Game Info
Year
2026
Players
2-4
Age
14+
Playtime
90 min
Complexity
2.5/5
Collection
Your Tier
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Description
The third expansion for Beast adding new Hunters and Beasts to the Northern Expanse along with hidden paths and boat travel
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 1 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video U6dpIeUI4z8
BoardGameCo Review at 0:04 sentiment: positive
video_pk 81353 · mention_pk 201492
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Seamless integration of expansion content into the base game.
- Low overhead to incorporate new characters and mechanics.
- Adds more characters and beasts, increasing replayability.
- New movement systems (boats and tunnels) improve board traversal.
- New characters (Ragnar, Lidna Yeltar, Nora, Drogg) are fun and interesting additions.
- Drogg's mechanic of getting stronger as he dies is a unique and enjoyable addition.
- Nora's use of animals on the board offers new mechanical and thematic possibilities.
Cons
- New movement systems can potentially give the beast more of an edge if not managed well.
- Bram's playstyle is more about board control than feeling 'cool', which the reviewer prefers less.
- The beast can gain corruption if it kills Drogg, which needs to be accounted for.
Thematic elements
- Hunters hunting down a beast.
Comparison games
- Cathulhu Death May Die
Mechanics (from transcript analysis)
- Area Control — Bram's ability to place barriers suggests control over board areas.
- asymmetrical player powers — Hunters and the beast have distinct abilities and playstyles.
- Card Drafting — Players draft shared action cards, considering both their own needs and what to deny opponents.
- contract fulfillment — Winning conditions are determined by specific scenarios or contracts.
- Hidden Movement — The beast's location is hidden from the hunters, who must deduce it.
- Movement — Involves moving figures on a board, with specific rules for hunter and beast movement.
- Player Elimination (Temporary) — Hunters can respawn after being killed by the beast.
- Resource Management (Grudge) — Players earn and spend 'grudge' tokens to power up abilities.
- Set Collection — Implied through collecting action cards and ability cards.
- Variable player powers — Each hunter and beast has unique cards and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I really hope I'm allowed to show you this because they put this in the in the game box.
- When the beast drafts a card, there's two sections on each card, the hunter's action and the beast action. So, you're not just going for what do you want as the beast? You're also going for what can you deny the hunters?
- You could have gone one, two, three. You could have gone forward and then double back. You could have sat there and did no movement cards in a row.
- One of the downsides of the original game is that sometimes when you sit there and make plans as far as what you think the beast did, and the beast is all the way on the other side of the board, sometimes it can be difficult to go ahead and traverse where you need to get, and it can be a frustrating experience.
- I love dying and getting more powerful in games.
- I would give Beast Ashfall a tentative cuz again, more content coming, a tentative a four out of five.
References (from this video)
No references stored for this video.
Video 8_kGBqsfBT8
BoardGameCo Discussion at 1:34
video_pk 81272 · mention_pk 200824
Click to watch at 1:34 · YouTube ↗
Pros
- Covers new content like hunters and beasts.
- Includes gameplay changes and quality of life improvements.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Movement improvements — The review covers "more movement things, things that help the beasts move and things that help the hunters move, lessening the amount of tedious movement that can happen in some games."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I didn't have anything particularly interesting as far as the various news sources that I try to uh keep up with.
- people are allowed to not like a game.
- It is okay for people not to like the game you like.
- Although good conversation is important, but sometimes people pop up into groups and they're like, "I didn't like super popular thing." And then people really just don't react the best way in a way that's really super welcoming.
- It's just always helpful if we do so in a way that actually fosters relevant, meaningful, helpful conversation as opposed to just simply, you know, dunking on people for not liking the thing that you like.
- I like it probably about as much as I like Things in Rings.
- I just prefer Vindication and they're a little too similar. I don't feel the need to own both.
- Orléans is one of those very very classic games that's just so smooth and elegant and well done.
- I'm sorry there wasn't a lot of news this week. Although sometimes that can be a good thing.
- it doesn't seem to be a COVID thing to be afraid of. Like this is not COVID 2.0.
- Hantavirus it requires significantly more work for it to spread.
- it's not COVID-level big deal. It's a big deal for a smaller group of people, and the level of contagion is not nearly what we're talking with COVID.
