Skip to main content
Dicequest box art

Dicequest

Game Info
Year
2026
Players
1-4
Age
10+
Playtime
45 min
Publisher
Skytear Games
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A lighthearted dice pool builder where players hire heroes and equip items to build combos across three acts ending in a final battle

Description

A lighthearted dice pool builder where players hire heroes and equip items to build combos across three acts ending in a final battle

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 5 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–7 of 7
Video co4IYvEomm4 Sir Thecos Top List at 29:42 sentiment: other
video_pk 156581 · mention_pk 436197
Sir Thecos - Dicequest video thumbnail
Click to watch at 29:42 · YouTube ↗
Overall sentiment (raw)
Interested
Pros
  • Interesting mechanics for preparing a party.
Cons
none
Thematic elements
  • Adventure, dice pooling, quests
Comparison games
none
Mechanics (from transcript analysis)
  • Adventure game — An adventure game where you work through quests.
  • dice pool — Builds up a pool of dice through heroes and equipment.
  • Party Building — Prepare your party for bigger challenges.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Walking in Kamogawa. This is actually this is like a must buy for me.
  • This is supposed to be a fast and confrontational gangster game that is played across like a changing city map.
  • There's no solo mode here as far as I know. So, uh, let me check again. But I think there's no solo mode. Yeah, that is like a downer.
  • But I have heard very interesting thing about this things about this game and also looks pretty cool.
  • So um, these are like eight dragons. Then the expansions for buttons and bugs which I don't play as much to be honest. Then we have mercenaries wanted Nippon Sibatu Observatory and Satchel Quest.
  • Most likely my list will be a lot different than other content creators lists. Um, and that makes sense because I am very I I'm like very focused on this niche of um playing solo games and not only that also like trying to find like the wacky less known games.
References (from this video)
No references stored for this video.
Video LaaPYTFS2wE One Stop Co-op Shop Analysis at 4:15 sentiment: mixed
video_pk 153511 · mention_pk 428465
One Stop Co-op Shop - Dicequest video thumbnail
Click to watch at 4:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • A lot of fun
  • Solo co-op works well
  • Competitive play is exciting
  • Quick to play
  • Fun dice combat
  • Building up your team of heroes is cool
  • Fun to see Skytear characters showing up
Cons
  • Like it less than other games from the company
  • Solo co-op wasn't my favorite way to play
Thematic elements
  • Questing
Comparison games
  • Skytear
  • Onward
  • Skytear Horde
  • Skytear Exceed
Mechanics (from transcript analysis)
  • Competitive play — Played competitive and we were like fighting over quests and stuff.
  • Dice combat — Fun dice combat.
  • Solo/Co-op — Mostly played solo co-op, which works well.
  • Team building — Building up your team of heroes is cool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, Nexus, uh looking forward to the final game of this coming out.
  • That's Malice of Light Adventures.
  • It didn't blow me away. It's not one of my favorite games of the year.
  • I already have already said I love this game. I like it more than the Slay the Spire board game at this point.
  • But, still, I'm definitely excited to play it Grendel again at some point.
  • So, if that's the case, this should be a full recommend, but I already enjoyed uh what I played in the prototype.
  • But for solo tactical gaming fans who like vampires, I'm sure it'll be fun.
  • Most of the games from this company are amazing. This one's just good.
  • Even better for me than Distilled.
  • And it's a recommend if you like solo worker placement games or competitive, Luthier is great.
  • Quite enjoyed the Last Lighthouse. That is a keep for me.
  • But still a good time. I respect the design. 10B is a nice game.
  • This one was okay for me.
  • But yeah, not a keeper for me. Not my style.
  • That by itself made me like it more than the original one.
  • Uh that is another call, Unmatched Adventures, the Teenage Mutant Ninja Turtles set.
  • This one uh was rough.
  • But Cloudspire ain't it.
  • I guess I'm keeping this one
  • I don't think the system is ever going to win me over no matter how uh popular or fun the IP is for me.
  • Without house rules, I think this is kind of broken.
  • The rest of my uh 20 Strong collection is holding me hostage.
  • So, overall a bit of a mediocre January for me.
References (from this video)
No references stored for this video.
Video kGJ6koQGDqY Meet Me At The Table Playthrough at 0:06 sentiment: positive
video_pk 153467 · mention_pk 427759
Meet Me At The Table - Dicequest video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great art and component quality (metal coins).
  • Engaging solo and cooperative modes.
  • Good variety in quests and heroes.
  • Satisfying progression system.
  • Satisfying dice rolls and combat.
Cons
  • RNG on dice can be brutal.
