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Totally Human box art

Totally Human

Game Info
Year
2026
Players
2-5
Age
14+
Playtime
15 min
Publisher
Bitewing Games
Complexity
1/5
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A social game where players answer multiple choice questions to blend in as humans while identifying aliens in disguise

Description

A social game where players answer multiple choice questions to blend in as humans while identifying aliens in disguise

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 8 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–9 of 9
Video JbkmfgD6BPw The Dice Tower Discussion at 6:21 sentiment: positive
video_pk 155177 · mention_pk 432234
The Dice Tower - Totally Human video thumbnail
Click to watch at 6:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting party game design.
  • Wacky game at the end.
  • Very clever.
  • Makes some really good discussions and has great moments.
Cons
  • Enjoyed the first 80% more than the last 20%.
Thematic elements
  • party game
  • question-based deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — you are trying to get on rocket ships with only humans and not aliens based on those questions.
  • Party Game — interesting party game design.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a party game where you're trying to uh come up with words that go in a circle and uh you're given a number and it's kind of like Edo where you have to come up with a word that fits within that number within that circle.
  • I think it is a very gamery gamey um version of Code Names.
  • You don't have to know Critical Role at all to be able to play this. You just have to generally know fantasy.
  • This is a game from Riner Kitia. It's a re-implementation of an older card game called Vampire, and it just is kind of boring for me.
  • It doesn't have any excitement. It doesn't do anything particularly interesting.
  • It's just it's not broken. It's not bad. It's just kind of boring.
  • but man, this game is unique.
  • it's a game that has a whole lot of setup and a tremendous amount of shuffling for a very simple game.
  • It's a really interesting idea. It's a neat theme. It it it works, but it seems like a whole lot of work for for not enough of a payoff.
  • if you hate shuffling, you'll hate it.
  • this is one I really like.
  • it's a re-implementation of Samurai from Key Master Games. They rethe themed it, kept it in Japan, but it's now a more kind of beautiful nature themed game for this tile game that is very very um kind of aggressive in a way.
  • the game itself is so good and it's such a beautiful production that I can overlook that it has some changes from Samurai
  • This is a game that has been uh brought to North American audiences by Portal Games, and it's a game themed around European travel where you are placing uh cards onto a kind of an itinerary where you've got four weeks of an itinerary traveling through Europe.
  • really, really fun game. very simple
  • I found that one to be enjoyable.
  • Abroad is a wonderful travel through Europe and see games.
  • I was very impressed with this one.
  • Fantastic conventions where we play games with wonderful people, a humongous library, and lots of other events and stuff.
References (from this video)
No references stored for this video.
Video rKES5iGpcdE Board Gaming Ramblings Review at 21:13 sentiment: negative
video_pk 151892 · mention_pk 425975
Board Gaming Ramblings - Totally Human video thumbnail
Click to watch at 21:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • The concept sounded fun
  • The questions were weird enough for potential disagreements
  • The adjective mechanic could be funny
  • The wobbly pilot example showed potential
Cons
  • Didn't click with the reviewer
  • Prefer other hidden role games
  • Answers and questions were so weird they gave no information sometimes
  • The adjective part often felt like it was just there to be funny, not effective for deduction
  • Sometimes the questions and answers didn't make sense or create stress
  • Would choose other party games over this one
Thematic elements
  • Humans vs Aliens
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players try to figure out who among them are aliens based on their answers to questions.
  • Hidden role — Players are secretly assigned roles (human or alien).
  • Question Answering — Players answer multiple-choice questions, with aliens having specific constraints on their answers.
  • Social Deduction — Involves players interacting and making accusations or defenses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everyone. This is Cinema
  • It's not your grandma's word game.
  • I didn't have an amazing journey. I had kind of a mediocre journey.
  • It's a realtime stock market trading game that plays in about 15 minutes.
  • This is a deck builder game. Uh, and you're building basically poker hands.
  • It's poker with deck building.
  • This is another party game.
  • It felt a little too repetitive.
  • Maybe it's not your grandma's party game.
  • Maybe it is.
References (from this video)
No references stored for this video.
Video mGiJMzQhuhA The Dice Tower Review at 0:26 sentiment: positive
video_pk 122453 · mention_pk 351725
The Dice Tower - Totally Human video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Drives discussion and leaves interesting memories.
  • Creates memorable moments.
  • Funny when humans give wacky answers.
  • The initial 70-80% of the game is the best part.
  • Solid recommendation despite structural quirks.
  • Excels for creating memorable moments.
  • Quick enough to play again after learning the rules.
Cons
  • The end game of people begging to join rockets feels disconnected.
  • The fragility of the final card can sometimes affect the game.
  • It's not a clear-cut party game and takes a whole gameplay to understand.
  • The structure might be too strange for some.
Thematic elements
  • determining who is human and who is an alien
  • a rocket
Comparison games
