Coming of Age | Solo Playthrough
[music] Hey, >> [music] [music] [music] [music] [music] [music] [music] [music] [music and bell] [music] [music] >> Heat. Heat. N. [music] >> [music] [music] [music] [music] >> or >> [music] [music] [music] [music] >> Hello. Hi, everyone. You've been keyed out. Sorry. Hello. >> Sabrina's going to introduce this one.
What's this one about? What's one about growing up and being a baby? Not quite a baby. >> No. >> Do you want to grab all of these things? That's the camera remote. I shouldn't have left that there. >> You're going to be playing some Coming of Age solo. I prayed you're off the screen again, Sabrina. Got some good table slapping going.
Thought we just come say hello. >> Coming to say hello. >> Thank you. >> So hello and goodbye. We're going to have our dinner, aren't we? >> See you soon. >> Bye. >> Some food. >> Hi everyone. So yeah, this is coming of age from designer Danny Garcia. you may remember from like when Mil Valley, from Barcelona, from big uh heavyhitting but like very popular Euros of recent years and for good reason.
They've been pretty fantastic, haven't they? So, this one is about it's it's a story of your life kind of game, but it is about the the teenage years. So, you go up from about like 10 to 18, I think. uh each round being like a year of your life and you'll go through different stages and things and we are trying to balance various tracks for benefits.
We are we're basically telling a story of our lives. We're trying to have the most uh life experience points. VP. It's something experience points. Victory experience points. Is that is that what it is? Yes. No. No. Vital experience points. Of course would be weird if victory experience points vital is much better.
So I'm playing the solo mode and this is like this is my first game of it. I have learned it today in a little time. Sabrina got to take him for a little walk for an hour and also my favorites, but there's a rules video which is great. And then Ro's got a play through video and then didn't have time to watch all of that.
But hopefully got enough of a gist. I did get to the final thoughts because I had some thoughts, but you can I don't know about the the game yet, but in terms of my thoughts on the the naming of stuff Echos things I was thinking about that some of the track names are very strangely named. I don't agree with them, but it'd be all right, wouldn't it?
So, yeah, I think we'll get started. This is not a sponsored video. If you would like to help support the channel and help me make more videos and encourage videos like this at patreon.com/slickstrips and you can join as a YouTube member I think below the description instead if you would prefer I would really appreciate it.
That's how I'm able to make these kinds of things. And uh yeah, I I could really do with your support because I don't know how long that's could like I don't want to be like all like panic stations and ever put like uh maybe we'll have to come to that at some point. But yeah, think things are probably going to have to reduce at some point if they keep going the way they're going.
Who knows? So coming of age, we have these dice. We are just children at the start of the game. We do not have a lot of say in what we're going to do in a given day. Got some say in it. So at the start of a round, we are going to roll these dice. Everything I am going to do is the same as you would do in a multiplayer game.
Rob the Robbot plays by his own rules. He's going to do some similar things, but generally, yeah, it it doesn't uh it doesn't apply the the same stuff to him. So, we're going to roll these dice for the first round of the game. These are just D4s. There are four locations in the game. And so, you can guess what's going to happen with these.
So, I have rolled a four. So, I am thinking I'm going to be spending the day at home. And Rob has rolled a two. So, he's going to pizza D. So instead of placing the die like me, Rob just puts an interest token in the corresponding location. And that's going to stay there for now as long as he's got one to place.
He doesn't care about the the proper way of things. Now for me, I need to choose one of my dice in the first round. You only got one dice. So, I'm going to choose this one. And then you will get um you'll get tokens and things for the places you didn't pick later on. I don't have to spend the day at home.
And I'm not a massive fan of it because if we zoom in on the locations, one of the thing that's going to happen when we spend the day at home is we are going to move on our tracks here. the tracks themselves see on this numskull style playerboard that I like. Uh you have got I'll try and remember the the actual names rather than the improved ones.
