Kingdoms Forlorn: Dragons, Devils and Kings {Part Nineteen}
Transcript
Some viewers may find the following video disturbing. Viewer discretion is advised.
Hey everyone, welcome back to boards unlock and we are continuing Kingdoms Forlorn. Got to do outpost phase.
Nope. Nope. We got to read your your thing.
We're reading story. It's story time.
It's all over story time. We have investigations.
Oh yes, you're right. But the start of quest two, I [snorts] guess I I suppose I'll read it.
All right.
All right. For the first time in as long as you can remember, you're traveling alone. Few who live in the border were [clears throat] like, "What the [ __ ]
You're like traveling alone." Yeah.
Having like See you later.
Anyway,
it's like you're just doing self narration. I'm all alone. What the [ __ ]
You live already. Few [clears throat] who live in the border uh welcome your kind. Those uh changed irrelyably uh by the stone curse and many are fearful. Eventually you find a household [clears throat] you find a household willing to take you in. A welcome respit from recent trials and tribulations. As you sit with them for a meal, the family's youngest, Anton is fascinated with you. He's never seen a stone man before. Well, not one that moves. Were you cursed by the gross mutter? He asked hurriedly shest by his mother. Anton, don't say that name. Who is that? The gross mutter. The child ignores his mother.
Gross mutter.
A gross mutter.
Sorry.
That's my guess. I'm obviously know what they [clears throat]
There's two T's.
Is it is does the uh you have an umloud above it?
No.
No, but I don't know. It could be pronounced either way, but we'll see. Uh, [clears throat] there's all kinds of stories about her casting curses. He brims with childlike enthusiasm. The more he talks about this strange figure, this crone in the wilds, the more your curiosity is peaked. As you bed down for the night, your mind is filled with possibility. You repeat to yourself the gross mutter's rhyme. A dark children's poem, the boy tiger. [clears throat] In the morning, you will depart and see if you can find this gross mut.
All right.
Um,
so
that's when we Yeah, you prepared the expedition and we proceed to the outpost phase.
Outpost phase. Oh man,
I [clears throat] have so much money.
Right. Shall we read our investigations, Devon?
Oh, yes, of course. I am doing my sexy helmet
121 scaled hind. [clears throat] Well, I've been hearing a lot of strange things these days. The grizzled farmer hunches over his sour smelling ale. The flickering light of the hearth casting strange shadows across the valleys and cliffs of his wrinkled face. Raph was telling me the other day that he saw Han with scales. Can't you believe it? You can after that's it. After what you've seen beyond the deep fog, a hairless scaled deer has to be the least surprising thing. Still, you wonder what the meat would taste like. Dude, I'm I'm I'm delicious in dungeon. That's me.
I love it. [clears throat and snorts]
Oh boy. Investigations. Blind justice from American Dad. Blind justice. BJ,
tell me what happened. A cold sliver of rage winds its way through your heart as you look upon the wreckage of the spot and unassuming home. The place has been ransacked, anything of value stripped away, but the worst lies at your feet. Blood pools around the aged man's corpse, head arcing back as he stares at the ceiling with an expression that betrays the agony of his final moments. He did not die gently. His name was Wilmer, an old traveling companion of yours. When you'd led a troop of wandering knights hunting vile beasts for glory and coin, it must have been what, 20 years since you'd last seen him. You'd meant to reach out, but now bandits, the locals say, a band that plagues these parts, then flee black back into the fog. A brief search of the village turns up a trail you can follow.
The embers of fury light in your gut, stoked to a bright, painful flame that empowers you.
That's it.
All right, man. Mine was just me sitting next to with an old guy and he's like, I saw a skinless deer. Oh, okay.
Be tasty.
And then yours is a [ __ ] monologue. God, sir. Son is obnoxious. All right. Well, uh, outpost phase. What do we want to do? [clears throat] I completely forgot to get the mercenary. We had a warrior in the mercenary in our pool in the in your last one,
right?
Um,
buy stuff,
I guess. Buy stuff.
Buy stuff from from the merchants gear.
I don't know.
Can we take a look?
Uh, we absolutely can. I mean, we're pretty much tapped out on all of our stuff.
We have all the You guys have both of the Oh, you have mob tier [clears throat] armor. You could get an upgrade on your armor.
I might be able to get
uh book book. Oh, god. Merchant gear, where are you? [snorts] [clears throat] Allighty. Oh, here it is. All right. Yeah, if you're looking for vassel gear, [snorts] there you are. [clears throat] Um, wait. So, we're going to the merchant first. Yes.
Okay.
Guard one. I mean, I really think we should just
if we want the
if we want the early bird effect, we should probably go to the end so we can pick.
Sounds good.
Or we want do we just want to gain a stone key?
Sure.
Okay.
Just [snorts] cuz we're probably going to need them cuz we're back at the principality of stone.
Oh, what's the upgraded version of shirt?
Old Messer has four dye. Four red dye. I'm like, "Wow, mercenary has better gear than we do. Throw away this bow." [snorts] Oh, are you Is your weapon still mobb mob tier?
Um
Oh, I'm not interested.
My uh my [clears throat] main weapon is not But if can you have you can have two one-handed weapons if you don't have a shield.
Mhm. Correct.
But you can't attack twice. No, you effectively pick one unless you have something with like
So, are we limited to copies in this game?
Yes. Okay. We're limited to copies in at well.
Ah, gotcha. Cuz like I have the vessel shield right now.
Um, [snorts and clears throat] so okay. So, if we want to do we [clears throat] can pay six to do Militia Patrol. Though, let's just look at the top three cards of the exploration deck and put them back in any order. I think I mean since we're not getting the benefits of little sir anymore. Uh we do have a couple Oh, we got a we got the hunt for St. Orbane as a contract.
Okay.
Uh
I think it's worth it. New saints.
Yeah, I would agree. Someone gets to devote to him.
Yeah.
Okay. I've already chosen my saint, the saint of no backtracking.
Blessed he of the unwavering resolve, Christ pierced yet never cowed, bane of the verminous and guiding light of the unspoiled. May his blessings rain down upon this forsaken land, forsaken truly, for we are plagued by his most hideous ancient foes. The rat wolves skullk and slither in the shadows, snatching our livestock, spreading disease to our children. They must be eradicated to bring the light of honor and the blessings of Saint Urbane back. Whomsoever shall do this will have blessings manyfold and a small reward from their yearly tithe. The all father takes care of his faithful. That was by father Kato Catalibus Kuil.
I think it's just cutle beli. Place a devotion token on the kingdom sheet. This is the holy omen. When you explore a new kingdom tile, move the holy omen onto a random pathway leading to an unexplored tile. If there's no pathway like that, discard the holy omen and resolve a ratwolf's encounter. Then go to rewards. If you move through a pathway with the holy omen on it, resolve a rat wolves ambush. [snorts]
So follow it till it hits a dead end and then fight rat wolves
pretty much. Hey, it's perfect cuz we don't know where the [ __ ] he's going.
Um, can I can I reforge?
Yes, you can pay for its cost at the bottom.
Yeah, I'm just going to reforge my axe.
[ __ ] yeah.
See, if all of the um Okay, if all of the contracts were like this where it's like a really cool reward, that'd be a lot better than scavenge and scavenge and scavenge. [sighs] I'm down to pay for Does anyone want to pay to look at the top three of the exploration deck or help me pay?
