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Rolling in Wonderland box art

Rolling in Wonderland

Game ID: GID0453375
Game Info
Year
2026
Players
2-4
Collection
Your Tier
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Mechanic profile
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Description

A competitive dice drafting game where players take on the roles of children exploring a magical Alice in Wonderland themed world and enlist companions to discover cards with powerful abilities

Description

A competitive dice drafting game where players take on the roles of children exploring a magical Alice in Wonderland themed world and enlist companions to discover cards with powerful abilities

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video WQnCtgxk5CI Discussion at 0:13 sentiment: positive
video_pk 78140 · mention_pk 189491
Rolling in Wonderland video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the art and color, it's stunning.
  • Rules are pretty intuitive and easy to pick up/understand/play.
  • Turns are quick and games are fast.
  • Has interesting choices despite being quick and easy.
  • Feels like it has a little bit of everything (dice chucking, drafting, area control, cards, tracks).
  • Clever design with Jabberwocky attacks and area control interaction.
  • Asymmetric powers on characters are nice, even if minor.
Cons
  • The chibi art on some characters isn't as appealing as the others.
  • The game feels broad and might not be focused enough for some players.
  • Screams for mini modules that aren't currently present.
  • Not a ton of mitigation for dice rolls, can be trapped by dice chaos.
  • Asymmetric powers are minor; wishes they were more impactful.
Thematic elements
  • Alice in Wonderland
  • Alice in Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The cheshure cat... depending on the exact colors of dice there and how many dice you take, that will let you activate some of the four different abilities that are up there.
  • Area Control — The queen of hearts. That is a pure area control. That's where you get to send out your troops to different places on the board depending on the number of dice you take.
  • combat/defense — Jabberwocki attack. And the Jabberwocki will show up somewhere. And if you have troops there to kind of defend against it, you'll get points based on first and second place.
  • Dice Drafting — This is a game of dice drafting... each turn each player is going to roll six dice. And then those six dice will be placed around the board... Then each player will be able to take a turn drafting the dice from one of these different areas.
  • recipe fulfillment — Alice... will allow you to get a new kind of contract, which is simply get the same colored dice as are shown on the card. And if you do that by the end of the game, you will get the points on there.
  • Set Collection — The Alice contract requires getting the same colored dice as shown on the card.
  • track movement — The white rabbit... is going to move the white rabbit along its little rabbit hole track which is going to get you more and more points as you advance on the track.
  • Worker placement (implied) — dice drafting, which also kind of turns into a worker placement almost.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the art and the color of almost all of the... It's just stunning. The bright, wonderful color. I love love love that.
  • So, very fast, very easy to play.
  • But really, the main thing is there's so many fun choices to make with the dice.
  • And I think that's a very very very clever little bit of design.
  • And along with it, I I really do kind of enjoy that it feels like there's a little bit of almost everything in this game, right?
  • It really cheered me up. It really turned my day around.
  • All in all, I liked it. Go check it out.
References (from this video)
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