You've got you know having fun, bored. You have got brilliant or mediocre like an intellect level. It's what it's called in the rules. Active or sedentary. Make sure I'm getting all of them like words as written because it's Yeah, it's mediocre and sedentary or very strange choices of words for like describing the paths of children.
Having fun, bored, brilliant, mediocre, active, sedentary, popular, anonymous, relaxed, stressed, and at the start of the game as the young children we are, we only care about these two things. Are we having fun or bored? Are we intelligent or not? Are we like academically focused? Probably a better way to put it.
Then what did Rado suggest? Like um like studious or playful something like that cuz playing video games takes you this way instead. Yeah. And like comfortable rather than sedentary cuz Yeah. That's a bit weird. So yeah, we are worried about these tracks. And if I spend the day at home, you can see from the icons here that I will move up this dark blue track here, the relaxed.
I would relax for spending the day at home, but I would be bored and I would also get to spend some time with my parents and get a bonus from that. Unfortunately, at this stage of the game, we won't until the final stage of the game have a relaxed or stressed track. So, the benefit is nothing to me.
We will only move down into the board section. Now, it's not necessarily a bad thing. You will want to bounce back and forth on these tracks. Further towards the right, there are bonuses, but an important passive bonus. That's something that you would want to be in effect for as long as your marker is up there.
And if you increase more on the track while you're at the end of it, you'll get these motivation tokens that are very, very useful. But coming this way, you can also get powerful one-off bonuses. You're just at risk of losing some points or getting frustrated as you move down. So, I could come here.
The only thing I would get to play one of my parent cards and get a bonus for that. I would also get bored and I'd get to do something with a trait card. I don't have to do that though. So, it might seem like you've got no choice. I've rolled this die and I'm going here and it's not ideal. You can take you can become frustrated and it's not like necessarily a bad thing.
You can turn the frustration into a big positive. I can put a frustration on any of my tracks that don't have one to go to an adjacent location instead. And they wrap around. These locations aren't available yet in the first stage. It is just these four. So I could spend one frustration to go to a pizza instead.
Here I would have fun but be more sedentary. and we don't care about that. And I would get a willpower token. Or we could wrap all the way around. We could come to the arcade and I would have fun. I would become mediocre [laughter] and become playful uh and get a willpower token. So that's for spending one frustration or gaining one frustration.
Or we could come over here and I would actually have to spend two frustration for this. So it's one frustration to go to an adjacent place or two frustration to go to anywhere else. Uh and over here I would well it's going to school doing studies so I would become more uh brilliant. I would become more popular which we don't care about but I would be bored which yeah isn't necessarily the worst thing at the moment.
So that's some of the stuff that you can be thinking about. There's also bus stop bonuses uh that you can think about as well. So, I think [snorts] I wouldn't mind going to the pizza restaurant. Now, Rob does get bonuses if you go to locations that he goes to. So, that's something that's putting me off from going there a little bit if I wanted to worry about that.
school probably would be the best choice for the number of like bonuses that we would get. Where am I going to go? I think let's let's go to the arcade. So, that's going to be one frustration. Now, the the downside of frustration, if you get all the way to the end of a track and you go further, you don't get any bonus while this is covering like your bonus.
Let's uh let's pop it on having fun or bored. I think we are going up that. I I want to go up green as well, though. I just don't want to take too frustration like my early trait tile here. When it comes to getting a trait, one of the things you can do is fulfill a trait. And I can if I'm at this stage of the green, so at the passive bonus stage, two to the right, I can turn this in for three points whenever I get the opportunity to do something with a trait.
So moving to the left of it isn't really ideal. But do I want to take two frustration this early just to move over there? Maybe it's better to just stay where I am. I'm going to go to the pizza place. Forget it. Let's pop this there and then. So, I've picked where I'm going to go. I took some frustration to choose a different place.
And then any unused dice get replaced with interest tokens. I can't do that right now. because we haven't got any other dice. There aren't any unplaced dice. So, if you chose a place that had one of your interest tokens, these cubes on it, you would move your personal fulfillment track. Start the game.
