Game Info
Year
1874
Players
2-4
Age
8+
Playtime
45 min
Complexity
1.2/5
Collection
Your Tier
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Description
Classic race game where players move four pieces around a cross-shaped board trying to reach home first using dice rolls with capture mechanics and safe spaces.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video LsMuzsj7nkM
Watch It Played Analysis at 11:54 sentiment: positive
video_pk 92474 · mention_pk 248526
Click to watch at 11:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Good for teaching basic math skills through dice rolling.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- roll and move — A simple game used to teach children counting and basic addition with dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And they realize I can hold my own train pieces and Ticket to Ride how exciting is that going to be
- With some games we won't play them until Zach has read the rules himself which he does as feverishly as reading a Lego catalog
- I don't think children are able to distinguish those differences early on so you're kind of burdening them with um a difficult responsibility if you expect them to know when to turn that on and off when they're quite young
- Letting kids win is not always a good idea
- if winning is not the most important part of the game then why why are you letting your child win every time you're basically making winning the most important part by your own actions
- And then when I finally won it felt so good I felt like I'd really accomplished something
- that's a very important life lesson to teach your children
- because this gives them a legitimate way to win because sometimes they're going to get lucky and that's great it levels the playing field
- and I don't think that any of our gaming systems have been turned on for you know couple of months probably since we started board gaming
- I've seen marked improvements in his reading skills his strategizing his problem solving especially his attit towards attitudes towards uh being fair play and and being a good loser
- you can't force them into it obviously a gentle push in the direction to get them started is fine but you have to let them decide what they do and do not like on their own
References (from this video)
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Video U9_C1YhTIw4
Brains On Games Review at 0:53 sentiment: positive
video_pk 89255 · mention_pk 236804
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- high tactile quality with a heavy wooden board and weighty components such as concrete and brass horses
- visually striking and suitable for display as a decor element while still functioning as a game
- accessible to young players, promoting simple spatial reasoning and basic planning
- offers a mindful, sensory experience through materials, weight, and sound
Cons
- mechanics are deliberately simple by modern board game standards
- price and durability considerations due to the premium materials
- limited replayability for experienced hobby gamers
Thematic elements
- Race, capture, and safe passage; strategic timing of movement, with a social interaction layer when landing on opponents.
- A classic family board game setting centered on a race to the finish with four tokens per player racing around a track.
Comparison games
- Islandopoly
Mechanics (from transcript analysis)
- capture_and_return — If a player's piece lands on an opponent's piece, the opponent's piece is sent back to its home base, delaying that player's progress.
- movement_variants — A variant rule allows forward and backward movement to create more strategic options for capturing or advancing toward the finish.
- roll-and-move — Players roll a die (or dice in some variants) to determine movement along a track; movement is constrained by the track layout and direction arrows.
- Roll/Spin to Move — Players roll a die (or dice in some variants) to determine movement along a track; movement is constrained by the track layout and direction arrows.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these two games really are kind of a a sensory experience
- mindfulness and everyday mindfulness
- these games really fit better in terms of the decoration
- they're gorgeous pieces
- these are two games that are going to be sitting on my game shelf above the game table
- these are sort of older very classic games that you know roll and move game or simple matching
- think about one thing that you can see and two things that you can hear and three things that you can feel
- you want to reduce those repetitive thoughts and get out of that rut
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2