Game Info
Year
2025
Players
3-6
Age
6+
Playtime
3 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A cooperative real-time space game where players find and assemble ship components before the oxygen runs out across ten escalating scenarios
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 2
Showing 1–3 of 3
Video mXO9x4ZPvQs
Ryan and Bethany Board Game Reviews Review at 0:06 sentiment: positive
video_pk 94234 · mention_pk 256601
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lightning fast rounds (90 seconds)
- Least stressful real-time game experienced by the host
- Campaign system with increasing difficulty and rule twists
- High replayability with variants that can be applied to different modules
- Very easy to teach, even to young children
- Family-friendly; promotes cooperation without yelling
- Portable physically (deck of cards size)
- Cute theme
- Can play several rounds in one sitting
Cons
- Can be a 'table hog' despite its portability
- Might get a little 'silly' if played too many times back to back without variation
Thematic elements
- Repairing a crashed ship to escape
- A ship that has crashed
Comparison games
none
Mechanics (from transcript analysis)
- campaign system — The game includes an intro scenario, 10 main campaigns, and 5 additional scenarios, with rules twisting as the campaign progresses.
- Difficulty Scaling with Variants — After the main campaigns, there are variants that can be added to any module to adjust difficulty and tailor the gameplay experience.
- Full Cooperative — Players work together to achieve a common goal.
- Hand Management — Players can only hold two cards at a time, requiring strategic decisions about which cards to keep and which to return face up to the table.
- Order Fulfillment — Players need to fulfill specific orders or repair tasks by collecting and playing the correct cards.
- Timed Game — The game or rounds are played against a strict time limit, typically 90 seconds per round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "I don't think we've ever said this game title without freaking out about it."
- "Now you're being fined because you didn't say, 'Oh no, we crashed.'"
- "I thought that this was probably the least stressful real time game I've ever played."
- "We hardly ever did win, but I always felt like we could win."
- "If you're one of those special people that hasn't yelled at somebody while playing a real time game, let me know in the comments below."
- "This game is extremely portable. It's like a deck of cards portable. It is a little bit of a table hog though."
References (from this video)
No references stored for this video.
Video JSiw8HfGlXg
The Dice Tower Discussion at 14:26 sentiment: negative
video_pk 80974 · mention_pk 198890
Click to watch at 14:26 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Theme is fun
- Cards look okay
- Easy to criticize due to simplicity
Cons
- Gameplay is reductive (52-card pickup)
- Too short to be fun
- Tedious sorting of cards for missions
- Other real-time games offer more strategy
Thematic elements
- picking up the pieces
- crashed on a planet
Comparison games
none
Mechanics (from transcript analysis)
- Cooperative — Players work together to find components and repair parts of the spaceship.
- dexterity — Players grab components with each hand.
- Real-Time — A timer starts, and players have a short amount of time to complete tasks.
- Set Collection — Players need to find specific sets of components to repair systems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- These are six games that I did not particularly enjoy at all and I'm going to tell you a little bit about them and a little bit about why I don't like them.
- Unfortunately, the highest I rate any of them is a five, but let's get started.
- The prince player to me just makes the game tremendously unfun.
- This is a very small game that has too many symbols for how small it is and that's really my problem with the game.
- It's just an amusing thing for a very brief moment. Once you pass that brief moment, it's not amusing anymore.
- Artwork is fantastic. Unfortunately, that's the best I can say about this game.
- Oh no, we crashed is 52-card pickup.
- This is not a very good game for me, a four out of 10.
References (from this video)
No references stored for this video.
Video Gb-9axV4lb4
The Dice Tower Review at 0:07 sentiment: negative
video_pk 80210 · mention_pk 194836
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- The theme is fun.
Cons
- Too short to have fun.
- Card sorting is tedious.
- Felt like just shuffling and doing stuff without much depth.
Thematic elements
- Repairing a crashed spaceship
- A crashed spaceship on a planet
Comparison games
none
Mechanics (from transcript analysis)
- card flipping — A core action involves flipping cards over to reveal information or match requirements, as stated, "you're just flipping cards and matching as fast as you can."
- cooperative play — Players work together to achieve a common goal, as described by "you are working with other players" and "you're trying to work with other players."
- Real-Time — The game is played against a timer with a strict time limit for players to complete objectives.
- scenario-based play — The game features multiple scenarios with varying rules and objectives, as highlighted by "The game has multiple scenarios."
- Set Collection — Players need to gather specific components (cards) to complete repairs, indicated by "As soon as you have the three things, you just put them on top of it."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's too short for me to have fun.
- Oh No, We Crashed five out of 10, just didn't really like it.
- It just does that I think there's eight different missions in the game and you play them and you see if you win in less than a couple minutes.
References (from this video)
No references stored for this video.
Transcript Navigation
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