How much is it?
It's six total.
Six. Like made of money.
You just You literally yelled, "I have a lot of money."
Yeah. For stuff.
What stuff? We've seen it all.
Data. I want to spend money on data.
We We literally cannot look at
They're not even going to be that bad. The exploration cards, they're all about panzer gates, which go
I just said help. I didn't say pay for it.
There 17.
How much did you put down? I
I spent three or splitting it.
I mean, I could help pay for it, too.
Oh, well then take get a coin back.
Yeah,
godamn pay two. A man be easier if you had the app.
The grizzled sergeant wears a suit of rusted mail over rough letters. His creased face worn with countless worries. This leader of one of the militias assembled by the few still living settlements beyond the defog has come to trade with the residents of the outpost, offering one of the most valuable commodities in the kingdom's information. My scouts have mapped a few of the roads to pass the fog. He grumbles. We'll share our maps with you in exchange for rations and water that doesn't taste of gravel. [snorts] Top three cards of the exploration deck and put them back. Okay, put them back in the same order. That's less good. All right, first up, stone curse. Gain a stone key. Uh, determine X random paths leading from your current tile. And we do not gain clues for following those paths. Then a panzer pit. Place a single pan gate token on every unlocked path leading from your current kingdom tile, excluding the path you came from. Panzer gate. Place a single panzer gate token on a random unlocked path from your current. So, paner gate. Panzer gate.
Panzer gate. Okay,
that's what we're dealing with.
So, stone get keys. [ __ ] panzer gates.
Yep. Well, luckily we went to the end and got a key.
Uh, so you didn't grab any of this. You just up upgraded your weapon.
Yeah, just my weapon instead.
Ah, gold well spent.
Rats.
So, there's a random devotion then in a direction. Um, I I think it's whenever we start moving on the kingdom sheet. When you explore a new kingdom tile, move the holy omen onto a random pathway leading to an unexplored tile. There's no pathway like that. Discard the holy omen and resolve a rat wolves encounter. [snorts] After you move through a pathway with the holy omen on it, resolve a rat wolves ambush. [snorts] So, and if we get the reward, then we get someone gets to devote to Saint Urbane. Um, I can't really think of anything else to do here. The outpost phase is very boring. We [clears throat] can hire a mercenary. Um, merchant gear. I mean, oh, we can spend five gold to buy a stone key.
Well, we know we got gates coming.
We got a bunch of gates coming up. Bucket. I'll spend five to get a second stone key.
So many keys.
Yeah. There we go. [snorts] Um, any night with at least one devotion token may discard one devotion token to gain a chosen unlocked saints card. [clears throat] [snorts] Okay. Is that it?
I suppose. Yeah.
All right. Cuz we're maxed out on loot. That's the other issue [clears throat] is like you get so much loot at the end then it's like hey buy more loot for what
and yeah I need to see if there's something
are you interested in selling the speed paints she's not using
uh
I love speed paints
you love speed paints uh we can talk off cam we'll take this offline
we're talking about personal [ __ ] get out of here
all right I guess I can continue this
yeah I Yes. Jeez.
The moment you step from the deep fog, you feel a strangeness in the air. The cursed nature of the realm is more apparent to you, like currents in a stream you wade through. On a whim, you recite Gross Mutter's rhyme and feel the currents around you grow just a little more icy. This children's poem has power here. The undercurrens of the realm responding to it. You venture forth, following those currents. You sense that they'll lead you to places where the rhyme might be better heard. And then it has instructions below it. [snorts] You can read. Oh,
okay. If flyer is in your party and has six, seven, or eight marked, see R001. Yeah, I do not have those marked.
So don't, I suppose.
Okay. Find places where you can sense strong currents of mystical energy to recite the rhyme. Eventually, you're sure to draw the gross MU out. Reveal all medium kingdom tiles from your current district. Uh, all medium
from your current district.
Is that is this medium?
Uh, yes.
Yes. So then our current district is
is the merchant.
Merchant. So all merchant mediums.
These remain unexplored. Mark them with a mystic clue to denote this. Okay.
And then this. Okay. Then this one rats.
So these are just mystic clues.
It says reveal. They're revealed now. These are places where the currents of the world feel most strange. When you move onto one of these kingdom tiles, take the mystic clue and place it on your nightboard. The first time you do this, C00002 if your time is eight, C 003 if your ends for any other reason. Okay. Yeah, your starting kingdom tile is random. That's so stupid. Although, it is kind of interesting that your character can go to any of those four kingdoms. If only we had them. [snorts] All right. Yeah. So, the first time you grab we grab one of those, then we'll read. Am I reading these for you or you're reading them?
Um, you can read them.
All right. You hand me. You're like, I don't like to read. You can hand me your bookmark. Okay. Well, here we are.
I guess we just should move into that one.
I don't know. I need a specific clue. Let's actually go south. No. Uh, we didn't hand out clue cards because we're trying to make the del phase quicker and [ __ ] around. Moving around for delves is stupid. Or looking around for clue tokens is stupid.
Okay, so we're hitting six. Oh, HERE WE GO.
OH GOD, I [ __ ] CHARTED. All right. Hey, stone curse. Gain a stone key.
Nice.
Will you move that up? And our threat.
Oh, time's going up and so is the threat.
Determine X plus one random paths leading from your current kingdom power where X is your current level. Uh, you do not gain clues for following those paths. Oh no. If there's no clue token available on any path, a random eye gains one Bane token. Boom. That was that. I think you automatically grab that.
So then he gets a story entry from that.
Okay, we want to do We did the exploration card. We got a POI.
Yep. POI is Well, I mean this is all story stuff.
Uh I guess I can do that last. So POI is four plus zero. Number four.
Tension in the air resolv.
Hey, those are fun. Kyle, why don't you roll me that D100o? Why don't you show me that [ __ ] bee hole?
53.
God damn it. That's the worst one.
Yeah, it's the harvester. Everyone dies.
Collapsing roof.
Sounds promising.
I'm sure it'll be good. While you rummage through one of the old tenement houses, you hear a groaning noise. Dust falls from the tilted ceiling and the walls start shaking. Could it be another earthquake? Is the house finally succumbing to gravity? You need to get out of here before the roof collapses on your head. Each night test fortitude. If you have nine or more threat and subtract two from each test. All right. Well, test fortitude.
I'm so fortitudinous.
I have plus three.
Plus none.
I got five. Whether you need
is that what you said?
Eight or higher. 428. So I got I got exactly eight.
So do we need to roll still?
Yeah. Each night.
Um
how bad?
I don't know.
You don't know.
I don't read ahead.
Okay. So I um
can use a heat to add two to my result. Plus I have plus one.
Nice. So you and I just got eight. I will heat reroll.
There you go.
Hot dog. They still need a nine though, right?
Eight.
Eight. Oh, I succeeded. Nice.
Yeah, if we had nine or more threat, uh, it would have been minus two from everyone's roll. Um, like you dive out of the way. We just stand there.
Brick [ __ ] houses. What we got?
You move swiftly between the falling beams, jumping left and right to avoid debris. You burst out of the house just as the roof finally collapses, covering everything around it in a thick cloud of dust. Yourself included. But you're alive and unharmed. Gain one temporary positive evasion token.
Nice.
Nice.
