Game Info
Year
2025
Players
1-4
Age
12+
Playtime
45 min
Complexity
2.1/5
Collection
Your Tier
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Description
A flip-and-write expansion featuring four new regions with new gameplay mechanics including Hard Luck resources and Sidekicks
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment:
pos 3 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–5 of 5
Video xdlShYs6v2U
Rules Teach at 0:32
video_pk 78487 · mention_pk 191180
Click to watch at 0:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I was a bit more interested in filming Flip Voyage since it's kind of an all new thing.
- I really like what I'm playing here.
- This is an amazing ability. Honestly, I I like this a lot better than the last couple games I played.
- I think it is certainly more interactive and interesting.
References (from this video)
No references stored for this video.
Video b-k6xwJ0MHQ
Totally Tabled Playthrough at 0:03 sentiment: positive
video_pk 36894 · mention_pk 110776
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- High interaction and momentum through rapid, ricocheting actions
- Strong payoff from bonus abilities (e.g., black hat reward) that magnify scoring
- Tight integration of poker-hand resolution with board movement and town actions
Cons
- Frequent activations from multiple suits can feel punishing or frustrating
- Rule complexity may be daunting for first-time players or newcomers to the system
Thematic elements
- Outlaw activity, mining, town development and conflicts in a frontier setting
- Old West frontier town
- poker-adjacent scoring with action selection and event-driven tension
Comparison games
- Flip Town
- Flip Town New Frontier (expansion)
Mechanics (from transcript analysis)
- area-advanced movement/ricochet — Move between town locations and other board areas with back-and-forth interplay to maximize rewards.
- expansion-specific action amplification — Double Barrel mode introduces higher-risk, higher-reward play with special rules.
- Hand Management — Players manage poker-like hands and actions to optimize scoring and bonuses.
- hand-management — Players manage poker-like hands and actions to optimize scoring and bonuses.
- poker-hand-based scoring — Resolution of poker hands to generate points, money, and special abilities.
- Set Collection — Collect resources (gold, cash, etc.) and trigger board actions that influence scoring.
- set-collection/board-action synergy — Collect resources (gold, cash, etc.) and trigger board actions that influence scoring.
- sherriff/robber dynamic — Interactions with sheriff and robber-style mechanics that affect turns and bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the epic double barrel mode that comes in the Fliptown expansion, New Frontier.
- We are rich.
- Two gold pans is very handy.
- Oh man, they're activating again. This is annoying.
References (from this video)
No references stored for this video.
Video qdKwEUSAL_k
Totally Tabled Playthrough at 0:03 sentiment: mixed
video_pk 36333 · mention_pk 108884
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Adds significant depth with new boards and mechanics
- Two distinct modes increase strategic variety
- New towns and artifacts (e.g., Tombstone Merkantile) provide interesting decision points
Cons
- Increased complexity may raise learning curve
- Hard luck mechanic can be punishing and potentially frustrating
Thematic elements
- Wild West expansion focusing on rail expansion, cattle wrangling, and new cowbots
- Frontier expansion with new board segments (New Frontier) and tombstone merkantile; multiple town rails and hills
- Rule-forward with a strong thematic flavor via locations and characters
Comparison games
- Flip Town (base game)
- Flip Voyage (spiritual sequel)
Mechanics (from transcript analysis)
- Four new dry erase boards and new locations — Expanded boards provide distinct actions and scoring opportunities.
- Hard luck system — A replacement mechanic for the sheriff with its own penalties and mitigation options.
- New cowbots and new bounties — Additional AI opponents and bounty-driven scoring dynamics.
- Ricochet rule across boards — Bonus actions taken on one board must be resolved on the other board when playing with both boards.
- Spurs, gold pans, fences, corral, and other new components — New items modify hands, protect rewards, and structure scoring through new play actions.
- Two play modes: single-barreled and double-barreled — Single-barreled uses only the new board; double-barreled uses both base and new boards with ricochet-style interaction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The expansion comes with new characters, new bounties, new cowbots, and four completely new dry erase player boards with new locations and mechanisms.
- There are two modes of play to choose from. singlebarreled mode where you just use the new board and this sideboard here or the epic doublebarreled mode where you play with both the base game board and the new board but without this sideboard.
- I'll show off that mode just a little bit.
- End of round one. We're going to do three rounds of this exactly the same and then we'll add up our score.
- Ricochet rule means that if you gain a bonus action on one board, you must take that bonus action on the other board and back and forth.
References (from this video)
No references stored for this video.
Video X0yGkRLBzgk
Tabletop Tokki Discussion at 1:55 sentiment: positive
video_pk 32522 · mention_pk 96220
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds variety with double-board mode
- Solo play enhancements
Cons
none
Thematic elements
- flip-and-build expansion; solo enhancements
- unknown
- standalone expansion context
Comparison games
none
Mechanics (from transcript analysis)
- flip-and-write / action-robust board — new board modes with solo play enhancements
- Flip/Roll and Write — new board modes with solo play enhancements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Message from the Stars was a really fun, fresh take on this with determining specific letters.
- If you're a fan of word puzzles like Wordle or things like that, this would definitely be one to check out.
- This one gets a high recommendation from me.
- I really enjoyed this one at four players.
- I really love the puzzle of this one.
- Sphinx is a one to four player tile manipulation game. I was really let down.
- Are You a Robot? This is a super quick two to three player deduction game.
References (from this video)
No references stored for this video.
Video zHQOI79_CNk
Tabletop Tokki Discussion at 38:33 sentiment: positive
video_pk 29887 · mention_pk 87701
Click to watch at 38:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- extends base game with expanded options
- double-barrel mode adds replayability and chaos
Cons
- can increase setup and complexity for casual players
Thematic elements
- poker-hand action planning; competitive engine-building
- brand new frontier boards; standalone expansion or with base game
- dynamic, expansion-driven
Comparison games
- Flip Town
Mechanics (from transcript analysis)
- deck-building/hand management — cards determine actions; hands contribute to end-of-round bonuses
- hard luck — new hard luck mechanic for double-barrel mode
- multi-board play — double-barrel mode; base board or second board option
- Player Board | Main Board — double-barrel mode; base board or second board option
- Push Your Luck — new hard luck mechanic for double-barrel mode
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm not the most well-versed when it comes to RPGs, but I've definitely been getting into solo RPGs lately.
- Conservas is a solo bag-building game from designer Scott Alms, one of my favorites, and it's a bag builder where you're fishing.
- A Message from the Stars is a cooperative game about language and deduction with notepads and dry erase markers.
- Greedy Kingdoms is a fun little bluffing game for two players, with upgrade options and conversion powers.
- Flip Town New Frontier is a standalone expansion but can combine with base game for double barrel mode.
- Flip Voyage is like Flip Town but underwater themed; it's a sequel/spiritual successor.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–5 of 5