References (from this video)
No references stored for this video.
Video igZ0O5STIm0
The Dice Tower News at 40:11 sentiment: other
video_pk 80871 · mention_pk 198495
Click to watch at 40:11 · YouTube ↗
Overall sentiment (raw)
intriguing
Pros
- Distinctive visual style and atmosphere.
- High-quality wooden pieces with minimalistic line work.
- Well-executed abstracted meeple designs.
- Appears to be a game that stands out from derivative designs.
Cons
- High entry point, similar to some Awakened Realms games.
- The thematic elements or world might be intimidating.
Thematic elements
- big open world kind of game
- open world
Comparison games
none
Mechanics (from transcript analysis)
- Open world — A big open world kind of game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm still not sure what this is for.
- this is probably I don't see how this is not being used for nefarious reasons
- This is so weird.
- You know what I want to use this for? No joke.
- This is no longer crowdfunding is not the right way to go about this unfortunately.
- Hamsterium.
- I am crazy for hamsters on drones.
- I was very very charmed by this game.
- It's a game split down the middle, right?
- Shattered Peaks.
- Don't No need to reinvent the wheel on this one.
- Come play games with us Orlando at the Curry Royale Resort.
References (from this video)
No references stored for this video.
Video tr7bA5TnaI0
Bower's Game Corner Preview at 0:13 sentiment: mixed
video_pk 80798 · mention_pk 198013
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- The game is critically acclaimed and highly rated (top 1000 on BoardGameGeek).
- The comprehensive big box with all expansions is considered a fantastic price.
- The game itself is described as amazing and something the host would love to play.
- The final expansion's blurb, calling it a 'DEFINITIVE GRAND CONCLUSION', is praised as exciting.
- The 'why back now' graphic is considered nice.
- The final all-in price of $199 is seen as reasonable for a top game.
- The decision to create a comprehensive big box is respectable.
- The host acknowledges that the $310 price point for the all-in is a good deal for a top 1000 game.
Cons
- The main image on the Gamefound page is criticized for being generic and not showcasing important details.
- The promotional video wastes the first minute with theme and artwork instead of gameplay or components.
- The box art is considered deceptive, making the box appear larger than it is.
- The all-in pledge ($310) feels abysmal due to poor selling.
- The campaign fails to effectively sell the game's value or features.
- Quotes and important information are buried deep in the campaign page.
- The marketing choice to focus on theme over substance is questioned.
- The host expresses disappointment with the campaign's presentation, calling it 'fumbled'.
- The lack of a clear, comprehensive overview of what's included in pledges is a problem.
- The main image on the Gamefound page is considered bad and not reflective of a purchasable item.
- The presenter believes the game's presentation is intentionally misleading and deceptive.
Thematic elements
- Primeval beasts, hunters, battlefield
- Northern expanse where primeval beasts have awoken and new hunters have answered the call for help. Your home has become a battlefield.
Comparison games
- Skies of Smoke, Lands of Ash
- Beast: Shattered Isles
- Beast storm
- Ticket to Ride map pack
Mechanics (from transcript analysis)
- action selection — Mentioned as a potential mechanic the host wants to know about.
- Completely cooperative — Mentioned as a potential mechanic the host wants to know about.
- deck builder — Mentioned as a potential mechanic the host wants to know about.
- Hidden Movement — Mentioned as a core mechanic of the game series.
- One versus Many — Mentioned as a core mechanic of the game series.
- Semi-Cooperative — Mentioned as a potential mechanic the host wants to know about.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "Hey, here's all we want. We just we don't want you to have any components."
- "This is the finale of the journey we started together. By backing now, you're participating in the final chapter of the Beast board game saga and helping us bring the Northern expansion to a DEFINITIVE GRAND CONCLUSION."
- "The market told you that. You don't have a 500 print run of your featured pledge."
- "I hate to say it but good. Good. I hope that they look at this and they say, 'You know what? Maybe next time we'll focus on what makes us special and not just our artwork.'"
- "I was excited. You took it away from me."
- "The main image sucks and is not a box that you can actually purchase and you just made it look intentionally large."
- "It feels like somebody else made the page that doesn't love the game or something."
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4