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Fright Factor box art

Fright Factor

Game ID: GID0459196
Game Info
Year
2025
Players
2-6
Age
10+
Playtime
35 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A monster trick-taking game where players bid on tricks as each monster's fright factor drops with repeated play

Description

A monster trick-taking game where players bid on tricks as each monster's fright factor drops with repeated play

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video CyQxJe0nUao Board Game Animal Review at 5:24 sentiment: positive
video_pk 36695 · mention_pk 110174
Board Game Animal - Fright Factor video thumbnail
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic tie-in between monster fear and suit strength
  • Aro's artwork is fantastic and contributes to atmosphere
  • Strong visual hook and overall look
Cons
  • Learning curve can be steep for new players
  • Some may view the theme as gimmicky
Thematic elements
  • monster-driven strength/trump hierarchy with a fear-based narrative
  • monsters with fears; themed around which monster is scariest
  • thematic, monster-centric, horror-flavored
Comparison games
none
Mechanics (from transcript analysis)
  • leadable suits with ticking clock — Suits become leadable and are managed via a non-punishing bidding framework
  • Trick-Taking — Trump and card strength are revealed in a thematic ranking tied to monsters; optional special powers
  • trick-taking with blind reveal and monster-based strength — Trump and card strength are revealed in a thematic ranking tied to monsters; optional special powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork is absolutely phenomenal.
  • The visual mechanism of the elevator is so incredibly ingenious.
  • 9.5 for me.
  • I am a sucker for when you use the box as part of play.
  • The ticking clock of leadable suits, the variety in each hand of play.
References (from this video)
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