I'll take a temp pause. Oh, I I needed to roll for uh what's his face?
Uh he rolled a nine. So he also got one. This is like um
this is like the opposite of exposed essentially. Yeah, pretty much.
Okay.
Uh, okay. So, we did that. We have 53 yada yada.
Does anyone have this?
That's a priority target,
right? Does anyone start off with this?
No, it goes to the person who has the highest passion.
Okay.
All right. 5323. Nothing for you here. [clears throat] Uh, mine is
54.
37
or not 3. Yeah, 37 at the end.
We do. Uh, we learn what four is
what the cipher is, but I'm pretty sure we already know.
We do.
Yep. Just make sure. Oh, okay. Well, the one I have for four is actually completely different than what's showing up here.
Weird.
Is it different for each kingdom? Ah, it shouldn't be cuz all it says is create cipher.
Mhm.
Do you have three?
Yeah.
What do you have for three?
It's dot, white triangle, hollow, black triangle, dot dot dot.
Yeah, I have three and it's completely different.
Really? I thought that's where I pulled it from. Um, was your sheet. What do you have for three? three filled in dark triangles at the top and then a hollow triangle filled in triangle and then a dot. H well that's [ __ ] fun cuz like all of at least based off the app all it does is tell me like the cipher value not the kingdom that we're in.
So you don't clarify which kingdom.
I mean maybe there's multiple things for three and four. That would be absolutely [ __ ] stupid because you need to know what those are to get like a sequence of numbers that you go into like the kingdom mysteries and it'll give you like a thumbs up if you got the right coordination. So if we're I mean I'll I'll change it.
I mean I don't
I mean I'm looking at like this is like dot then hollow circle then dot and then dot dot and then white. update cipher. So, [clears throat] I don't know. And then what was your three? Your So, your three is is not is not this.
No.
Okay. It's not even close. All right. What was it? Well, I guess I'll leave it just in case.
Yeah. I say don't get rid of yours.
Um, all right. Now we have your story. A palpable shift in the current that has gripped you since your arrival guides you down a seemingly abandoned path through the kingdom, taking you to a remote hidden corner. You trapees seemingly not of your own valition toward what you judge to be the right place. The words to reach out to the crone come naturally. [clears throat] Dark mother, weird mother, hiding in the woods, mother, stray you not from the safest path, lest you face her wicked wrath. For a moment there is nothing. Then a swelling of energy, mystical and potent, infuses you. You feel it washing over your granite limbs, spreading through your skin. There is pain here, but a strange comfort, too. The urge to continue exploring and bolster its power is strong. You get to leash one.
which was a generic token.
Yeah.
Oh, at least one. Yeah.
There you go. Uh, continue exploring the district and reciting the rhyme until the gross motor mu emerges.
M.
Oh, yeah. We also immediately forgot to do this.
So, this was
going to one of the directions so we can go. So, either one or seven. It's getting this token. Uh, not not one cuz we want to go to one next cuz it's connected to this.
Uh oh, you're right. Oh, and there's a panzer gate there. Actually,
there has to be a panzer gate there.
That's what the lock symbol is right there.
Oh, there's already one.
Yeah,
that's the way we need to go.
We have two keys.
Yep. We can go ahead and use it. That's not a no. It just it just connects to to one as well.
So, we'll go to this next
is this. So, we're going to gain two threat and
Oh, shot got
Can you move up threat for me, please?
Oh, I'm threatening.
And time.
Uh, time ticks on by.
Yeah, cuz this one was what number? One.
Wait. All right. So, here we are. Listen to me. Do it too.
Does it really?
No, that's small too.
Is it not?
That's small, too. My bad.
Small two. That that one is this one.
Is the extra large. [snorts] All right. Hey, Panzer Pit. Place a single paner gate token.
The same. So, [clears throat]
yeah. Place a single panzer gate token on every unlocked path leading from your current kingdom tile, excluding the path you came from. Um, okay. So, there and here.
Okay. Oh, yeah. Oh, that devotion token. Where was that going?
Uh, oh, I thought we were just doing one like since we're since we're heading that way anyway.
Just doing one. Oh, so it So, this travels until we hit a dead end, right? And then we fight. Okay. So, now it's gone to two or
uh the panzer gate blocks it. So, it's a dead end. [clears throat]
Okay.
No, I have no idea.
I And then
I don't know
how the
Well, it's until there's no unexplored area. Um
is it random which one it travels down?
When you explore a new kingdom, move the holy omen onto a random pathway leading to an unexplored tile. If there's no
randomly, it's in this direction. Oh no. Randomly it is. Nope. It is in that direction.
Handy.
Uh, okay. So, we did the paner pit. Now it's going to be four plus one. Five.
Five. Splintered card. Distribute four gold between us.
Nice.
I'll take the two. I've been spending like crazy.
You can have the other two since you both
key. Nice. Okay.
Well, that's that. So,
got to use another another key.
Yeah.
Click click.
Cha-ching. Now we're there. And we move. And you grab.
You grab that. And I think it only advances whenever we grab all of them now. Oh, we're just going to have to move twice because this will connect to this five if we go to five next. Uh yeah, also that was unexplored. So, we gain a threat and time goes up.
Okay.
Okay. Threat and time. Do our Did we do our card?
No.
Yeah, that was the Oh, no.
card.
Nope. And it's going to be Panzer Gate. Yep. Single Panzer Gate token on a random unlocked path leading from your current kingdom tile excluding the path you came from. If you're in the noble district, place a single path. Uh which we are in the noble district, aren't we? Yep. On the path you came from instead.
Oh, perfect. That's actually great.
I got one.
Okay, cool.
Click click. It locked behind us.
Allighty. Uh, so it's f it's one and
card
basically one and one and five.
Mhm.
Um, so I mean I guess this devotion has to go that way. Which one does it lead to? Oh, this leads to five,
right?
I guess I can do see which one it is randomly and do top or bottom. It's top. So it's number one. Poop. Poy Peter. Um
take the swinging course and I mean that's just going to kick it down. I mean hopefully this is a dead end here if we're lucky.
Yeah, that definitely I mean at least
this is a triple a triple.
So that means it's going to be a [ __ ] huge one which is never a dead end. Uh
cuz that's how
right? Yeah, that's true. Although damn. Well,
so could we swing around?
If we get Yeah, I was going to say if we get lucky and we do this and it goes here and it goes down.
Mhm.
Then we could if we're if we are chasing this because all you have to do is find this and then make it to eight. Like that's literally it.
Do we do we need to chase this? That's if we want to get the new saint.
Yeah, it' be unlock a saint for one of you guys.
Um, so I mean we could go this and it's going to go that way. Uh, then we could hopefully have it go down and then loop loop around and then it cuz it becomes a dead end whenever there's no unexplored tile that it can go to. Then we kill some rat wolves and that's it. Yeah, we can try
cuz we just got to kill time for you, our favorite.
Well, turn five and then uh head on to a spot.
Okay, we lose a threat.
I'm less threatened.
Oh, cool.
Gain of time.
Luckily. Hey, thank god I bought that key. Am I right?
Uhhuh. It's true.
Uh oh. And then exploration scouting party. Resolve an ambush against the monster from your current district. If you achieve the success, resolve the critical effect even if you didn't gain a crit chance.
Current district noble.
It is the the the night eater. [clears throat]
Okay.