That can't uh be possible. And then we experience the location. So, there's I have one trait to start with. That's a short-term goal. And I have got these endame goals here that I can you can play one endame goal for every trait that you played throughout the game. Uh, and these want me to have presence tokens in two of these three places.
Have five traits um fulfilled either through mine or from mimicking other people's. Get to friendship level seven with someone and spend two each of these purple and yellow memory tokens that we'll get at some point later as well. So experiencing the location and they have all got names which is another kind of frustrating part because it's language independent and it's Spanish and English.
Uh all of these things have you know like I think I've got a little play rate open that's got it's got the names of the traits but not the goals I don't think. So my goals are to be an enthusiast, to be friendly, to be committed, and to be experimented to have experimented, I guess. Uh, and the goals are a little bit different in the solo game.
You don't get an A goal. You get um two C's instead of an A. Usually you get one of each letter. And my starting trait is that uh I would be cool if I get this done. So we've started out, we've explored new interest and chosen a location. Then experience the location. So, we look at the the bits in the icons that we saw over here.
Before or after you gain these benefits, you can spend a memory token to adjust yourself on the tracks. We haven't got any yet, but there the tokens will either move you left on a track, move you right on a track, or put you back in the middle of a track. So, we don't have to worry about that. I am going to have fun and move up on that track.
Every time you move up or down normally, you get the bonus. There is a point when you won't get uh the bonuses, but this kind of moving, I get one willpower. It'll be great to have those. And I've been sedentary, so we move down here. But yeah, we don't care about that at this age. And then I get a willpower token.
So there's another one. And that's it. I have experienced the space and gained the benefits. The bot Rob when he experiences the location, he puts his die in the location that I chose with my die. So, it doesn't matter what he rolled. What he rolled just said where he was putting this token as it is.
It happens to be the same place. uh if there are one or more of his interest tokens in that building, he takes them back and advances his personal fulfillment track. He ignores spaces that don't have points. So, he gains a point for doing that. So, might not have been the best move. He's going to get points from other ways as well.
And he's got an extra thing where one of his frustration is flipped around. He's going to get four points every time he like goes past the bottom of this track. Then we gain the location benefits. This bus travels down the road and it is going to stop at any bus stop that has got a die or a presence token.
So, it stops at the pizza place because it's the only place with anyone there. And then you have two steps. First of all, if you have got a die or a present here, you choose to either gain the buzz stop bonus or if there's another die or someone's token here, you can become friends with them. So that would either you would get a friendship token for the first time or you would move their friendship marker up.
So in my case, the buzz stop bonus is to flip a frustration marker. This is kind of why I didn't mind spending it to come over here. So, if I flip the frustration marker, not only will this bonus be available again if I should go past the end of the track, this frustration marker flips to its four point side and goes over here, and if I should go to the other end of the track instead of gaining frustration or losing two points, I would actually gain four points and then this token would go away.
So, I did want to do that, but I could potentially become friends with Rob. So, if I became friends with Rob, we would start at level zero and I would get a point. But in future, if we have more interactions, every time you will move up a level and choose one of the available benefits up to the point of level four, to move from level four to five, you have to have an intimacy bonus to get to be really good friends.
So right now I could just get a point but it will move on to greater things in the future. You would hope but I think and to copy other people's straight tiles. You want to be friends with them. So hey Matt. Oh yeah. Two Rob point. He's yellow in it. I'm usually red or purple or orange. So I'm confused all over the place here.
Hey Craig. How's it going? I'm all right thanks. How are you? So I've done all the bits. Oh I'm deciding what to do aren't I? Flip my friendship bonus. Flip my frustration or become friends. Flip my frustration then. All right. He does his steps before me. H. If his dial character token is here, if the buzz stop bonus is not a character token, he gains a trait bonus resolving the first of these actions that are available.
