stored for this video.
Video oniR-CBvM9w
Review at 0:07 sentiment: positive
video_pk 79665 · mention_pk 193216
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cute artwork
- Fun frog stacking and hat placement
- Special action cards add interesting possibilities
- Amusing gameplay
- Gameplay is fun and comes together well
Cons
- Can be a bit chaotic
- Some oddities in card retrieval rules
- Getting a hat too early can lead to feeling stuck
- Player count: Six players might be too many, and two players might not have enough interaction.
Thematic elements
- Frogs jumping on lily pads and wearing hats
- A pond
Comparison games
none
Mechanics (from transcript analysis)
- action selection — Players play cards that represent actions like leaping, catching, or resting, with some cards providing bonus actions.
- Hand Management — Players have a hand of cards, a discard pile, and cards are brought back to hand using a rest card or flies.
- Resource Management — Flies are a resource that can be spent to retrieve cards from the discard pile.
- Set Collection — Players collect frogs and can score points for sets of frogs based on color or weight, especially when a hat is applied to a stack.
- simultaneous selection — Players simultaneously play a card from their hand and reveal it.
- Stacking — Frogs are stacked on lily pads, with restrictions on weight for subsequent frogs added to a stack.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Top Frog is a game about frogs jumping on lily pads.
- This game is a goofy game.
- It's a little chaotic.
- I love the the really cute artwork of the frogs.
- A seven out of 10 for me. Top Frog.
References (from this video)
No references stored for this video.
Video Gt2AOmKLS9A
Meeple University Rules Teach
video_pk 70510 · mention_pk 167519
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Top Frog is a tactical game of frog stacking for two to six players.
- There are no turns in Top Frog.
- This stack is now capped.
- The player with the highest score wins.
- If two players try to catch the same frog, they'll both be leaving empty-handed.
References (from this video)
No references stored for this video.
Video Gt2AOmKLS9A
Meeple University Rules Teach at 0:36 sentiment: positive
video_pk 70510 · mention_pk 219090
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- frog stacking with hats and fashion
- pond with frogs
Comparison games
none
Mechanics (from transcript analysis)
- bonus action cards — Purple bonus action cards can modify actions; they are played in addition to a main action and resolved during the standard resolution phase.
- catch and squanders — Catch attempts collect frogs or hat coupons when alone on a card; multiple catches on the same card are squandered.
- Compound Scoring — Final scoring includes points for meeting the lily pad objective on the associated stack.
- End Game Bonuses — Game ends when the deck/river can't refill, the last hat is taken, or a third hat is gained in a round; scoring from frog points, hat bonuses, lily pad objective, and gnats.
- End game scoring — Game ends when the deck/river can't refill, the last hat is taken, or a third hat is gained in a round; scoring from frog points, hat bonuses, lily pad objective, and gnats.
- frog stacking with weight constraints — Captured frogs are placed into up to three stacks, bottom-to-top, with heavier frogs supporting lighter ones.
- gnats mechanism — Gnats can be spent to peek the discard pile; unspent gnats score points at the end.
- hat coupons and hat cards — Hat coupons allow players to claim hat cards, placing a matching token on a stack to cap it and determine scoring bonuses.
- lily pad objective scoring — Final scoring includes points for meeting the lily pad objective on the associated stack.
- pond/river refill — End of round, the pond is refreshed by moving cards from the river to the pond, then replenishing the river.
- setup variation by player count — Setup varies by number of players (pond size, hats, and river composition differ for 3–6 players).
- Simultaneous action selection — Each round players select one action card from hand and place it face down; actions are resolved in phases with no turns.
- Simultaneous Actions — Each round players select one action card from hand and place it face down; actions are resolved in phases with no turns.
- Stacking and Balancing — Captured frogs are placed into up to three stacks, bottom-to-top, with heavier frogs supporting lighter ones.
- Variable Set-Up: Player — Setup varies by number of players (pond size, hats, and river composition differ for 3–6 players).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Top Frog is a tactical game of frog stacking for two to six players.
- There are no turns in Top Frog.
- This stack is now capped.
- The player with the highest score wins.
- If two players try to catch the same frog, they'll both be leaving empty-handed.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4