God, what's that Pokemon? Uh yeah,
the hell thing where it's just like non-stop.
Yeah. [snorts] Okay. The night.
Where's he gonna go?
Oh god. Spit on the tip. Night eater level two. All right. So,
where's he going? He's going this way. Sword chalice.
So, he wants to hit
as many.
He said sword chalice.
Yep.
Um, this would hit here and all these places.
This would hit here and it's pretty much
just as long as he gets the most spots.
Yep. There we go. Okay. Where are we going?
Oh, it was a Oh, it's an ambush.
Oh, that means we place first. Yeah. Okay.
Oh, you have you done this yet? Oh, okay. It's awful.
Um, so buckle up. It's been pretty much a big waste of waste of time.
You roll a uh purple. Purple. Wow,
I'm going to bed. You roll a red and uh whatever the result is is where you place your knight. Uh it's basically you get one attack against the thing and it gets one attack and you're trying to get as many hits as possible to get scrapes and depending on the number of scrapes we get. That's the result of what happens. Um so no cards unless it says encounter, but no cards. Actually, did I take the one that lets me place a trap token? Nope. Uh you don't play any cards necessarily unless it says during an encounter. It's just every everyone gets a chance. If you don't roll to attack, like if you're not cuz you don't move or anything, if you don't uh attack, you can help by giving um opening tokens per power and break tokens per chalice to someone else. So, you either attack or you help.
Okay.
Um so, you just roll in place. So, I got a sword. So, I'll go here. You got a sword and a chalice. So, you can goalous. You go on any sword and chalice spot, which could be here, there, or there
or there.
Not here.
Not there. This is for devil or king. Can I not be involved?
Double sword for Roff.
Well, double sword. I guess I can put him here.
All right. See your big going
now. Let's see where he's going.
Sword.
So, sword to have him hit the most. Did we just get displaced or
That's something I'm not sure on. Well, hey, rule book, my old Hello, rule book, my old friend. I mean, would this be the only place he could go
if Yeah, if he tries to hit the most people, which I'd be getting hit. Um, I'm trying to Which if we get like if we get displaced, then I could I would be pushed here, then he could go here and he would be able to hit me and you. So, I'm trying to see if he goes on a spot that pushes us out of the way. Okay. Um I mean that no that way would only hit one of us if he displaced you.
Either way, he's just going to hit one of us. Oh. When placing monsters other than mobs, if it is not possible to place monster on the board due to knights getting in the way of every possible placement, remove the fewest knights possible from the encounter. Okay. So, it looks like he just goes to the first possible spot. So, he will go there. Here.
Yep.
Okay.
And if that's the case, so the way he hits is going to be hit me and you.
Yeah, I was going to say he's going to hit.
Okay, I see.
That way anyway.
All right. Well, so it goes monster round. Uh, we just lose two figure. Okay. So, um, so you're not in position to attack. So, you would be able to, um, help one of us with an opening and a break.
And you said you can't use cards during this whole thing.
Well, you can unless if it says during an encounter.
It has to say during an encounter.
Yes.
Okay.
Uh, which actually I do have something for that. So, and we need to hit A6. So, I actually can I can play come out swinging during an encounter. Place one break token in the encounter pool.
Nice.
Don't mind if I Yes. And that's actually going to put an opening in there as well.
Nice.
And this goes in.
Can you get your cold open on this?
I don't have cold open anymore. Not that it mattered anyway.
Yeah,
cuz it was like cold open. I had to, I guess, cold open the whole fight. Uh, you want me to go first?
Oh, go for it. [snorts]
All right. I need to need to hit a six or higher. So, five or higher.
I'll spend a heat.
That counts.
Okay, there we go.
There's a hit. So, um, passion does go up for this. Not that it really matters here. So, I'm getting a red and a black and a white. And I need six. One, two, three. Damn. Two, three. Uh,
could he have helped you?
It's He could have. It would have only get It only gets me up to five.
Any power reroll?
Nope. I I can perform an additional help action with a card.
Oh, really? Oh, well, [ __ ] Cool then. Yes, you can. You can double help me.
Extra help,
which would give me two breaks, which is a six.
All right, I'll do that then.
Hot.
I'm just like, I don't know if I got this. You're like, you got this.
Just this statue rubbing its face. this unmoving just
really coarse tongue just
it's like an octopus tentacle that just slithers out of his mouth like corrects your eyebrows
gives me an over the pants handy Jay
that's going to be one scrape I don't feel like looking for the token so one scrape got him
got him okay what are you leaving [snorts]
I am leaving two blacks and two openings I'll attack. Okay, here I go. Killing again. Passion up. So, what is it? Uh, six to hit.
Yep.
All right. So, four to hit. Uh, so two to hit.
So, we really just need
Oh my gosh. I thought you said you were Kopulus Michael.
I am Kopus Michael there. Uh, three hits. I have. All right. Oh, man. One, two, three, four, five. Guess I have to reroll one, huh?
There it is. Six for that black.
All right. You did not overpower. Did you expect to? All right. That's two. That's two scratches. We need three to get the success.
I I can't attack since I helped.
Correct. So, you help me. So, it's off.
Uh, he gets a break in an opening.
Oh, man. This is so cool.
And can I give him anything? Got a crit and then he gets a crit chance. Okay. So, crit chance and he got uh three, four, five, six. He [snorts] got enough. Yay, Railoff, you did it. That's three scratches. Success. One night gains plus three vigor. Get place two opening tokens in the night pool. Yeah,
we get the critical version, though.
We do. We get the scavenge one
from him. [snorts]
Yep.
From the Night Eater himself.
Yeah. Isn't that so cool? But not from him. It's just a regular scavenge one.
What's your figure at?
I am at 11.
Plus three to like your max bigger.
I think it's just I think it's you just heal three.
Wouldn't it say heal three bigger if it was?
No. You think it You think it'd say heal three? No, it probably say plus three.
Uh it might be plus three max, but um one I mean
it doesn't matter. I mean, one of us I mean, both of us are hurt.
Yeah. Um, I have a way to heal with my leaving any ointment.
So, if you have no natural ways to heal,
cuz I also have a card that lets me heal. So, I can heal myself if you just want to heal.
Okay, sure.
If it's not heal and it's max Well,
all right. Encounter done.
Yes, it is.
This is a weird part of the game. It's an unnecessary part of the game, too. It's It's another way to pad this [ __ ] rut this this [ __ ] delve phase cuz like Yeah, you don't even get
You don't get anything cool.
You don't I mean, oh boy. Scavenge cash. Maybe
that's it. And all scavenge was was Hey, look at the top three of the exploration deck. Isn't that exciting?
We get two opening tokens.
Yeah, we got cool two cool opening tokens in the in the in the Nightfall. Um, all right. Uh, what do we want to scavenge? Kingdom loot.
Yeah, give me some of that kingdom loot.
All right. Kingdom gear. And where were we at? Where's the uh Oh, party party token was on Was it there?
Yeah.
Okay.
Oh, yeah. Cuz then we had we had the scouting party. All right.
Well, let's keep going. Right here.
Okay.
There you go. You got all three. We don't read anything, but that'll take threat up and time up by one.
The rat. We got a triple panzer. Triple pansy.
Okay. Do we do see here we get a card?
Yep. Uh, yes.
Is this moving?
