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Solar Eclipse box art

Solar Eclipse

Game ID: GID0453444
Game Info
Year
2025
Players
2-3
Age
8+
Playtime
30 min
Complexity
1.3/5
Collection
Your Tier
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Mechanic profile
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Description

A trick-taking game where players play two cards per trick with sun and moon suits to deceive opponents and win combinations

Description

A trick-taking game where players play two cards per trick with sun and moon suits to deceive opponents and win combinations

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video z7zDFeLitWE Board Gaming Ramblings Other at 13:22 sentiment: mixed
video_pk 83556 · mention_pk 210766
Board Gaming Ramblings - Solar Eclipse video thumbnail
Click to watch at 13:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Liked it a lot.
  • Interesting.
Cons
  • Not enough to keep in the collection.
Thematic elements
  • Solar eclipse
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — you're bidding um or anticipating how many tricks you're going to win.
  • face-down cards — the one of the cards can be faced down or will have to be faced down. So you're playing two cards
  • Trick-Taking — another trick taking game.
  • trump — And that is a trump basically.
  • Two suits — it has only two suits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Keep or Cull, the series where we play all of the games and tell you if we keeping them or culling them.
  • We are at the limit of our games.
  • I was a bit unsure because this was a weird game and I do like some weird oink games.
  • But in a world where there's so many trick taking and shedding games, this was just one of them.
  • For me the biggest flaw of the game, it's a short game, which is a good thing, but there is very easily in the setup.
  • It's kind of on the edge of keeping it or not but there's so many trick taking games and we can't keep them all.
  • It felt a bit like it was a bit lagging like because it's like, oh, we
  • I really enjoyed my time with this. Me, too. I uh for me it's a bit light but I'm very happy we got to play it because it's light but it is to the point where I feel like my decisions are meaningful.
  • the tension, which is my favorite thing about this game is that you're thinking, "Oh, I really need that color, but I don't want to pay three cards to go all the way to the top."
  • this is one of the one of the better light games I played this year.
  • I really enjoyed my time with it, but I'm not going to keep it.
  • Luther is a first off I have to say a really beautiful game.
  • it has a nice theme and I like the worker placement planning in this game because you're um placing workers but they're face down so you don't see what the other players
  • it's too long with four. I will never play it with four again.
  • it's a big box. I don't know where it will fit. I don't know which other big game we are culling to get space for this.
  • I really enjoy a lot of the things in this game.
  • So, basically, this was the the keeper. So, I'm I'm I'm okay with keeping it for now.
  • So, those are 13 more games and we called 10 and we kept three two tricking games and and actually there was only one game we agreed on which was a C. We agreed on a lot of the capes.
  • My my least favorite I would say big wave. I wasn't too keen on that. And yeah, Luther was my favorite.
References (from this video)
No references stored for this video.
Video E8n0huq1XhI Unknown Review at 0:41 sentiment: positive
video_pk 78542 · mention_pk 191320
Unknown - Solar Eclipse video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a trick-taking game, but of course it has a twist because we no longer just play rook or hearts or spades. We play games that have those as their DNA, but we've twisted them so that they are a little more fun.
  • The hand can last anywhere between usually on average six to 10 rounds or tricks.
  • Secret bidding when you reveal at the end because you know if you're getting close to your bid or not, but you don't know what other people's bids are.
  • The artwork is really clever. I think the cards look great. I have a great time with this one.
  • I also really appreciate that they're not in a tuck box, but that they're in a nice thick box and that the cards are really nice quality linen cards
References (from this video)
No references stored for this video.
Video f9Z156kzkh4 Tabletop Tolson Review at 12:00 sentiment: positive
video_pk 41018 · mention_pk 124435
Tabletop Tolson - Solar Eclipse video thumbnail
Click to watch at 12:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever bidding structure that adds depth without overcomplicating play.
  • Elegant integration of sun/moon mechanics with eclipse as a power move.
  • Tight player counts (2–3) and compact play time with strong replayability.
Cons
  • Teaching curve for understanding eclipse interaction and double-sided components.
  • May feel less approachable for players who dislike bidding games or multi-step reveals.
Thematic elements
  • Celestial timing and bidding with eclipse as a marquee mechanic
  • Astronomical realm with suns and moons shaping trick-taking play
  • Elegant, almost ethereal, about orbits and celestial strategy
Comparison games
  • Three Tricky Pigs
Mechanics (from transcript analysis)
  • bonus for non-eclipse wins — Winning without playing an eclipse yields a bonus point, adding a subtle risk-reward layer.
  • Double-sided cards — Cards are double-sided to support different player counts (2–3 players vs. 2 players).
  • End Game Bonuses — Winning without playing an eclipse yields a bonus point, adding a subtle risk-reward layer.
  • Multi-Use Cards — Cards are double-sided to support different player counts (2–3 players vs. 2 players).
  • sun/moon follow and eclipse bonus — Leads with sun require sun follow; moon requires moon follow; eclipses beat the highest value unless matched, granting a bonus.
  • two-card-per-trick bidding — Each trick consists of two cards; first card sets follow rules, second card is revealed later.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beautiful cards, really, really nice design.
  • it's clever, maybe a little bit too clever for my brain.
  • That's the trick. That's the whole pitch.
  • I love a game that asks you to guess how many tricks you're going to win.
  • Solar Eclipse does something similar to Three Tricky Pigs, which is why those are the two top ones.
  • It's really cool. I like it. I like cooperative games. And I like the twist on the playing out your cards and not knowing what your number is.
References (from this video)
No references stored for this video.
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