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Marvel Champions: The Card Game – Trickster Takeover Scenario Pack box art

Marvel Champions: The Card Game – Trickster Takeover Scenario Pack

Game ID: GID0458261
Game Info
Year
2025
Players
1-4
Age
14+
Playtime
60 min
Collection
Your Tier
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Description

A 78-card scenario pack featuring Enchantress and Loki as villains with two playable scenarios and a new Epic Multiplayer Mode where player groups can cooperate against Loki.

Description

A 78-card scenario pack featuring Enchantress and Loki as villains with two playable scenarios and a new Epic Multiplayer Mode where player groups can cooperate against Loki.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 1 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video o9evBH0ApDY Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 121312 · mention_pk 348162
Board Games UnLocked - Marvel Champions: The Card Game – Trickster Takeover Scenario Pack video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enchantress has interesting forced actions that are not entirely negative and can provide benefits.
  • Iron Man becomes disgusting when he gets his kit out quickly, feeling overpowered.
  • The synergy between Adam Warlock and Iron Man can make them an unkillable duo.
  • The group effort of Loki God of Lies is neat in theory.
  • The ability to fight Loki like normal in standard mode is appreciated.
  • The additional damage from defeating minions onto Loki God of Lies is a nice touch.
  • The design feels balanced and fair, especially compared to Kang the Conqueror.
  • The game is not a campaign, but two separate scenarios.
  • Enchantress is a good addition as an extra villain.
Cons
  • Simulating the group play mode made the game way too long.
  • Marvel Champions is not enjoyable with more than two players due to extended playtimes.
  • Iron Man can become a liability if he doesn't get his tech cards or if encounter cards remove upgrades.
  • The group activity aspect of Loki God of Lies might not appeal to everyone and can be too long.
  • Kang the Conqueror splits up players, which can be detrimental for heroes reliant on allies or support.
Thematic elements
  • Loki, god of lies
Comparison games
  • Marvel Champions
  • Kang the Conqueror
  • Mojo Mania
Mechanics (from transcript analysis)
  • Deck Manipulation — A lot of cards that removed Adam Warlock's deck or cards from his deck, he doesn't really care about that.
  • Encounter cards — a lot of the encounter cards are upgrade removals.
  • Forced Actions — She has those hypnotic gaze cards that whenever they're flipped, it's these forced actions that you have to do at some point on your turn. But they're not all bad.
  • scenario-based — It's just two scenarios, but they're completely separate from one another.
  • Simultaneous Play — It's meant to be it almost feels very conventiony of having a lot of people play a simultaneous game.
  • threat mitigation — He pretty much only does damage and very little threat mitigation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But I wanted to simulate the the real reason for having this as as a thing because that's the biggest gimmick of the trickster takeover is that it's meant to be it almost feels very conventiony of having a lot of people uh play a simultaneous uh game of Marvel Champions albeit it's only with Loki uh the god of lies.
  • Enchantress I actually kind of find interesting because she has those hypnotic gaze cards that whenever they're flipped, it's these forced actions that you have to do at some point on your turn. But they're not all bad.
  • It's actually he's one of the OG characters that is probably one of the most fun to play. Uh because you feel super overpowered. You you just have a lot that you can do.
  • So, I think that they kind of took the idea of Kang and just made it into a better version of that, even though it's they're not the same. So, you can have both and be perfectly fine.
  • On a scale of 1 to 10, uh I'm gonna give it an eight. I think it's a very good one.
References (from this video)
No references stored for this video.
Video JaKAiCDvEqc Board Games UnLocked Review at 0:51 sentiment: mixed
video_pk 116679 · mention_pk 329473
Board Games UnLocked - Marvel Champions: The Card Game – Trickster Takeover Scenario Pack video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Iron Man becomes very effective once his suit is assembled.
  • The game offers a challenging experience that can turn around.
Cons
  • Iron Man is 'absolutely useless' until his key cards are out.
  • Requires significant setup and specific cards to be worthwhile.
  • The game can feel 'pretty grim' and overwhelming initially.
Thematic elements
  • Conquering Earth and gaining a kingdom
  • South America
Comparison games
none
Mechanics (from transcript analysis)
  • Charm Counters — Counters placed on cards, triggering effects or card flips when a certain number is reached.
  • guard — A trait on minions that affects engagement and defense.
  • Hero Form / Alter Ego — Players switch between two forms, each with different abilities and actions.
  • overkill — Excess damage dealt to a minion that carries over to another enemy.
  • scheming — Villain actions that advance threat on the main scheme.
  • Status Cards — Cards that can be attached to identities and removed through abilities.
  • Stunned — A condition that prevents a player from performing certain actions.
  • Threat — Threat is added to schemes, advancing the game towards a loss condition.
  • Toughness — A keyword that prevents a character from taking damage.
  • Trait — Keywords on cards (e.g., 'defiant', 'enthralled', 'aerial') that interact with abilities and effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the last, no, I think there's one more uh scenario pack.
  • Trickster Takeover came out extremely recently and the way this has been going, this will be in between Next Evolution and Age of Apocalypse.
  • All right, Well, we're kind of keeping this in check, which is nice.
  • Wow. All right. Well, we're kind of keeping this in check, which is nice.
  • Well, I'd say may use Avengers Mansion. Draw a card. Cool.
  • All right, this is going up by two. Then she is actually going to be going up by two more because she's going to attack. Oh, no, she's not. She's scheming. Oh, it's still going to go up.
References (from this video)
No references stored for this video.
Video -VpnjICz5fc Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 112628 · mention_pk 324231
Board Games UnLocked - Marvel Champions: The Card Game – Trickster Takeover Scenario Pack video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Enchantress is a good standalone villain.
  • Introduced forced actions, a cool new mechanic.
  • Synergy environment cards offer cool group abilities.
  • Replacing defeated minions with allies is a cool incentive.
Cons
  • Scenario is overly long, especially for solo/two-player.
  • Loki is virtually untouchable and designed for massive groups.
  • Health scaling for Loki makes the game drag.
  • Not a good fit for the reviewer's preferred playstyle (solo/two-player).
  • The scenario feels too long without enough game to justify it.
Thematic elements
  • Marvel Universe
Comparison games
  • Kang
  • Wrecking Crew
  • Red Hood
  • Mojo
  • Taskmaster
Mechanics (from transcript analysis)
  • Enchanted Minions to Allies — Minions that, when defeated, can be replaced by an ally that helps the players, providing an incentive to focus fire on minions.
  • Forced Actions — Introduced in this scenario, these are actions players must take at some point on their turn, which the reviewer found to be a cool, not overly restrictive, new mechanic.
  • Group Pods — A mechanic for playing the scenario in large groups where multiple copies of the scenario are used, and players fight their own versions of Loki that contribute to damaging the main villain.
  • Synergy Counters — Counters placed on environment cards that provide group abilities or bonuses when certain conditions are met, like defeating minions or the main villain.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And overall I surprisingly don't really like this uh scenario.
  • The big gimmick with the Loki God of Lies is that he is virtually untouchable and you are, in my opinion, meant to be playing this scenario in a massive group.
  • So, it's just it wasn't fun to go through that.
  • It's it's just strange because I don't think this is inherently a bad scenario pack. It's just a bad one for me because I would never pick this one to play again solo.
  • So on a scale of 1 to 10, uh, it's it's very kind of weird because while I don't think any of it is bad and there's positives to the God of Lies villain, it's not one I will ever touch again.
  • So with that, I think I'll go with a six. I think slightly above average scenario pack. Not my favorite. It's, you know, actually my least favorite out of all the scenario packs,
References (from this video)
No references stored for this video.
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