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Bloom Kingdom box art

Bloom Kingdom

Game Info
Year
2024
Players
2-5
Age
8+
Playtime
20 min
Publisher
Pegasus Spiele
Complexity
1.5/5
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A simultaneous card-play game where players place character cards into shared displays to score on what remains in hand

Description

A simultaneous card-play game where players place character cards into shared displays to score on what remains in hand

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video YhDgdjpY3S4 Rahdo Runs Through Top List at 22:45 sentiment: mixed
video_pk 156101 · mention_pk 434370
Rahdo Runs Through - Bloom Kingdom video thumbnail
Click to watch at 22:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Sharp, thinky, puzzly game
  • Clever interplay and mind games
  • More players leads to more chaos and better experience
  • Works as a two-player game, becoming chess-like
Cons
  • Can be cutthroat, focusing on ruining opponents' plans
  • Reviewer prefers not to play games that focus on tearing down opponents
  • Less dynamic as a two-player game for the reviewer's preference
Thematic elements
  • Strategy card game with mind games
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards into their hand at the start of each round.
  • Hand Management — Players manage a hand of cards, deciding which to play and which to hold back for end-of-round scoring.
  • initiative order — When multiple players take actions, they resolve in initiative order based on the card played.
  • set collection / tableau building — Cards are played into a common row, forming stacks, and players choose two cards from their hand to score based on the accumulated collection.
  • Simultaneous action selection — Players pick a card from their hand and reveal it simultaneously.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the best code names I have ever played this.
  • This game blows my mind.
  • This is going to be in my top 10 of the year.
  • This is one of the best cooperative experiences I've had in a long time.
  • It's the number two best game of the year and very likely in my top 10 of the year.
  • The number one game, is the greatest Civ board game of all time in my opinion, IMO.
  • This is now in my top 20 greatest games of all time.
  • It is the greatest resource management system in the entire history of board gaming.
  • It is the greatest Civilization game ever for my taste and my wife Jen's taste.
References (from this video)
No references stored for this video.
Video O0h5wvX7qco Board Gaymes James Top List at 0:16 sentiment: positive
video_pk 151132 · mention_pk 424736
Board Gaymes James - Bloom Kingdom video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful art
  • Shared tableau builder where everyone contributes
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • shared tableau building — Players contribute to a shared tableau, influencing scoring based on the tableau's state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And we're back for another year.
  • So, first off, we're going to go with the light games worth hunting down this year.
  • the rule book is easy to understand how those buoy cards work, as well as there is now a wild that is represented by a blowfish and it has a very, very high value.
  • however, the same core mechanics are the same where you don't want to overfish, otherwise you're not going to get some of the new good fish that are um in the pile.
  • if you haven't picked this up yet, this is very good. I'd highly recommend combining the two of them together and if you can, get the big red button expansion, which means once in the entire game, you're going to hit your big red button and just redraw your entire hand because sometimes you just get a karate hand.
  • Nice and light push your luck game, although it's not really push your luck because there's no reason not to push your luck. Just keep going till you bust. You'll still get lots of points.
  • really neat kind of video 8-bit game art.
  • The trick here is that when you take those cards, they have to be placed in order, 1 2 3 4, 5 6 7 8, 9 10 11 12. So, that tableau is a fixed size. You don't get to decide where to put it.
  • However, most of it is an art-based game, so it might not be the greatest for color-blind friendly. However, it looks really cool.
  • Um so, it's got got a really cool little aspect to it. I would love to get my hands on a copy of this. However, it is Cranio Creations, so it will take a little bit to get here.
  • So like the blowfish wants to be alone, uh and the octopus wants to hide behind coral reefs. So that one's really cool.
  • This last one, I was not a huge fan of it, but a lot of people have been uh talking about it.
  • And so if you're ever stuck and you're not able to get the day or the night point card, you're going to have to take the five-pointer card instead.
  • So, those are 10 games that you can check out that are nice and light this year at Spiel Essen.
  • Tune in next week and we will talk about more Essen titles.
References (from this video)
No references stored for this video.
Video mJX4poOOXaU Board Gaymes James Top List at 4:21 sentiment: positive
video_pk 121334 · mention_pk 348228
Board Gaymes James - Bloom Kingdom video thumbnail
Click to watch at 4:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice and quick
  • Beautiful artwork
  • Fun
Cons
  • Artwork is creepy
  • Scoring is in flux due to other players' actions
Thematic elements
  • Flowers turned into humans
Comparison games
none
Mechanics (from transcript analysis)
  • pattern matching — how you're going to score based on the shared tableau. So the way you score is constantly in flux with your other players manipulating the tableau, either adding cards to it, removing them with some of the cards, or shifting cards around with some of the cards as well.
  • Simultaneous card play — This game has you playing out your cards simultaneously.
  • Tableau Building — And the card that you play out is going to go into a shared tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So my tops and bottoms of last year, games that you can't actually get yet.
  • So let's just get into it and talk about them.
  • I love that it is cozy, as well as actually a really good thinking game.
  • It's very heavy, but very cute as well because of the artwork.
  • So the way you score is constantly in flux with your other players manipulating the tableau, either adding cards to it, removing them with some of the cards, or shifting cards around with some of the cards as well.
  • So it's a really cool spatial puzzle for how you place your demons and then a pattern matching puzzle for getting the seals for scoring, which is really neat.
  • And that is my game so far of the year.
References (from this video)
No references stored for this video.
Video QyCFL9Q7TQM Board Gaymes James Rules Teach at 0:00 sentiment: positive
video_pk 101592 · mention_pk 286584
Board Gaymes James - Bloom Kingdom video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I really like this one.
Cons
none
Thematic elements
  • Flowers turned into characters
Comparison games
none
Mechanics (from transcript analysis)
  • card abilities — Uh the just uh and each card also has a unique um ability for when it is played.
  • Hand Management — Looking at our hand and trying to establish what we're going to keep for the end game scoring.
  • initiative bidding — When you play cards, they have a number on the top, and so that's going to determine that that card is has that initiative.
  • Set Collection — We played operation Barclay. Steve. Wrong Steve. And I won. And now we are playing Oh, and we also played collect. Steve. Steve won.
  • shared tableau — and that shared tableau um is going to tell us how the last two cards in our hand are going to score.
  • Tableau Building — This game is a tableau building game, but it's a shared tableau.
  • Unique scoring conditions — Um so each card has its own unique scoring condition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love these short dinky card games.
References (from this video)
No references stored for this video.
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