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Tibetana

Game ID: GID0453036
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
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Showing 1–2 of 2
Video HgO4cfuFAnA Meeple University Rules Teach
video_pk 70552 · mention_pk 167561
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a tactical battle for control as players will place and move Guardians for protection and priestesses for worship
  • the first player to build three five-story pagodas or whoever has the most points in pagodas when the game reaches its end will be the winner
  • this is a resin prototype the final game pieces will be plastic and much more flexible and durable
  • we'll take you through what the five demons do
References (from this video)
No references stored for this video.
Video HgO4cfuFAnA Meeple University Rules Teach at 0:12 sentiment: neutral
video_pk 70552 · mention_pk 336399
Meeple University - Tibetana video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • pagodas, guardians, priestesses, demons in Tibetan culture
  • Buddhist Tibet
  • tactical battle for control
Comparison games
none
Mechanics (from transcript analysis)
  • build — draw energy from the board and build pagodas, selecting origin and destination territories with constraints
  • end_conditions — game ends if one player completes three pagodas of five stories, if a player has no pagodas, if the final energy is drawn, or if 10 turns pass without energy being drawn
  • Exert — spend energy to take a fourth action; exert can apply to either basic or special actions with a total cost detail
  • Expel — move any one demon to an adjacent territory that has an empty pagota space
  • Move — move a priestess or guardian to an open slot in an adjacent territory
  • portal — regenerate/relocate both portals around the edge of the board
  • summon — roll the summon die to determine which demon is summoned; demons have natural, agitated, and exploding states
  • Train — bring new guardians or priestesses from your supply to an empty space in a territory
  • Tutorial — bring new guardians or priestesses from your supply to an empty space in a territory
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a tactical battle for control as players will place and move Guardians for protection and priestesses for worship
  • the first player to build three five-story pagodas or whoever has the most points in pagodas when the game reaches its end will be the winner
  • this is a resin prototype the final game pieces will be plastic and much more flexible and durable
  • we'll take you through what the five demons do
References (from this video)
No references stored for this video.
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