Game Info
Year
2018
Players
2-4
Age
8+
Playtime
23 min
Complexity
1.8/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
Players race sailboats along the coast from lighthouse to lighthouse managing which of six lighthouses stay lit as a storm approaches.
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Images
GID0453353.jpg
GID0453353_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video GIpkRS23jXs
Getting Games Discussion at 21:46 sentiment: positive
video_pk 91553 · mention_pk 245708
Click to watch at 21:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Origins is obviously a lot smaller than Gen Con
- I quite liked it
- overall I had a good time at origins
- it's a heavy game with a really neat card and worker placement mechanism
- I actually quite enjoyed this one
References (from this video)
No references stored for this video.
Video TyOITi0uMAE
Getting Games Discussion at 17:54
video_pk 91294 · mention_pk 244826
Click to watch at 17:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I went 17 days without turning on my video camera
- the patreon support is also super important to keep all of this stuff going
References (from this video)
No references stored for this video.
Video KWsupH2rQWk
The Junket Scheme Impressions at 17:05 sentiment: positive
video_pk 78068 · mention_pk 189211
Click to watch at 17:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- lightweight and family-friendly
- thematic 3D lighthouse components
- quick playtime and streamlined rules
- reasonable downtime
Cons
- not an overly exciting game
- box shape is awkward for shelf storage
- not a standout compared to heavier contenders
Thematic elements
- lighthouses and storm navigation
- coastal harbor while a storm approaches; boats aim to reach harbor
Comparison games
none
Mechanics (from transcript analysis)
- hand management with fixed 3-card hand — each turn you play one of three cards, then draw back up to three until the end
- lighthouse manipulation — cards move and turn on/off 3D lighthouses, gating boat movement by lit status
- opponent movement incentives — moving an opponent's boats can grant bonuses; some cards move multiple boats
- scoring by boat advancement — points are earned for progressing boats toward the harbor; cards can affect downtime or scoring
- storm track and endgame — the storm advances; at certain points the game ends based on storm progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a game full of rules; the rulebook is a pretty substantial overall
- it's one of the more fascinating games I've played in a long time
- I would certainly play it again
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3