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Mon: Emblems of Sengoku

Game ID: GID0453017
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video ba-PuoV1XkA Meeple University Rules Teach
video_pk 70533 · mention_pk 167542
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mon plays with a deck of 54 cards in each of three colors
  • Mon is a quick playing card ordering game
  • to tactically position their influence
  • whoever scores the most points will be the winner
  • designed by Asami aano and published by Studio Mundy
  • the game ends once everyone is out of cards or there are no longer any legal plays
  • you must take one of two options you may play a card or discard and draw
  • mark it with one of your score tokens
  • two-player game remove the cards numbered 1 through five
  • one point for the low cards, two point for the medium cards and three points for the high cards
References (from this video)
No references stored for this video.
Video ba-PuoV1XkA Meeple University Rules Teach at 0:12 sentiment: positive
video_pk 70533 · mention_pk 227084
Meeple University - Mon: Emblems of Sengoku video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quick to learn and play
  • Clear objective of scoring the most points
  • Simple deck with three colors
  • Two-player variant option
Cons
none
Thematic elements
  • alliances and rivalries among three feudal lords
  • 16th century Japan
  • card-based political maneuvering
Comparison games
none
Mechanics (from transcript analysis)
  • backstep — A backstep move allows a card to be played that is lower than the top card of the previous stack, potentially requiring overlapping the last card and flipping tokens.
  • Discard and draw — A player may discard any number of cards face down and draw one fewer than discarded; reshuffles if the draw deck runs out.
  • End condition — The game ends when all players are out of cards or no legal plays remain.
  • Final scoring — Scores are computed by the top card value on each stack (1 for low, 2 for medium, 3 for high) plus one point per additional card in the stack.
  • initial deal — In a six-player game, players receive seven cards each (adjusted for fewer players).
  • play a card to a colored row — On a turn, a player selects a card and places it on the right of its color row, with legality requiring it to be higher than the previous card in that row.
  • token scoring — When playing a card, a scoring token is placed to track future scoring on stacks.
  • two-player variant — In a two-player game, cards numbered 1 through 5 are removed from all three colors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mon plays with a deck of 54 cards in each of three colors
  • Mon is a quick playing card ordering game
  • to tactically position their influence
  • whoever scores the most points will be the winner
  • designed by Asami aano and published by Studio Mundy
  • the game ends once everyone is out of cards or there are no longer any legal plays
  • you must take one of two options you may play a card or discard and draw
  • mark it with one of your score tokens
  • two-player game remove the cards numbered 1 through five
  • one point for the low cards, two point for the medium cards and three points for the high cards
References (from this video)
No references stored for this video.
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