He doesn't have a mimic available, so don't worry about that. Has he got a trait tile? Yes. He plays it face up onto the first available slot of his playerboard, unlocking the first token. He ignores all requirements and gains the points. One, two, three. This would want you to have one of these motivation tokens.
Haven't got one yet. Uh, and then he draws a trait tile and places it face down on top of his trait tile pile. If it's a character token, it wasn't, so don't worry about that. And then if his dies at the location, he performs all of these things that are possible. He places one of his character tokens there to leave a presence unless he has none.
Already has a presence there. If he has motivation tokens, no he hasn't. He gains a motivation of the type required by the location. That's this dark green one here. So, he's got himself a motivation token forms all of the things. At the end of the turn, remove the memory card from the game whether it was gained by you or Rob or both.
We He hasn't gained it, so we don't have to worry about that. Uh, so my choice. We've done the first bit. The bus stopped here and I could choose make friends or the buzz stop bonus. Then if you have a die here. So the first part happens if you've got a presence here as well. So it'll be good to get presents down, but I'm not going to be able to yet, I don't think.
[snorts] Based on the location, you've got a cost over here. It's either this kind of motivation token or four willpower tokens. So, I can't afford this yet, but your option would be to have a memory card to have a memory take place here. And so, I would spend this motivation token, get three points.
You could spend multiple and you get the smaller amount as well. So, if I spent two, I would get five points. If I spent three, I would get six points. No matter how many you spent, you'd get this bonus in the middle, three willpower, and you'd get this uh memory token. If you spend the four willpower tokens, you just get the three points and every and the other things.
You can't spend multiple sets of four willpower tokens. Alternatively, instead of doing the memory card, you could pay that cost to put your presence in that location. So, at the moment, I've got two willpower. I'm halfway there. I've got no motivation tokens. I can't choose to do either of those things.
So, my option instead is I can spend time with my parents. So, everyone's got a deck of parent cards and I can choose one of these bonuses right now. Oh, and the bonuses from my parent cards. Should have thought about this. I could lip a frustration token, but I did that at the beginning. But the other one is make friends with someone.
So, either get to level zero with someone or move up, you'll become friends with Rob. Like, I don't know if these pe I don't think these players have got names either, but these are a special thing for the two-player game. And the solo is representing two-player game because you've only got one person to mimic in the two-player game.
You've got these generic ones that get put out and so these represent people that you can mimic if you're good enough friends with them and you're able to mimic a trait. So, level one, two, three, and four uh to be able to mimic them. So, I'm thinking I could probably get one of those at some point.
I'm near the top of that track. So, I think I am going to spend the card in a roundabout way. I have made friends with him. I'm going to get a point. This card goes away. And do we? Yeah, you just draw one more from the deck. You keep the other one out and draw another one. So, because I couldn't do either of those things, I get to play a parent card.
That's it. And it is the end of the year. So, if you still have dice left, you do steps. You refill the memory cards and things, but we don't still have dice. Uh, so do the do the locations not shift if you have dice left? We don't have dice left. If players still have dice, refill the empty locations.
Take the bus stop tile from the far right. Slide all the others along. I think we still do this because then it's like if you've got dice, do these bits and then if no one's got dice, do these bits as well. So I think the first bit means no matter what, do these three and then place the buzz back at the left side of the board.
Then if no one's got dice left to their personal boards, these go away once we have done the actions. And these D4 are done with only for the first round you use them. Take from your personal supply and place in the central space the counter for the next mood track. So we have got the active stroke sedentry markers out here.
I don't think Rob like particularly cares about this stuff. Does he does he need mood markers? Oh yeah, just it does say he doesn't use those mood uh counters. We don't need to do any of those bits for him. Try to scroll to the right page. So, yeah, pink next. Even though I've put an orange token on it, take the corresponding motivation tokens from the newly unlocked track.
So, we can now get those motivation tokens out and then take your new dice. So, it's the next size of dice up. So D6 is all round and then we remove the road block tiles from the next locations out. You see now they've got the the numbers on the dice that are available. So So now we're going to have two turns at this stage and then we'll move into the next stage.