No, it's only when we go.
Maybe we can isolate it.
Well, that's what that's what I thought you meant. Like we just
Yeah, it'll do it.
But we don't have enough keys to even go that way.
Oh, we can break through it.
You have a way together. Cool. Night hunt. Gain one curse for each unlocked path leading from your current kingdom tile.
One. want curse cursed.
Uh okay, that's it. Nothing else cuz our uh Yeah. So 80 and then got some cool uh 8323. Uh nothing for me here. I'm I just don't even feel like reading those because they they're we've probably come across them anyway. What was yours?
Uh 37.
Uh you do have something.
The gate house casts [clears throat] a deep shadow. The opening that leads into the puppet king's castle. A yawning void. And from within a really thin voice echoes forth, singing a trite, vindictive ditty. The mournful lyrics bemoone a rejection, not of a lover, but a lord, a patron. The king is mocked in singong verse, his favorite retinue disparaged. Curious, you follow the tune till you spot a figure sitting upon a statue, staring idly at the ceiling as they pluck the strings of their loot. They lift their head at your approach and offer a friendly smile. A musician and performer, they offer to join your retinue. It will take them away from the conqueror's castle and its stubbornly sealed doors. Dane, a level two barred mercenary for the remainder of this expedition. It does not count toward your mercenary limit. Return to the delve.
All right,
here he is. During the clash, one knight discards a mind condition or gains a passion. And during the delve, when one or more knights are about to perform a virtue test, each of them rolls their knight power die and adds one to their result for every symbol they rolled.
Oh, that's good.
A legend is sung of when England was young. What's your guys's favorite Disney movie?
Favorite Disney movie?
Mine's Tangled cuz she's barefoot.
Barefoot the whole time.
Okay, Quinton.
I love his movies. Only the scenes where they're they're barefoot.
New groove.
Oh, that's right. I'm gonna be saying that. I was like, "That's not Disney." And it is.
Yeah. Super solid.
Huh.
I like the spin-offs like Quest for Cam a lot.
Huh.
It's like, oh, okay.
Let's see. I don't know. Like songwise, I like Moana. That was a good one.
You like Moana? You excited for the live action?
No, not at all. They showed like what uh Heihei looks like and he looks like a [ __ ] monstrosity.
I mean you going classic. I don't know. Anyway.
Yeah. No one liked Brave.
Nobody liked Brave.
It was like Oh, okay.
It's because redheads, you know,
I know. They just sinners.
Soulless.
Yeah. Soulless freaks. Uh, all right, Devon, get rid of that panzer gate.
I'm going to break it. Here I go. Oh, I didn't bring the card. I thought I'm kidding.
Oh, no.
But you did.
With a heat eye.
Darth say a solution to every problem. Remove one hindering token from the current or connected kingdom tile. Discarded.
Ooh. Right. That bad boy is [ __ ] gone. Uh, now we got large number one. [snorts] Oh, the conqueror's castle. I do like the art a lot. Um, oh, this actually would have been a dead end anyway.
Oh, [ __ ] hell.
Yeah, I'm going to move all this.
[ __ ] [clears throat] God damn it. Oh, never mind. There's a one right there. Oh, wait.
That is one. Oh, here we go.
It's
Yep. It's like that. Okay. I was like, how is this? This game makes no sense. There we go. Conqueror's Castle number two. Here's our card of stone and rust. Resolve a kingdom adventure. Holy [ __ ]
Oh yeah, we crank our threat by three by three.
Six. Damn.
Five, four, three, two, one.
Did we um
uh
did we remove threat when we went to this one? I think it was down to zero because we lost threat somehow. I don't remember how we lost threat.
Uh
I don't think we
we even start here.
So one two three uh down to two three four five six.
Okay. So we are at the right one. Okay.
Uh but we do get to resolve another kingdom adventure. Who wants to I want to roll if you guys don't mind. Where's my
I [ __ ] mind Seth. [cough and clears throat] Did you do did you do my exploration cipher for this one? [cough]
Oh, he wasn't joking. He was
No, I was actually talking.
No, you're right.
I didn't.
Just to see if it I mean last
give gave us something.
Yeah, in case it gave us another cipher that we can't [ __ ] [clears throat] That's like, hey, it's a different number.
Oh, yeah. [snorts] Um
54.
Yep. 83 54 [snorts] on [clears throat] [snorts] Kingdom Mysteries. Okay. [clears throat] [snorts] Um Okay. Okay. I don't know how this would work, but [snorts] see this one's interesting cuz I don't think these are all right. The guard house of the conqueror's castle looms ahead of you. The only obvious way to access the immense keep that is the strangle hold of King Edelhart. Within between the two portulus gates, you can see a large number of statues arrayed in al coes in the walls glaring down at any intruders who dare step between them.
Some of the statues feel almost alive, as if perched waiting for the unwary prey to step within reach. You feel your skin crawl, a strange sensation when your skin is made of pale gray stone. Among the statues, one stands out. An odd helm, a featureless mask hiding the face, one of the saints captured in stone. The question is, were they captured only in likeness or in a more literal sense? In the stone cursed principality, that line can become blurry. If you own the Commonwealth of Ruin Kingdom expansion, we don't [snorts and clears throat] devote to St. Zachariah if you do not devote instead. [clears throat]
Oh,
so
so he gets a devote.
Yep. But I don't know who.
That would be me, right? It's mine.
Yeah.
Can he get a devote token? [clears throat]
Uh, I think I'll look up devoting because I can't remember. I've That's like one of the few gray areas. Um, but the more interesting part is I don't unless one of the two Well, no, cuz those kingdoms are called something completely different from the two that'll be coming in wave two. So, they're already mentioning kingdoms that aren't announced
really. I mean the kingdom of the commonwealth is not unless it is one of the names but it wasn't it like cuz for his story too uh it was like you know if you want to go into the b bar of bountiful harvest or the red kingdom of echin unless th those kingdoms are called the kingdom of the commonwealth.
Did it say devote to a specific saint?
Yes, but we don't have that expansion.
So uh it just says devote
then which means I do get a devotion token. Oh, okay.
But if [snorts] it says devote to X, that means you get the same card and demolition.
Yeah. Which unfortunately we don't have.
That's too bad.
Which is [ __ ] It's like frust It's like cool that like there are all those kingdoms planned, but it's frustrating that we don't have those. So it's like we're like playing half a game
cuz they're not out.
Cuz they're not out. So it's like, okay, to fully experience something, we'd have to be like, "Oh, well, let's play Stoneface again." There's supposed to be four kingdoms.
There's four kingdoms already that have been made. These two and then two more from the red uh from the two that were mentioned in your thing. The um [snorts] where is it? The Barony of Bountiful Harvest and the Red Kingdom of Ashen. Those are two that are coming next year. Now, what it just mentioned in that was the kingdom of the Commonwealth. I don't know if that's the name of one of these two kingdoms or if because it's already been well established. It hasn't been officially announced by Into the Unknown. Well established by multiple people that they are making more beyond what has already been made. [clears throat]
Which presumably if it's just more big box like each box is a is a new kingdom would be more monsters, more kingdoms, and more knights. Well, it definitely needs more kingdoms, I think.
Yeah.
Um, and this would have been nice to have one of those other two extra kingdoms. I had a choice
of all four. Yeah.
