Jurassic Feud is a standalone spinoff of Catapult Feud, and the goal of both games is the same: Knock down all of your opponent's warriors and be the last one standing.
In short, choose your warriors, then use your bricks to build a prehistoric-style fortress on your player board. Place your warriors on top of your fort, then take turns using your dino-catapults to launch boulders in an attempt to destroy your opponent's fortress and knock over their warriors. Each turn consists of four phases: tactics (playing an action card), aim, fire, and clean-up. When all warriors of one side are knocked over, the battle is over. The winner must have at least one warrior miniature standing upright.
Jurassic Feud is a standalone game, but can be played with Catapult Feud and its expansions.
—description from the publisher
Images
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's fun and games
- using the dinosaurs as a cannon to shoot soft familyfriendly rubber balls to knock off opponent's Warriors
- the game is of light complexity
References (from this video)
- family-friendly with light complexity
- multiple play modes including quick play, rapid fire, and strategy mode
- strong dinosaur theming and fortress/mechanics
- decorative elements add visual appeal and functional fortification
- components and artwork shown are prototypes; rules are not final
- dinosaurs used as cannons to knock down opponent's fortresses
- land of Pangia / prehistoric era
- playful prehistoric battle theme
Mechanics (from transcript analysis)
- castle/fortress building with bricks — start with a player board, bricks, gate, five Warriors, three Boulders and a T-Rex; build a fortress
- decorations impacting aesthetics and fortification — decorations like bushes are optional and can strengthen a Fortress as well as look pretty
- dexterity-based projectile shooting — shoot a Boulder using a dinosaur to knock down opponent's Warriors
- strategy mode with action cards — strategy mode uses action cards to dictate turns and allow rearranging bricks or repositioning warriors
- varying player counts — supports two players with three and four players variants
- win condition — the winner is the side with warriors left standing after engagements knock down enemies
Video topics + discussion points
Quotes (from this video)
- it's fun and games
- using the dinosaurs as a cannon to shoot soft familyfriendly rubber balls to knock off opponent's Warriors
- the game is of light complexity