So we can loop back to the beginning and I explained all of the the bits now. Let's go a bit quicker. Been half an hour in. We did say hello to Sabrina as well, which I think is the most important part. So, three and four for him, a three and two for me. So, for his things, he just puts um his presence out.
Oh, he just puts his interest token out, doesn't he? Yeah. Interest tokens, not his presence. He puts his presence out when he does the action. So, he puts his interest tokens out there and his dice are done. He doesn't care about those things. And then what do I want to do? I want to get the green token moving up ideally or this blue token moving up more so I can try and get the motivation to take to take uh advantage of putting presents out or having a memory.
Oh, we need to draw memory cards for these new spaces, don't we? If I got a couple of willpower again, I would be able to afford doing one of them. So again, the first was a benefit, wasn't it, from a track and that. So I don't think Oh, going down being sedentary would give me a willpower. And then this would give me one as well.
So that's a thought. Or if we took a frustration. Oh, yeah. I'm going to take a frustration and I'm going to come to the cinema. Yeah. So, a frustration I think out on the strength track. I'm not bothered about the strength track particularly. And I'm going to go there. So, the places you didn't pick get an interest token on there.
So, if I go to the pizza place in the future, I'll be able to move my marker down a little bit. And then he goes to the place I went to, doesn't he? And then if there are any interest tokens here, he would get to move down his tracks. But there aren't. I've gone somewhere else. But they are going to build up as long as he's got them.
So then I experience the location. So, the bonuses from the space are we became more brilliant by watching this film. So, that's a willpower token. So, that's me third one. Might be able to get a fourth out here. We became more relaxed, but that doesn't matter yet because we haven't unlocked that track.
And became more sedentary, which is the fourth willpower. Didn't have a memory token to spend, so don't worry about that. And then the buzz comes around. So we'll stop here. It stops where there is dice, but also where there's presence tokens. So he's going to get another benefit from there as well.
Does he get one? If it's a character token, he gains a friendship bow. Yeah, he's going to get the bus stop bonus of that. Okay. So, for me, do you want the bus stop bonus or I could make I could increase my friendship level with him. The buzz stop bonus is you can move any of your tracks. You can move any one of your track up or down one space and gain the corresponding bonus.
And I was thinking if I made friends with him, I could get two more willpower. That would be nice. move down here and get just the one but start advancing down this track or I can get another point. But if I moved up one more, then I am in the space to fulfill my traits when that happens, me starting traits and get three points from that and potentially start getting these motivation tokens.
So, I think that's what I'm going to do. I'm going to do the buzz stop bonus and I'm going to move up here. So then if you have a die there. So Oh yeah, he he does his thing first, doesn't he? So his die is here. He gains a trait bonus. So he has got a mimic token. He'll place it on an available trait tile that gives the most points and that he hasn't mimicked yet.
He ignores all requirements and gains the points. Can he gain them if he isn't friends with them? I would assume so. Ignoring all requirements. So, just that one. Four points because he's getting the bus stop thing again. And then if his die is there, he places a character token to leave behind a presence.
Unless he already had presence there. Then does he have the right type? He does have the right type. He is going to gain the points shown as if he had spent all the motivation, but he doesn't actually spend them. So, he gets six points here. Okay. Ouch. He ignores all the other bonuses. If the location has a point If the location has a choice between two types, he uses the one he has the most of.
Then he gains the motivation of the type required. If there's a choice, he gains one of each. Ouch. So, he's got a second one of that. Oh, he can't have that one though because it's not in the game yet. So, I suppose that's a a little plus. And then I don't think I'm going to do that. So, he does all of his bits first.
I shouldn't have done that bus stop thing again. So, I have four willpower tokens. I can't do four willpower here. I was going to put a presents out. We can do it in the future. I thought I was being clever coming here as well. Oh well. So, I can't do either. So, it's going to be a parent bonus again.