Uh, it definitely I think one big thing was Yeah. more kingdoms and all that, but man, if they were just like,
here's a loot box. Every single boss gets like five more loot options.
Yeah. Yeah.
Per tier
something.
It's like, oh, good. that would that would flush it out way more.
Um, who knows? And they might. I mean, I we're definitely not the only ones who are sharing that criticism.
So, what can I use this token for?
You hold on to it.
It's powers unlockable when you have so many.
I need it for I can't use it until I actually get a real one,
which if we go this way, we'll be able to devote to Saint Bane, right?
So, and I don't really care who gets it. Um, and now that
Well, you don't have a saint.
One of us would be able to devote to it,
right? So, you should
I don't I don't think you're devoted to the unknown. Say that is just a blanket rule that if any of us die, we get a chance to what was it called? Incarnate.
Does this get discarded after the
No, it's just if you're already devoted to one, you get to turn to that saint. But otherwise, you just get a buff and you get to come back with the unknown saint.
Right. Yeah.
So, right now I'm buffed a little bit. So, you
No, you're not buffed.
That's when you die.
You're not devoted to 10.
You have to die and roll a 10. Then you get to become him.
Yeah.
So, it just It's a very light buff.
That to me.
I mean, but that's what happened. I did die and that's
Yeah, that was for the last fight.
It was for It's for one turn is all these are for.
You get one turn as your saint and that's it.
Okay.
But you don't die. What we should have done is read your death when it happened. Then you would have been back in that fight. But I thought it was
to roll.
Huh? Well, roll. Go. Go ahead.
The first time you just get it. If you roll, it's every time after that you have to roll for the 10.
Yeah. Then you need a 10. So this is effective. This is for everyone actually. Well, Devon would turn into Saint Haga. And she's like can't backtrack. What the [ __ ] was that? Oh, just like every other religion. This God didn't do anything. Um, so did we go up in time?
Uh,
I know we wanted to do increased time.
I moved the thing. Well, [ __ ] uh, where were we? Here.
Yeah.
So, one, two, three, four, five.
Yeah, we're there.
Damn it. Damn it. Oh, we're doing a a kingdom adventure.
Kingdom adventure.
You guys have my wife.
Kyle, can you grab my camera and record me fighting Devon in the field? 53.
Is that what he just rolled?
56, I think. Or was it 57? Anyway,
it'd be the same one.
I mean, it would be in line with Kingdoms 4 lore and do the same [ __ ] over and over.
Nope. It is cuz it's 53 through 56 collapsing roof. Oh,
35. Wow, that's funny.
That's funny. Bridge under troubled water.
I didn't even look at what number that was. Uh 12. [snorts] Kyle, can you pay attention? I kind of need you to focus over here.
I'm reading about the game.
Uh, no, that's fine. Uh, I need to put look up bridge under troubled water and it was we did the devil, you know, didn't we? Yes. And then collapsing roof. Okay. Um, a wave of fatigue washes over you as you hurry down the dust strewn streetway, seeking to escape the mass of iron cast that nippy your heels.
Finally, a comforting silhouette appears before you. A gate house, one of two towering over either side of the river. Strings of heavy metal links arc between them and stretched down to support an intact yet weathered wooden bridge. Putting a river between you and the un the undead would offer at at least momentary relief from the kingdom's perils. Even though this bridge's years of glory are over, those sturdy chains still remain strong. At least at first glance, you were halfway across when the drawn out creeks of the ancient chains turned into raspy snaps. The brittle wood under your feet sagging dangerously. Run. [screaming] Each night test fortitude eight. If you have four or higher heat, subtract two from your test. I have three heat.
Okay, so eight or higher fortitude again.
I need five or five or more. I got a nat one.
Oh, critical. Uh, if you're s you can't crit.
[ __ ] [snorts] TWO CRIT FAILED.
I'm just like, where are you having boys going?
Oh, that was a four. You want to reroll that?
Dude, I we both rolled the exact same [ __ ] number.
All right. Well, both of us. Your feet find every bump and irregular of the bridg's dis disintegrating surface, turning your dash into a tumble as you are hurled off the side of the bridge. Fragments of rubble pepper you as you plummet through the ice into the dark waters below. Remove your knights from the expedition. You are not able to participate any further in the in the further fights.
Wow.
What?
What?
No, I'm kidding. Luckily, the heaviest debris misses you. You haul yourself out of the icy river, counting your bruises. We lose two vigor.
Can you imagine?
Like, that doesn't seem like it's that kind of game.
You're taking this solo, I guess.
Yeah. Let me just solo his story.
Remove remove Flesh Rither and Stoneface from the game
completely.
Play as new knights. Uh, for you, your instincts kick in the moment you hear the first chain snap. You leap forth and outrun the collapse of the drawbridge with ease. As you gracefully jump clear and land on solid ground, the bridge falls to the moat, crashing into the ice and sinking below. At least the iron cast won't be crossing that way. You have a moment to catch your breath. Lose two heat.
I also need to roll for rolloff. Yep. He Oh, it's not a roll.
I just Mr. Magcoo my way through that. just just like kind of blind and
uh yeah, you just you're you're like so weathered by all this that you just heard,
where's he going? And then uh and then Rayoff also fell.
A poor Rayoff. [snorts]
All right. Anyway, so that was all of that. Um now we have our encounter, which is 2 + 5, seven. M. That's a guard statue. Gain a stone key.
Hell yeah. I'll take a fat stone key, [ __ ] All right. Shall we go devote?
That's a good one. Minus threat.
Yay. Increase time. Uhoh. Devin, you're going to have to backtrack.
Am I?
Unless we fog it. Do we get We caught him. Now we encounter, right?
Yep. Rat wolves encounter. Can we just not and say we did?
Sure. All right, we didn't we we didn't
we killed him. Look at us go. Somebody gets to devote.
You want to skip the rat wolves.
It's the It's an encounter. So, it's that and it's just like, okay.
Um but it it would make us move up our passion, right? Which would [snorts] move into the next fight.
It might be worth it. [sighs] I mean, we
Deon, can I speak to you?
Fine,
we'll play this [ __ ] game.
I'm just skipping all parts.
I just want to read this story stuff.
I did the same [ __ ] with Isoparian Guard. It was like, man, this the game play isn't fun. Okay, so luckily it's not an ambush. [clears throat] That means I'm going to have to pull the rabbit wolves out of the box.
You bet. He's always hot. I I just I It's like I already don't like the encounter part, then I hate having to go grab [ __ ] that I [clears throat] didn't prep for. I can't wait for the bosses that I pulled out to not be your encounter boss.
They're not going to be a one.
Well, we might. We might find the stonemason night again.
Number three, baby.
Okay. Rat wolves. How many are there? Okay, there's two. So, that's fine. right here.
All right, Devin, roll me roll me a bread.
It's a sword chalice
there.
It's a chalice
there. Oh, is it? Oh, right here. All right. Now,
now we go. I'm going to go
double sword.
I got a sword. I'll go here.
And double sword for Railoff.
I got chalice. I guess I'll just go here.
Okay. And I'll have Railoff help.
I'm going to use
yours.
My new card.
Call an ambulance. Call an ambulance. But not for me. Oh, wait. That's my new talent.
Oh my god.
I get to spend a heat. I get to place little sir on the monster card. And now I gain passion for helping.