  • Solo mode might not be as engaging as multiplayer.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Achievements — add the quest to your achievements, and reveal a new quest.
  • Action economy — Once you remove your adventure, you have two new actions you can take. We can discard one loot card to gain a coin, and we can discard three coins to gain a loot card.
  • Adventure cards — adventure cards in round three, six, and of course, round nine. That's when we have to win.
  • Coins — Awesome coins in this game. And I love love these metal coins.
  • Combat — Then we will move to the combat step where we'll roll our dice for our heroes, potentially re-rolling them until we get what we need or until we fail.
  • damage mitigation — We do need defense. So, let's see. I'm for sure going to roll one red and one green and one blue with Bavar.
  • Dice conversion — And I can use my rune here. Could use that either as a shield. I could use it as a sword.
  • Dice pool modification — When you roll your dice, you're supposed to put them in the unused location and then when you use them, you exhaust them over here.
  • Dice Rolling — We'll roll our dice for our heroes, potentially re-rolling them until we get what we need or until we fail.
  • Hero advancement — We can have one of our heroes advance and no matter what we'll gain three coins.
  • Hero graduation — I'm going to say a Sayanara adventure. Thanks so much for being here. We're going to have you graduate and that means we'll still score the point from him.
  • Hero leveling — We can level them up. We can level her up. And now if she rolls a rune, which we had just rolled a rune, we can convert that rune into a shield.
  • Hero retirement — I think I'm going to retire my defender so that uh but I'm going to lose this too.
  • item acquisition — We can gain items. We do start with two of the basic items. We have a scroll of recall that can be used from our backpack.
  • Item Attachment — I'm going to drop the doomsday box on her so that way she can roll a blue.
  • item discard — Each player must choose and discard one item in their backpack if able.
  • item equipping — This is an equipment. So this we can't use unless we equip it to one of our heroes. And each hero can hold one equipment.
  • Marketplace — We now need to set up our marketplace. I've already shuffled up our item decks.
  • player interaction — There isn't a ton of ways to cooperate other than giving items to each other.
  • Quest Completion — Throughout the game, we're going to try and complete quest cards to gain rewards.
  • Recruiting Heroes — We do this by recruiting heroes. We can level them up. We can gain items.
  • Reroll tokens — And that's our roll token.
  • Risk/Reward — Even if we don't win, we get lots of coins and we would get a legendary loot.
  • Set Collection — I think we now have all legendary heroes. So, there are no two sides on these. They only have one side and they're all awesome.
  • Threat deck — When playing the game solo or cooperative, you will use a threat deck. We'll just shuffle that up. And at the beginning of each round, you'll draw one of these.
  • threat management — We need to complete this adventure as well as all of the threat tokens get that get placed on there. If we can't do that, we lose the game.
  • Threat repercussions — This means we'll need an extra sword. So, we'll need two of anything, an arrow and a sword. We're going to have to deal with this as our repercussions.
  • Threat token distribution — Distribute a number of threat tokens equal to the number of players. So, it's going to be one, and now it's going to be a level two threat marker instead of a level one.
  • Threat tokens — As an action, you may pay two gold to flip a threat token face up.
  • Turn structure — Then we have income where we gain two gold or we gain four gold if we have no heroes. Then we move to the tavern phase. That's where we can recruit one of those heroes.
  • Victory point tracking — We have five of the 15 victory points.
  • Wound System — A hero is defeated if ever it has two light wounds or one heavy wound.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The RNG on the dice sometimes that can just be brutal.
  • I love love these metal coins. These ones I'm going to take and use in other games cuz they are fantastic. I wish I had more of them.
  • This game goes fast.
  • I do think the game is going to shine more in two player, two to three player, because you'll have more quests coming out.
References (from this video)
No references stored for this video.
Video xzau4fkgQ_o Stonemaier Games Discussion at 25:22 sentiment: positive
video_pk 152543 · mention_pk 426893
Stonemaier Games - Dicequest video thumbnail
Click to watch at 25:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-quality components including acrylic tokens, metal coins, wooden bits, foil cards, and custom dice
  • Beautiful and well-designed insert
  • Neoprene mat and player boards
  • Inked metal coins with an old coin look
  • Holographic foil cards
  • Beautiful custom dice with iridescence
  • Rectangular board shape is good for longer tables
  • The game looks beautiful and the reviewer is excited to play it.
Cons
  • Concerns about how the game will play competitively due to one player's professional poker background (inferred from Hell of a Deal discussion).