So, two movements to the right on any track or we could flip the frustration on here. And we are going down towards sedentry potentially. I think I'm going to move up. I'm going to move up on the green and get a motivation token. So, now I've got one for the future. And when I take buzz stop bonuses while we're here, I can take any buzz stop bonus.
Not the one where I am. Do we move up somewhere up here? Whenever you uh get a friendship with someone, you can choose anyone rather than the person you're actually meant to be making friends with. Tempted to get the motivation token again because I do want a presence on the cinema. Music's not going to come out for ages.
Home would have the will. I would be able to do that with willpower, I think. Let's move up. Yeah, let's move up in blue and try and make it more likely that we'll get that bonus. So, I took a parent bonus again. Didn't intend to, but I think it'll work out. Okay, then the buzz continues. He's only got a character token.
Uh, he's got a presence here. So, he doesn't do all the trait stuff, but he does get to do this thing, which he gains a friendship bonus with that character as follows. whether or not he already has that character token. He places on the first available space that grants only points starting from the top regardless of the level.
He gains the points one. Okay. So, his first friend will get him one. Second and third will get one. Then he'll get two points there. Okay. Okay, I think that's how it works. And maybe it'll skip down later if he makes more friends. So, that's it for that turn, isn't it? Refill the locations with memory cards cuz he gets rid of that one for having that uh lonely on a swing memory.
Refill. Shift all the buzz stop tiles to the right. And then move the buzz back to the beginning. He's going to get a lot of stops, isn't he, from the bus? And roll the dice again. And oh yeah, those dice are gone from that location. We've still got a die left, so we don't do all of the other resetting stuff.
So he rolls a four, which is for home. I roll a five, which isn't. So he puts an interest out there. So I do now have the motivation token to come here. I can take any buzz stop bonus which get any motivation going to the school. I can put a presence here now which would be good for the future getting more bonuses.
So maybe I'll go with that. I don't get to put interest tokens out or fill my personal fulfillment things. We've got this willpower for later. See, be more sedentary at the moment. Wouldn't be a terrible thing. And I would get another motivation token for moving up here. So, I think that's what I'm going to do.
Yeah, I'm going to go to the cinema again. So, he put his interest token out. He puts his die here, doesn't he? Which kind of it does hold him back a little bit because he was going to get a a bit of a buzz stop thing from here anyway. So, he's not going to get to put more presents out by me coming here again, I guess.
So, then experience the location. We move up here and get a motivation token. We can't move up here. We move down here and we can gain friendship with anyone. So, moving him up would potentially that's like two more willpower and we could maybe mim more in the future. But I think it' be good to get more friends later as well.
Yeah, I think we'll move him up and get the two willpower. Try and get these golds done. We want someone at level seven as well, maybe. Let's see. Is this game just not on a lot of people's radars, you think? I thought more people would be excited about a D Garcia game. Thought it won the V anyway, so it would be getting done, but I thought there'd be more excitement about it.
So, yeah. gone up that track, gone down that track, and we'll make better friends with him. Got no memory tokens to use. So, the buzz comes in. He gets to do all of his bits first. So, it is a character token. So, he makes friends with this person, but it's the first available points space. So, he gets another point.
And then his die is here. So, he places one of his character tokens unless he already has one there. If he has motivation tokens of the T. Oh, that's the downside. He's uh getting six points into for coming here cuz he's got that motivation. But I can't stop him doing everything. Can't stop him doing anything really at the moment.
Suppose it's the only thing he's got a a token for when I've come here again. When do I get the traits? Whenever you get a bonus over here, you get to take a trait action. Um they're here. There's one here. There's friendship bonuses as well sometimes for traits. So when you get a trait action, you can either play a trait if you satisfy its condition to your leftmost space or you can gain a new trait from the deck or you can mimic someone's trait if you are at the right friendship level and you satisfy the the trait as well.