  • Among Us
  • Dixit
  • Detective Club
  • Chameleon
  • Jackbox games
  • Decrypto
Mechanics (from transcript analysis)
  • Deduction — Players try to deduce who among them is an alien based on their answers to questions.
  • Hidden role — Players are dealt hidden roles, either human or alien, which dictates their objectives and how they must answer questions.
  • Player Elimination (implied) — The goal is to launch a rocket that survives, with humans wanting to be on the largest rocket with only humans, and aliens trying to get into good graces with humans.
  • Question Answering — Players answer questions using numbered cards, with aliens needing to use specific numbers dictated by their role cards.
  • Set Collection — Aliens have to answer with specific numbers (1, 2, and 4) across three questions, requiring them to manage their hand of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The discussion that that happens in the first whatever 70% of the game, 80%. That's the best part of the game for me. By far.
  • It's a little bit of a fragile game, maybe.
  • The game gets in its own way a little bit with the the two phases, the two halves of the game. It's It's not a very clear and cut party game.
  • It is fun enough to just say, 'Redeal. Play again.' You got it now, cool.
  • The ending. I really might have under sold how I just feel I don't love that ending.
  • It hits more than it misses, but it can miss. So, I think you should be aware of that.
References (from this video)
No references stored for this video.
Video T51miLCLyuI TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Review at 0:11 sentiment: positive
video_pk 111563 · mention_pk 321127
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Totally Human video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays well at all player counts, including lower counts where most social deduction games struggle.
  • The core conversations and negotiations are the best part of the game.
  • Multiple rounds can be played in a row, indicating it's a good game.
  • Unique feel that stands out from other games.
  • Appeals to both gamers and non-gamers.
Cons
  • The game can feel unlucky for aliens if their required choice for a round is obvious.
  • Not suitable for players with stage fright due to the need to explain choices.
  • Possibility of all players losing if they split into ships with no majority of humans.
Thematic elements
  • Social deduction with humans and aliens
Comparison games
  • Good Cop Bad Cop
  • Mayday
  • New Salem
  • Apples to Apples
Mechanics (from transcript analysis)
  • Card Drafting/Combination — Each round involves an adjective card and a noun card, which players combine and defend, with aliens having specific answer requirements per round.
  • Hidden Roles — Players have secret roles (human or alien) that influence their objectives and gameplay.
  • Negotiation — Players negotiate and decide who to let onto ships, creating a social deduction element.
  • Set Collection/Objective Fulfillment — Humans aim to be on the largest ship with the most humans, while aliens aim to be on a ship with at least one human to win.
  • Social Deduction — Players secretly receive identity cards (human or alien) which dictates their win conditions and how they play the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If we happen to get in there with an alien, well, it's going to have a snack and we are not going to live.
  • This is good cop bad cop meets New Salem meets apples to apples.
  • The best part of the game where you're like oh that's so sus suspicious.
  • Those conversations is really what makes this game it it's it's a ton of fun.
  • And that's that's what really makes this game work at three and four players where most games of this type do not work at this player count.
  • I think this is a fantastic special game.
References (from this video)
No references stored for this video.
Video nVmGTCK7cGw Rahdo Runs Through Top List at 50:40 sentiment: positive
video_pk 103770 · mention_pk 299783
Rahdo Runs Through - Totally Human video thumbnail
Click to watch at 50:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible party game version of a complex concept.
  • Fun and clever social deduction twist at the end.
  • More approachable than 'Inhuman Conditions.'
  • Can accommodate more players.
  • Unique question-answering mechanic with random generation.
Cons
  • Requires a minimum of three players.
Thematic elements
  • Identifying aliens among a group by asking questions.
  • Sci-fi
Comparison games
  • Inhuman Conditions
  • Faking It (Jackbox game)
  • Bot or Not
Mechanics (from transcript analysis)
  • action selection — Players select actions, potentially involving placing workers or interacting with the board.
  • Hidden Roles — Some players are aliens, others are not.
  • Question Answering — Players answer prompts using randomly generated adjective-noun combinations, with constraints for aliens.
  • Social Deduction — Players try to identify who among them are aliens based on their answers to questions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's being sort of talked about like the Splendor killer.
  • This is really gorgeous art. It looks really thoughtful, really um really beautifully crafted um with a similar sort of Splender style gameplay.
  • you can't talk to each other about the cards you have.
  • Specific player count games, are always very interesting to me because it's a big swing for a publisher to publish a threeplayeron game is a risk.
  • Phantom Inc., full disclosure, is a game that I did work on. Uh, it is my favorite of the team-based party word games. I think it is a phenomenal game.
  • So, it's a really neat push your luck game. What the really cool twist is if you have an odd number of fruit in your hand up to five, you can you must sell all of them.
  • It's got dinos, so I think it's going to be a really good seller uh for um I think it's three three WS games.
  • I have I have everything wingspan and it's too much. It's objectively too much.