Oh, nice. That's pretty cool. That's pretty cool. Well, I guess I'll uh You want to help me?
Sure.
All right. What are you giving me?
Uh whatever you want.
Guess there's an opening right here. So, you need a six or higher to hit. Here we go. Now that [sighs]
you're rolling.
Okay, nice.
That's it.
So, I need I need a three. He's dead. He's
so dead. You shot him like
I just like cut through. We see like his like soul just come out of his [snorts]
We're eating well tonight, boys.
Was rat wolf meat.
Just handy like splattered brain. There you go. It's good. It's like eating calamari. Uh, yep. Oh, I guess they would go and none of them hit us. So, so now I kill them. There's a scratch. Uh, Rayoff can help you. You got two openings and I'll leave behind two blacks and you have four openings.
Oh. Um, I guess that's my entire role. Okay, you got it. You got now roll for damage dice.
Oh, hey, that puts a fletch token.
Plus one. Nice.
Nice.
You just need three. You got it.
Dead. Success. Don't forget that sexy passion. We're all sitting at two. [clears throat]
Uh, except Railoff. Oh, he attacked last time, didn't he? No, he didn't. He did. Okay.
All right. [clears throat] There you happy, Kyle?
Yeah, we all got passion.
We could have just said we gave ourselves passion.
Passionate about this fight.
Well, I'll tell you what. This game was 700 bucks. If you want to buy it from me,
not passionate about the game.
I'll give you a crisp 50.
A crisp.
A JFK 50. You sink.
Hey, pennies are endangered now. So, have some of those.
True.
Some for you.
They're rare,
right?
Oh my god. Oh, hey, what do we get? Each night raises their heat limit by one.
I'm unlimited.
Oh, yeah. It's at four. So, unlimited power.
What do you get to devote?
Oh, yeah. To Saint Urbane. Yeah, that was the reward.
Sanjerine.
Do you want to roll for it?
Uh, we can. We're going to look and see what he offers us and see which one's better.
Um, yep. Devote devote to Saint Orbane. Mark this contract box. Not marking anything.
[clears throat]
He looks dope, though. I mean, all the Saints look dope.
I was really hoping I thought one of them had that um Bloodborne uh uh Albert helmet, the
the gold helmet. So, that's what he looks like.
Oh, he's cool.
Okay. St. Bane the thrice pierced commandment. You cannot attack from rear spaces.
Oo,
that's rough. So if you have one devotion, when you attack with while adjacent, you gain auto break one.
Oh,
if you have four devotion, when you attack from the front, gain spotlight. Do we know what spotlight is?
I don't know.
I got it. I got you, boo. Spotlight. During the first ability window, if you are the priority target or the divine target, gain plus one power die for this attack.
Damn.
And if you have five devotion for one heat, second chance.
He sounds good for both of you. You're both tanky boys.
Very tanky boys. And but you have the ability to get the priority target.
So if you if you were able to build a lot of devotion, then I think you'd benefit from this a little bit more than I do.
Okay. And with that being said, I'm gonna take them.
And I take um so I just looked a little more details about the saints. If you incarnate, um you lose the saint at the end of the clash.
Really? Oh, I guess you would then go in.
If if you don't incarnate, like if you don't if you miss the role, then you keep the saint, but you go down to one devotion token.
Okay. So, does does devotion carry from expedition to expedition?
Seems that way.
Okay, that makes sense.
That's what it read like because I've had two for
Oh, yeah. That that rule wouldn't make any sense if it didn't carry over.
That's true. Since it doesn't come up a whole lot. Um All right, cool. Yeah, pop him over there. And uh Okay, so that makes sense cuz at the end you can go to a shrine and devote from a known saint, which would be like if you didn't want that one, I could devote to it.
Okay. So, so she's unlocked then. And
that's Yeah, that's my understanding. It's Hyia and Urbana are on there.
So, do I get do I get that devotion [clears throat] token that was on it or
I think it says whenever you devote you get a devotion token, right?
Okay. So, you would actually have two.
Nice.
[ __ ]
nice. All right. Well, that was uh Rat Wolves and now we are here. Uh we can actually defog from there.
Okay, then [ __ ] let's go. I'm backtracking this [ __ ]
You [clears throat] get one.
So, we're just killing time now, huh?
Yeah. Yeah, that is what cuz like I Well,
nothing happened when you got all three. It was just something happened the first time you got it and then when time is eight.
Okay. Uh you have that deep fog thing where we can look ahead and take a card from the deep fog.
That super handy ability I had.
Oh, no. That was from your uh consumable, I thought.
Oh, you have my consumable.
Yeah. Was it?
Yeah. Travel one or whatever. Uh, Trailmake.
Trailm.
Yeah. Whatever. Trailmake did.
Trail. At the start of a Deep Fog traversal, you may look at the top. Wait, is it trail make one?
Yeah.
Top one card of the defog deck. Select one card and put it aside. Shelf the rest of the cards into the deep fog deck and put the selected card at the bottom of the deck.
Okay. So, I have three charges. So, I could essentially I always get a guaranteed one card I get to look at.
Yeah.
So, it's a it's baseline two by spending a charge.
Okay. Um, so we can be a little more cautious going forward, but unfortunately we have to draw six [ __ ] cards.
Where are we going?
We don't have any other options for the smallest.
Well, no, that's not true. I just haven't been putting them out cuz it's a Well, actually, no, you're right. Yeah, it's
Yeah, there's a seven here. Um, and two. Oh yeah, man. They are all small.
Um [clears throat] I mean we can just
Do you want to So
because backtracking is actually bad cuz we're actually pretty high up on threat.
Do you want to use trail maker then?
I Yeah, this one's here to be used. Um let's go. You want to go to 12 or 12? Let's go 12. It's a new district. 12 or nine. Okay. [snorts] So, 12 six cards. Damn.
Yeah, I agree. And okay, they're all back in. Um, so I guess so I get three charges.
So, it's a one.
Okay, that one sounds fine.
So, you want to keep it?
Uh,
or you can what is it? Put them put it back in at at the bottom.
Right. I mean, I guess I should cuz I could essentially do it three times. So, I guess draw two. I'll spend a charge to do the initial trail make. So, draw two and then we get to pick one.
Pick one to put at the to put at the bottom.
Both ones. Oh, this is actually sunken kingdom. So, that's not there. Uh, one and a two.
Okay. Let's put that two on the bottom.
Okay. And so, it's here. So, we're like this.
Yep.
Cool.
Uh, I will trail make two again.
Got a two and a one. Okay.
Let's put that two on the bottom. We still have three [ __ ] cards to go.
Um,
got a few zeros in there.
It's rough that we have to go to six.
Yeah,
it's really rough.
I guess I can hold I can look and see if I have anything for deep fog traversal, which I don't know if I brought any. Nope.
Can you do one more?
Yeah, I got one more in me. [clears throat] It's just then we're It's the fates
two and a one.
Yeah.
I mean, all the twos are at the bottom.
There there's got to be
there's got there somewhere.
It's like the glintstones in Elen Ring. You just tossed them. Like, oh, we'll fall we'll die if we go this way.
All right. All right. Now, we need two zeros.
How does a zero sound?
Well,
and [ __ ] it's a one.
H. [sighs] So, it's over. So, that means we [ __ ] eat all of them, right?
Yes.
