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Psychic Pizza Deliverers Go to the Ghost Town box art

Psychic Pizza Deliverers Go to the Ghost Town

Game ID: GID0453221
Game Info
Year
2018
Players
3-5
Age
11+
Playtime
30 min
Complexity
2.1/5
Collection
Your Tier
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Description

A hidden-movement deduction game where psychic pizza delivery players explore a secret map to deliver a pizza to the correct haunted house

Description

A hidden-movement deduction game where psychic pizza delivery players explore a secret map to deliver a pizza to the correct haunted house

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video jzDSG7r-ioo Top List at 8:00 sentiment: positive
video_pk 77057 · mention_pk 185650
Psychic Pizza Deliverers Go to the Ghost Town video thumbnail
Click to watch at 8:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hilarious and funny theme.
  • Sounds different and logic-based.
  • Family members were intrigued by the concept.
Cons
none
Thematic elements
  • Pizza delivery
  • Ghost Town
Comparison games
  • Treasure Island
  • Magic Labyrinth
  • Search for Planet X
  • Alchemists
Mechanics (from transcript analysis)
  • deduction — Players use logic and note-taking to deduce the location of the pizza and the destination on a grid-based map.
  • Hidden movement — The pizza is invisible, and players must sense its location, similar to hidden movement or exploration.
  • One vs. Many — One player acts as the mayor, controlling hidden information, while the other players cooperate as pizza deliverers.
  • Pen and paper — The game uses pencil and paper for note-taking and deduction, similar to games like Search for Planet X or Alchemists.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • number two is a game called evergreen
  • look how different and striking these cards look look how juicy and enticing these dual layer boards look i'm a sucker for dual layer boards if a game has them i'm like take the money i don't have please
  • it looks neat it's appealing
  • number one game that i'm most excited about checking out is a game called weirdwood banner
  • i don't like cooperative games
  • i like pretty artwork i like nice components
  • it's steven spielberg it's stranger thingsy it reminds me of eerie indiana which was one of my favorite shows when i was a kid you know it's goosebumps it's scooby-doo it's that whole thing it's the the kid paranormal genre which i quite like
  • it's a game that i might not necessarily purchase myself or want to have in my collection but i do want to witness it and i want to see more about what it does and how it works
References (from this video)
No references stored for this video.
Video 8u9wT-OscCg Discussion at 10:25 sentiment: positive
video_pk 74147 · mention_pk 178428
Psychic Pizza Deliverers Go to the Ghost Town video thumbnail
Click to watch at 10:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like what's being done here
  • Clever puzzle
  • Cute implementation of theme
  • Theme matches mechanics perfectly
  • Brilliant concept
Cons
  • One player cannot win if they are not the mayor (asymmetric roles)
  • May not be liked if you want a game where everyone competes
Thematic elements
  • Delivering pizzas in a ghost town while inferring locations
  • Ghost town
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric play — One player is the mayor and provides information, while others are pizza deliverers.
  • deduction — Players use hints from the mayor to deduce the location of houses, pizzas, and ghosts.
  • Hidden movement — Players move figures based on directions and obstacles described by the mayor, without seeing the full board.
  • set collection — Players need to find a pizza and deliver it to the correct house.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I spend a lot of time researching board games especially family board games
  • I find six new games that I'm very excited to take home
  • I really wanted to have a good weekend playing with them
  • this is the kind of game I would rate very very highly for mechanics
  • This is a really simple and abstract game
  • the mathematician in me really likes to engage with these new things that I've never seen before
  • I really get excited when I find really good games for young players
References (from this video)
No references stored for this video.
Video dx7SNeaLJBo Ryan and Bethany Ford - Ford Game Reviews Review at 0:08 sentiment: positive
video_pk 74119 · mention_pk 178335
Ryan and Bethany Ford - Ford Game Reviews - Psychic Pizza Deliverers Go to the Ghost Town video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique asymmetric mayor-player dynamic
  • Psychic cards add depth and variety
  • Spooky atmosphere without being scary for families
  • High replayability with variants and modules
  • Silly and evocative theme and title
Cons
  • Portals and hidden movement can be confusing for new players
  • Information asymmetry may slow early play for some groups
  • Moderate setup and learning curve for first-time players
Thematic elements
  • Pizza delivery amidst ghosts with a game-master mayor
  • Ghost town grid-based map with hidden movement
  • Asymmetric roles with mayor guiding players
Comparison games
none
Mechanics (from transcript analysis)
  • Area movement — Players declare moves (N/S/E/W) and the mayor reveals borders, fences, and open spaces.
  • Asymmetric roles (mayor vs players) — A mayor acts as game master, not playing on the board as a normal player, guiding information.
  • Directional movement and map borders — Players declare moves (N/S/E/W) and the mayor reveals borders, fences, and open spaces.
  • Ghosts as blockers and combat — Ghosts block paths; players can attack ghosts to gain information or abilities.
  • Hidden movement on a 7x7 grid — Players move pawns on a board while the mayor provides information about surroundings and map features.
  • Pick-up and deliver — Players collect pizzas from a pizza place and deliver to matching houses.
  • Pizza pickup and delivery mechanic — Players collect pizzas from a pizza place and deliver to matching houses.
  • portals — Teleportation portals that move a player to another map location, altering the search.
  • Psychic cards deck as turn replacement — Drawing and playing psychic cards grants special abilities and can replace a normal turn.
  • Three basic actions per turn — Move, attack a ghost, or play a second card; play proceeds until pizza is delivered.
  • Variants and expansion modules — Optional cards, modifiers, and mayor-timing variants to adjust difficulty and replayability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The title by itself is just super hilarious and evocative.
  • This is extremely unique; this is not like anything else we have, even other hidden movement games.
  • This was a surprise hit for us; we didn't really know what to expect.
  • When you win you feel so amazing – yes, I did it, I beat you, I beat the ghost, I beat the mayor, I am awesome.
References (from this video)
No references stored for this video.
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