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Battlestations: LightSpeed box art

Battlestations: LightSpeed

Game Info
Year
Players
1-4
Age
12+
Playtime
Publisher
Gorilla Games
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A streamlined cooperative starship game where players crew a modular spacecraft to complete missions against game-controlled threats

Description

A streamlined cooperative starship game where players crew a modular spacecraft to complete missions against game-controlled threats

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–4 of 4
Video O0UbzwNKHi0 The Dice Tower Other at 10:49 sentiment: positive
video_pk 103741 · mention_pk 299679
The Dice Tower - Battlestations: LightSpeed video thumbnail
Click to watch at 10:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Faster and standalone compared to the original Battle Stations.
  • Quick setup and plays in under an hour.
  • Good onboarding experience.
  • Sounds like a good experience game.
Cons
  • Doesn't look quick, but is perceived as quick compared to the original.
  • The original Battle Stations is a lifestyle game and not for everyone.
Thematic elements
  • Space war game with elements of RPG and ship combat.
  • Space
Comparison games
  • Battle Stations
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Good afternoon everybody. Welcome to the Dice Tower.
  • It is a crowd surfing episode and we are here to talk about games that are on Kickstarter and Gamefound and Backer Kit.
  • We just got back from Dice from Gen Con. I don't know why I've always said Dice East, but then Gen Con Dice Tower booth at Gen Con.
  • So, Crowd Surfing is a show where we talk about board games that are on Kickstarter and Game Found.
  • This is the 2026 annual Robins Nerds supplies. That's a lot of S's in a row. Dice advent calendar.
  • So, they give you that container and there's a few other companies that have tried this whole, you know, put put a few games together.
  • If your game is called Pirates with a Y, I'm not as afraid of you.
  • Battle Stations is a gigantic game from Guerilla Games. Uh, that is half RPG, half space war game, half run around on a ship and blow things up. It is a lot. It is huge games.
  • This is a cool sci-fi setting.
  • Every single deck is unique to you and the entire universe. There'll never be a repeat of your deck.
  • It's a tower defense where there is a tower that you are making it difficult to get to.
  • A co-op sandbox where each expedition. Every expedition changes the world you return to.
  • The Lord of the Rings Ascension. Now, maybe it's just me. Every time I see this, I get bugged by the logo by Lord of the Rings.
  • I was so psyched for this when it was announced. I love Ascension. Ascension's a it's a great deck building game. Lord of the Rings. Seeing the Ascension kind of look used for Lord of the Rings. That's great.
  • There's a reason to play the board game outside of the video game. And sometimes that's because it's more simple or the tactile experience, but you don't want it more complex.
References (from this video)
No references stored for this video.
Video 7jwz3SBgdMw UndeadVikingVideos Discussion at 53:30
video_pk 85202 · mention_pk 217900
UndeadVikingVideos - Battlestations: LightSpeed video thumbnail
Click to watch at 53:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Starship combat
Comparison games
  • Battle Stations
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Maybe, just maybe, no one wants your $200 dice, or knockoff stickers.
  • Quit trying to tear down conventions when the problem isn't them.
  • You're controlling titans and there's like this whole Titan thing where you're training them. They're like God of War, the board game.
  • I mean, it's just uh it's crazy stuff out there, man.
  • The whole world's on fire. Nobody cares, you know.
  • It's walking money.
  • The attendance is like around, isn't it like 20,000 or 30,000?
  • I feel like the work is worth it, you know?
  • But people saw the front cover of After the Empire and they were like, "What is this?"
  • And then they want to buy it.
References (from this video)
No references stored for this video.
Video Y1edq_CXsUA UndeadVikingVideos Discussion at 3:45:50 sentiment: neutral
video_pk 80850 · mention_pk 198305
UndeadVikingVideos - Battlestations: LightSpeed video thumbnail
Click to watch at 3:45:50 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
  • space exploration/combat
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative gameplay — Jeff's need for "another pair of eyes on it" suggests a cooperative element or a game that benefits from collaborative review.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Battle Station's Lightseed, that would be great. I could use another pair of eyes on it.
  • Don't all volunteer at once, y'all.
  • I feel like that that that needs to be a a card that you can get in the uh Empire's End expansion or after the Empire expansion. Politically motivated and grouchy.
  • So that's homework for next week. Bring bring those three and and we'll uh we'll discuss.
  • I would say my favorite game designer is Ryan Mock basically because he somehow managed to make a really good game lugging that anchor Evan behind him.
References (from this video)
No references stored for this video.
Video Bz5QT43uiHE Hungry Gamer Review at 0:11 sentiment: positive
video_pk 80447 · mention_pk 436139
Hungry Gamer - Battlestations: LightSpeed video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy and quick playtime
  • Intensely simple ruleset
  • Running around the ship is fun
  • Varied and interesting scenarios
  • Clever use of a simple system with many possibilities
  • Fun leveling system
  • Gets more interesting as things fall apart (crisis management)
  • Doesn't feel like there's no chance, even when things go wrong
  • Makes you want to play the other games in the series
  • Works well at 1-2 players
  • Retro Kickstarter feel
Cons
  • More of a taste of the other games than a deep experience
  • Leveling system can be very random, potentially giving cards not ideal for the character
  • Not a deep level of gameplay, not for those seeking a Gloomhaven or Tales from the Red Dragon Inn experience
Thematic elements
  • Space combat and ship management
  • Space
Comparison games
  • Battle Stations
  • Battle Stations: Dirtside
  • Gloomhaven
  • Tales from the Red Dragon Inn
Mechanics (from transcript analysis)
  • action selection — Players choose actions such as firing cannons, launching missiles, helming, science, and engineering.
  • Area Control — Implied through potentially invading other ships and managing characters on ship maps.
  • Character specialization — Characters have different skill levels in areas like combat, helm, engineering, and science, influencing their dice rolls.
  • dice chucking — Described explicitly as a 'dice-chucking game'.
  • Dice Rolling — The core of the game involves rolling two dice for most actions, with success determined by meeting or beating a target number.
  • Leveling system — Players can draw cards to upgrade characters after succeeding in scenarios, adding powerful abilities.
  • Modular Board — Players move their ship around a star map and characters around a ship map.
  • Push Your Luck — Luck can be used to reroll dice or reroll damage.
  • scenario-based play — The game comes with scenarios that can be played in any order, each with different objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ooh, that looks tasty.
  • And please make sure you turn your Klingon subtitles because if I make any mistakes in the brief rules overview, that's where you'll find the corrections.
  • And again, each of the different scenarios will have a different objective. And at its core, this is a dice-chucking game.
  • First thing is I really enjoy how snappy this game is.
  • But I think the most interesting thing about it is it gets more interesting as things start to fall apart.
  • It's like, 'Oh, crap. My marine is down.'
  • I'm almost going to describe this as a tasting menu of appetizers.
  • This is quick, it's easy, and it's one of those things that really grabs me in that this is a throwback to what Kickstarter started out as, right?
References (from this video)
No references stored for this video.
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