  • Hard. Not interested. Three boxes to play one game. No.
  • Michelle and I have played Ma Jong every night for the last two weeks. It's been incredible.
  • it's a meaningful game beyond just a surface level, right? So, it's very cool to see younger generations getting back into it to keep that tradition alive.
References (from this video)
No references stored for this video.
Video JUDxTYGGXIM Ryan and Bethany Board Game Reviews Top List at 145:33:20 sentiment: positive
video_pk 80149 · mention_pk 194596
Ryan and Bethany Board Game Reviews - Totally Human video thumbnail
Click to watch at 145:33:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Same theme as the beloved Inhuman Conditions.
  • Plays with a larger group (3-8 players).
Cons
  • Mechanisms are different from Inhuman Conditions.
Thematic elements
  • Answering questions like a human to identify aliens in disguise.
Comparison games
  • Inhuman Conditions
Mechanics (from transcript analysis)
  • Question Answering — Focuses on answering questions in a way that a human would.
  • Social Deduction — Players ask questions to weed out aliens disguised as humans.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is a very 'cozy' sticker book.
  • It's a relaxing experience that you can just zone out with.
  • It's like a sticker version of pattern building or tile placement.
  • It's got a very charming theme of rescuing cats.
  • It's a very positive game about helping animals.
  • The artwork is absolutely beautiful.
  • It's a very calm and relaxing game.
  • It's very satisfying to build out your forest.
References (from this video)
No references stored for this video.
Video Zta0K7HZibo The Dice Tower Discussion at 36:10 sentiment: positive
video_pk 38450 · mention_pk 115758
The Dice Tower - Totally Human video thumbnail
Click to watch at 36:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Reminiscent of Dixit-style social wordplay
  • Appealing theme for party nights
Cons
  • May rely on subjective humor; could be divisive
Thematic elements
  • social deduction and wordplay
  • Word-matching party game with human/non-human roles
  • light, party-driven clues and word pairings
Comparison games
  • Dixit
Mechanics (from transcript analysis)
  • word-matching / clue submission — players submit words or phrases to match a clue; social interaction is core
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hope you survive.
  • There’s the exploration, there’s the story, and then there is the boss fight.
  • I like the art on it.
  • This is a story-driven cooperative game where you are going into the unknown and fight against a giant creature.
  • I think this hits me in everything I’m interested in.
References (from this video)
No references stored for this video.
Video CrLzefFDvAU Good Time Society Discussion at 11:54 sentiment: positive
video_pk 28844 · mention_pk 84676
Good Time Society - Totally Human video thumbnail
Click to watch at 11:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid party-game vibe with accessible rules
  • Casper Lap has a track record for approachable party titles
Cons
  • Limited player count impact; may skew for parties more than strategy gamers
Thematic elements
  • Social deduction with clue-giving twists
  • Humans and non-humans trying to pass as humans
  • Party game with hidden identity mechanics
Comparison games
  • That's Not a Hat
Mechanics (from transcript analysis)
  • Pattern/clue communication — Players attempt to infer correct identities through hints.
  • Social Deduction — Players give clues to convince others of their identity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a tile laying game, tile placement game, and as y'all know, we do love our tile placement games here.
  • This game is super cute and cozy.
  • We could play this with real marshmallows.
  • The artwork is fantastic.
  • Angel Share is a big chunky heavy euros.
  • Stamp cards look cool.
References (from this video)
No references stored for this video.
Video xbZWRGRGz8A The Dice Tower Playthrough at 51:30 sentiment: positive
video_pk 28796 · mention_pk 84506
The Dice Tower - Totally Human video thumbnail
Click to watch at 51:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced and highly social; encourages interaction
  • Bright theme integration and accessible rules with strong emergent play
  • Supports larger groups (up to eight) with varied alliances
Cons
  • Can become chaotic with many players
  • High reliance on player discussion means some may feel left out
Thematic elements
  • social deduction and hidden identity with a humorous twist
  • Earth after alien invasion, with an evacuation/escape mission
  • lighthearted sci-fi social deduction with rapid questioning
Comparison games
none
Mechanics (from transcript analysis)
  • cooperation / negotiation — Players form ships; decisions on who to trust and who to launch with are critical.
  • Deduction — Three questions are answered to guide trust and ship-launch decisions.
  • hidden identity and answer cards — Secret identity cards stay hidden; answer cards constrain what an alien can say.
  • multi-question deduction — Three questions are answered to guide trust and ship-launch decisions.
  • Negotiation — Players form ships; decisions on who to trust and who to launch with are critical.
  • Simultaneous Reveal — Answers are revealed simultaneously with justification invited from others.
  • simultaneous reveal / discussion — Answers are revealed simultaneously with justification invited from others.
  • Social Deduction — Players determine who is alien vs human through questions and perceived behavior.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a scintillating, speculating, prospecting game.
  • This is like the bonafide bonanza expansion that we're playing with.
  • Two bucks per orange they own.
  • Aliens blending in like humans.
  • I am compelled to do transactions.
  • All purple all the time.
References (from this video)
No references stored for this video.
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