In the town of Bloomsville people live a life of beauty, and floral frolicking. The town is known for its rare rose shops and gardens. However, it’s not all rosy. The competition is tight and the town is full of fierce florists flogging their fanciful floral wares. Are you up to the task?
Will you corner the market on Black, Blue or perhaps Striped Dragon roses and force your competitors to come to you for roses? Will you plan ahead and get the biggest and best profits from the high-end orders? Or will you fill lots of little lucrative lovelies and leave little for others? Many strategies, many roses, much money.
Test your entrepreneurial ingenuity in this fun interactive game for 2 to 6 players. It will only take you about an hour or just a bit more if you’re negotiations are fierce. Anyone from children to our esteemed elders will enjoy a friendly bout of Rare Roses.
Rare Roses is a game featuring the art of Nene Thomas where you play a floral designer specializing in rare roses.
You will compete against other floral designers to be the best floral designer in town. You will purchase rose buds from the market for your stock. You must manage your stock from buds, to blooms, and eventually you will lose that stock if you don’t use it to fill orders. Each player will have a Rose
Specialty of a particular rose they need to focus on. If they can fill more orders of their specialist type than all the other players, they will gain a bonus at the end of the game. Orders are filled from an Order Card deck and the game ends when there are no more orders to fill.
Rare Roses is a family weight game that is easy to understand and offers hours of entertainment for the whole family.
—description from the publisher
Images
- simple family game
- quick game
- fun
- easy to pick up
- engaging
- beautiful artwork
- flowers
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Mechanics (from transcript analysis)
- market — purchase these rare roses from the market
- Player Trading — you might want to buy some roses just to resell them to other players if you want to
- Set Collection — purchase these rare roses from the market in order to fill orders with them that come off the order deck.
Video topics + discussion points
Quotes (from this video)
- it's actually a pretty simple family game for two to six players plays in about an hour depending on how much conversation happens but you play a floral designer trying to purchase these rare roses from the market in order to fill orders with them that come off the order deck but you might want to buy some roses just to resell them to other players if you want to in case you want a corner of the market or hold them for ransom but it's a quick game it's kind of fun easy to pick up and pretty engaging even though it is about flowers and essentially in the end the person with the most money wins
References (from this video)
- Simple family game
- Quick and fun
- Easy to pick up
- Engaging
- Floral design and purchasing rare roses to fill orders.
Mechanics (from transcript analysis)
- Market manipulation — Buy some roses just to resell them to other players if you want to in case you want a corner of the market or hold them for ransom.
- Set Collection — Purchase rare roses from the market in order to fill orders.
Video topics + discussion points
Quotes (from this video)
- I on Tarrant University reporting from pax Melbourne Australia 2018 stay tuned for our summary of some interviews with what's upcoming in the Australian boy gaming community
- everything in table tops from dice the board games new board games that's come out coming out speaking to the game designers point game shots everything you get almost everything that you can think of about board game
- It's a captivating beautifully illustrated two-player game.
- That sounds quite deep
- It's a worker placement engine builder
- Skywards is a city building and contracting game for two to four players you're competing to build the nicest city in the brand-new f1 city of Skyway and skyward Republic is two years on everybody's built a nice functional flying city and then wondering how to make it really really good and what they should do next
References (from this video)
- Great replayability due to variable order and tile draws.
- Can be cutthroat as players can block others from getting needed roses.
- Players play as florists trying to fill orders from a floral market.
Mechanics (from transcript analysis)
- Draw Bag — Rose tiles are drawn from a bag to form the market.
- Microeconomic — A microeconomic game where players manage resources and pricing.
- Order Fulfillment — Players must fulfill specific orders.
- player interaction — Highly interactive game where players can buy up all of one type of rose and re-sell them to other players.
- Set Collection — Players collect specific types of roses to fulfill orders.
Video topics + discussion points
Quotes (from this video)
- We are a pack of crooks, we're all working together kind of, we're getting through some security but essentially we also whilst we're doing this, we're working out who gets the loot, so we're a semi coop type of deal going on here.
- It's a micro economic game where you get to play a florist trying to fill orders from a floral market but it's a little bit cutthroat.
- Rolling with the Waves is a high interaction rollin right, so something that not a lot of rolling rights have.
- Rat catcher is a solo board game based in Victorian England where you will be a rat catcher hunting down magical cheese and rescuing it from a horde of magically imbued rats.
- Animal Empire is a game about being animal monarchs in a world where all the humans are dead.
- It is an awesome card game that accidentally teaches you music theory.
- Runecax is a game kind of like a young adult fiction set in a fantasy world.
- Scuffin it's an all-you-can-eat diner set in the 80s it's a bit dodgy.
- I Have the Biggest Sword is about building the biggest sword.
- It's a battle royale game for about two to six players.
- It's absolutely a party game it sort of falls in the same vein it's like because against humanity' kind of thing but very quick play very quick to set up I'm very quick to play.
- We're more than happy to speak to those over the top door but until then we're happy to being the bottom of the barrel.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this is raros stay tuned so you know if the game is for you coming up
- quality videos in this video we're going to show you a Kickstarter preview for rare roses game from Rocky Kirkman artwork by Nina Thomas and published by craven studios
- in rare roses players are florists competing to earn the most money in a competitive market
- the pressure is always on to complete orders both before other players take them and before the roses have been discarded
- players can feel free to negotiate any price they wish on this sort of a purchase but since some of the OTO cards come with a very high profit margin there is a lot of room for negotiation
- and that's the overview Andre roses we hope that you enjoy the video and we hope that it helps you at the time of filming rare roses is about to be launched on Kickstarter
References (from this video)
- Offers additional challenges and player interaction in forms of timing and trading.
- High profit margin allows for a lot of room for negotiation.
- Players can earn money by buying rose buds and fulfilling orders.
- Completing orders with exact matches offers triple the cost price, while partial matches offer double.
- Roses have a limited shelf life and will wither if not used.
- Buying extra roses from the market to fulfill orders can be expensive and offers no guarantee the desired roses will be available.
- Players are florists competing to earn the most money.
Mechanics (from transcript analysis)
- market buying — Players buy new rose buds from the market at cost price.
- Order Fulfillment — Players fulfill orders from the market using purchased rose buds to gain a profit. Completing an order that exactly matches both colors and ages pays triple the cost price of the rosebuds used, while a partial match pays double.
- Resource Management — Players must manage their rose buds, which have a limited shelf life and can wither if not used in time.
- Trading — Players can negotiate prices to buy or sell rose buds to each other, especially rarer ones or those needed for specific orders.
Video topics + discussion points
Quotes (from this video)
- this is raros stay tuned so you know if the game is for you coming up
- quality videos in this video we're going to show you a Kickstarter preview for rare roses game from Rocky Kirkman artwork by Nina Thomas and published by craven studios
- in rare roses players are florists competing to earn the most money in a competitive market
- the pressure is always on to complete orders both before other players take them and before the roses have been discarded
- players can feel free to negotiate any price they wish on this sort of a purchase but since some of the OTO cards come with a very high profit margin there is a lot of room for negotiation
- and that's the overview Andre roses we hope that you enjoy the video and we hope that it helps you at the time of filming rare roses is about to be launched on Kickstarter