Bane one. Bane one. Threat. Threat. Place a luck. And
it's over.
You need exactly four.
Oh,
yeah. Well, under is not as bad.
Four. No matter which place you're going, it doesn't matter.
No, it's always four.
It's always four.
Always four.
Yeah.
All right.
I mean, we can eat two bane. Two threat on the other hand
puts us at seven.
I can reduce it at rest by a little bit. I can reduce one threat when we rest.
Yeah.
But that's [snorts] a lot of [ __ ] threat. I mean, we'll be going to a small spot, so it'll go down again. Yeah.
So,
so who wants to eat the bane?
I'll take a bane.
Okay. I'll also take a bane.
Um,
two threat.
Yep.
Yesesh.
I'm pretty sure it spawns an encounter there because it's got this little arrow indicator. There you go. Uh, and that's an escalation. So, it's going to start the next fight will be uh will [clears throat] be slightly harder off rip.
All right. Well, we lose Oh, wait. We do we do lose one threat when we land on our place.
Yeah. So, essentially, we're going up and then we're going back down. Okay. Uh, and then we place a So, we're here. So, if it's up or right. Okay. Well, we do have a key. Paner gate randomly goes there from uh that. And then this zero gets removed and the rest get shuffled back in. Yep. That's seven. They spawn next to us. Whatever the current uh BC is. Gotcha. At seven. Okay.
So, adjacent to us somewhere randomly.
Our current uh district is the merchant. So, is that the is that the egg knight?
Um yeah.
So, he goes there.
Mhm.
Okay. Good thing we got that key. Did you move time up for that?
So, we just got to move one more time.
Yep. And it's I think eight is a small, so we'll lose a little bit more uh more threat as well. Yep. It's a 13. And we can spend the key that we got.
Oh, wait. Hold on. We did the delve. Uh, we needed to do a exploration card. Stone of Stone Wish Shrine. Each knight may gain two heat to roll a dieice and resolve an effect corresponding to the result. So, what's our threat at?
Uh, six.
Oh, it's actually higher. So, it's three heat to roll a dieice instead.
The rest of my heat.
Yeah, I don't have I don't have enough. But what do you get?
If you roll a 10, you get a chosen clue token. Uh, eight or nine, you may gain a passion. Six or seven, raise your heat limit by one. Four to five, gain a vigor. Two to three, lose a vigor. One is a vain.
I'll do it. [ __ ] it.
All three heat.
Yeah. Raises me to But we're about to go into the clash,
right? But we'll start the fight with max heat pretty much,
right? But then
then you'll reset. Yeah. So it says you'll eat the first.
Well, I think it's worth it for whatever this is by losing a bigger.
That's true.
Eight. There you go. You can gain a passion.
Perfect.
That is actually really good. That's probably the best option,
right?
They make a 10 ak.
Yeah. So cool. Um Okay. Uh oh. And then we would have that was that then that was it. Okay. Cool. Cool. Cool. So we're here now. Uh, lose a lose a threat and gain a gain a time.
Eight. Expedition clash.
Fog trespass. Place a deep fog token on the random path leading from your current kingdom tile.
There. Well, no, because we're in the expedition. This will stay for the
uh Nope. Nope. Nope. Down, down, down, down.
It's defog and it's locked.
Oh, you are correct. Yeah. So, just not that way ever. Guess we can go up.
Well, his mission's going to need to take us that way.
Well, [snorts] let's hope. All right, Deep Fog.
Let's fight the Eggman. We might.
Those fake hands.
I want another shell helmet.
Yeah. Could I use my egg lore? Uh oh. Hey, I guess I could have equipped that. I'll say I did. Forgot it. Uh, actually, no, I don't want it. Never mind. I forgot. If I'm in the principality zone, I have to provoke and that sounds stupid. All right. Um, that was it. And then his story.
Okay.
There's a shift in the air, a sudden chill. Fear touches you. On the wind, you imagine hearing the faintest whisper of a song. A lullabi meant to calm. It feels like a funeral durge digging your graves for you. As you listen, you soldier on a little further and then feel the abrupt oppressive presence of something ancient and profoundly powerful. A sharp talon runs along your spine and you slowly, reluctantly turn to see the gross Mus's hut behind you as if it had been there all along waiting for you. K's not even [ __ ] listening. I was reading the rules.
He's like, "This is so rules are so much more fun." You are in the principality of stone. The hut is a haphazard mishmash of metal and stone. Decrepitude has taken hold. Whether by neglect or the passage of time, every inch of its exterior seems to be in decay. Yet there is a sense it has been here all along. More miraculous still is the fact that it teeters on the edge of a crumbling cliff, where even a stiff breeze should see it smash to pieces in a tumultuous fall. Yet defying all logic, it persists. As you draw closer, a chill wind sends a shock of ice through you. A shrill whistle accompanies its passage, a warning of what is to come. You have no time to ponder it as the door to the hut shrieks open. Iron hinges fighting every inch. A gain another Bane. Holy [ __ ]
Bane.
That's cool. Actually, can't I just flip it?
Yeah.
There's a palpable shift in the air. Whispers assault your senses. You look around frantically, seeking answers. Anything to explain what is happening. Is she here?
SHOW YOURSELF. YOU BELLOW, your voice breaking. I mean it. Reveal yourself now or or face our wrath. We're not afraid of you. [snorts] The cackle seems to come from everywhere at once. Ah, not afraid, are we? Pulpit. The voice cracks and wheezes wetly. [snorts] Then more laughter. In the face of this mockery, you feel so very small, powerless, small in your pants, insignificant. Then a rustle of movement. A defender of the hut comes forth set upon you to drive you off or just to test your courage. It matters not. You must defend yourself. Do you have three mystic clues?
He does.
I do.
That's why I needed the three clues. Um,
full clash.
Skip the rest. You've used the rhyme to some effect already. No harm in trying it again here. Dark mother. Weird mother. Little ball of hiding in the woods. Mother, stray you not from the safest path, lest you face her wicked wrath. Sure enough, the power you felt earlier returns. Its mystical energy susing you. It is different now and your companions feel it too. Oh, hey, we're here.
In the air, the laughing voice lets out a grunt of surprised appreciation. She won't call off her guard dogs, but she appreciates the respect for tradition you've shown. Place three cantrip tokens in the night pool.
The [ __ ] are cantrip tokens?
Canrip? They're the little lightning. They look like a little purple lightning. Oh, okay.
Proceed to an exhibition clash.
Damn it.
So, what is it? Night. Ignite.
No, it's uh it's um
Oh, did it move?
No, it did now.
Do we really want to fight the egg knight again?
Fair enough. What's this one?
The Knights of Finn.
The Knights of Finn.
I literally I would rather bleed out then [ __ ] fight another monster. The same monster I [ __ ] get.
Yeah. Proceed to an exhibition clash. Yeah, the biggest the only difference if you didn't get all those, you wouldn't get the canrip tokens. Now, what do they do? Um,
they let you when you declare an attack, then they let you pick an opening or break.
Oh, okay. Uh, yeah. Change each canrip in the neck pool to either an opening or break token. That's pretty cool. Pretty neat. All right. Well, we're going to set up for an encounter. Uh, hope you're enjoying. Stick around for the rest of the series. Like, comment, share, and subscribe. And have a wonderful whatever time of day it is for you.