Thematic elements
  • Dungeon crawl adventure
Comparison games
  • Santorini
Mechanics (from transcript analysis)
  • Adventure game — Features an adventure game feel with quests and character progression.
  • Competitive play — Can be played competitively where players win individually.
  • cooperative play — Can be played cooperatively as a group.
  • dice pool building — Core mechanic involves building and using a dice pool for quests.
  • RPG Elements — Characters can be built up with abilities and weapons, giving an RPG feel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game where you control the pace of your game quite a bit.
  • I didn't realize that it's the type of game where you are trying to ek out one more turn external to the workers that you're placing.
  • The original Everdell drew me in because the box is stunning.
  • I was a little underwhelmed by the the aesthetic of it.
  • Once you know those abilities the game can really shine because you can kind of every game feels different.
  • I was able to then see how clever of a game it is and how much freedom it gives you.
  • Were you completely over because a lot of people suffer from AP in gaming not knowing what to do on their turn?
  • A game that everyone loves that didn't hit with me at the table, but there's something about it that I think I missed.
  • Vindication has aspects of it of all sorts of games, different sort of games that I love.
  • So, I we actually did it at the very beginning many, many years ago.
  • It's a dice pool building game with a little bit of like an RPG action dungeon crawl feel to it.
  • This looks beautiful.
  • This is something I'm I'm really looking forward.
References (from this video)
No references stored for this video.
Video wAXnBBs1TaY BoardGameGeek Discussion at 9:13 sentiment: positive
video_pk 34314 · mention_pk 306963
BoardGameGeek - Dicequest video thumbnail
Click to watch at 9:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appealing art that draws players in
  • Clear progression with a steady ramp in difficulty
  • Accessible for families and hobbyists alike
Cons
  • Art style may not appeal to all players
  • Balance nuances across eras may require careful playtesting
Thematic elements
  • Heroic progression through dice-based adventures.
  • Fantasy realm with three eras of challenges and four heroes.
  • Light-hearted, accessible fantasy engine-building.
Comparison games
  • Teotihuacan
Mechanics (from transcript analysis)
  • Dice Drafting — Build a pool of dice to power actions and abilities across eras.
  • dice_pool_builder — Build a pool of dice to power actions and abilities across eras.
  • era_progression — Three eras progressively increase difficulty and reward escalation.
  • hero_progression — Upgrade or empower up to three heroes to tackle tougher challenges.
  • visual_style_and_art — Cartoony yet appealing visuals contribute to accessibility and charm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's very cool to have kind of a BG Hall of Fame.
  • The cover is striking. It's very beautiful.
  • This is going to be one of those classic Euro games by Uwe and their DNA is there.
  • Man, I love the cover of Thessaloniki.
  • Dewan looks real pretty.
  • What the heck is in this box? What the heck this game is?
References (from this video)
No references stored for this video.
Video 0w3O14shVmk BoardGameCo Discussion at 19:23 sentiment: positive
video_pk 32151 · mention_pk 331225
BoardGameCo - Dicequest video thumbnail
Click to watch at 19:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have no plans of making board games at this time.
  • Just treat treat people kindly.
  • Print Print and Play Arcade is closing its web store on January 29th.
  • the more the more the smaller you are and the more likely a boycott or noise can affect change
  • I love what I do.
  • Dominion holds up.
References (from this video)
No references stored for this video.
Video faWvJxLiYPU The Dice Tower Discussion at 4:58 sentiment: positive
video_pk 31388 · mention_pk 348764
The Dice Tower - Dicequest video thumbnail
Click to watch at 4:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • neat concept of a dice pool builder
  • four different playable forms offering variety
  • appealing visual design on dice and components
Cons
  • some confusion around variations and setup
  • solo/co-op balance may vary between modes
Thematic elements
  • dice-driven party action and tactics
  • fantasy dungeon-adventure framing
  • dice-pool builder with modular variations
Comparison games
  • Sky Tar
Mechanics (from transcript analysis)
  • Cooperative Game — three variations of gameplay modes in one package
  • dice pool building — players assemble and use dice pools to resolve actions
  • multi-variation content — different play modes increase replayability
  • solo/duel/competitive/cooperative variants — three variations of gameplay modes in one package
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like sand falling through your fingers.
  • Semi cozy.
  • The buttercream gang.
  • That's not bad.
  • I like the look.
  • Bounce ski ball.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–7 of 7
Game Deep Dive