So hopefully I'll get to do that. So I want to be at the other end of these tracks that I'm really good at at the moment. But hopefully we'll be able to do it with uh through friendship as well, which I might do it in a minute. So he got the six points and he gains another motivation of that space. He gets a point for every three that he has at the end of the game.
Then, oh, he's only got two character tokens as well. That hasn't mattered yet. I was thinking he's going to put two out here. I think I thought it was like high up in the hotness and things. Well, I want to play it anyway, so not bothered. I think this year with uh like I've played a lot of SNE things already in the the ones I have beforehand.
Like I've I've seen like a chunk of the like the first hund like hottest ones. But this is the first year for ages that I haven't gone through the the whole lesson list just because barely got time make these videos. Never mind. Go there. Which is a shame in one way, but in the other way it's been uh I've spent time with my daughter which been amazing.
Bit disappointed in that. So yeah, he's got to do all of those things. He gained a motivation and that's it for him here. For me, we've got first of all Do you want the buzz stop or the friendship bonus? So, the buzz stop would get me friends with this pink person, but if I increase my friendship with him, I can then do a trait action.
I don't have that kind of motivation, but my marker is all the way to the end here, and it doesn't have to stay there once I've done this. I could I could have any buzz stop thing actually, so I could gain a different type of motivation, which is tempting, but uh I want to do other stuff. So, I unlock a mimic token.
I can't do a mimic token just yet. I've unlocked one by doing this trait, and I get three points. Then, because I have a die here, and I've got the right motivation, so we could spend both of them to get five points. move a marker to the passive uh section and gain a memory token. But I do want presents here.
So, I'm going to spend one to put my presents out. Spending one moves your marker to back anyway. And this is the only time where you don't get the bonuses for moving in that direction. So, I've placed my presence down. So, in the future, even if I don't come here, I'll start to benefit from the the bus stopping here like he has been doing.
He gets to make friends with purple. So that's a point for him. And that's it, isn't it? So, did he do the memory? Yeah, I think he did. Yeah, he got six points in the memory, didn't he? So, that goes away after he resolved it. We refill the taken one. Shift the buzz stop tiles out here. Move the buzz back.
And then our dice are gone. So we put the next mood counter on which is for popular or anonymous. And we gain the d8. These three where are the yellow ones? Over here. There's going to be three in three turns in this section. Add the corresponding motivation tokens. Take your dice, unlock two new locations.
Here we go. And refill them with memory cards. Okay, so now I've got more dice, more interest tokens potentially getting placed out. So has he got seven, six, five, and I got eight, three, four. So he is just putting interest tokens out where he rolled. So going home that would satisfy putting a presence out there.
I've got the four willpower to do it. It would get him two advancements on his track is the downside of going there. And I would just be bored. It's the only like immediate benefit to me. See, this place here like the debate club maybe. So that would make me anonymous and intelligent and up my friendship level.
We can't choose any buzz stop bonus now. This would flip a frustration which isn't a terrible thing. Coming to the arcade don't know that I want those things necessarily. I would get the motivation token I needed to put a presence out here would be a plus for coming to the arcade. Or we could even do the memory and we'd get another motivation for the future and get a memory token because I haven't even had one yet and I'd like to do four.
Although I would like purple and yellow ones. I feel like it I should have been putting more presents down already. Well, there's the the forest here. We would relax, which we don't care about. It's something athletic, so we' move up there. Uh it would be anonymous, so I'd get a point, but I'd be able to do a trait action is the bus stop bonus.
But there's potentially no friendship thing happening like I could just flip a frustration like I don't have the you can't spend willpower there though and I don't have the presence for So it leans me towards one of the basic ones. I do want to have traits done because I need to like draw another one first, don't I?
as well. Let's Oh, these dice should be long gone. Let's go to the arcade. So, I move up here and get the motivation. I move down here and get a willpower. And I get a willpower. Oh, he moves one of his dice here as well, doesn't he? He spends this and gets two points moving down there and he's got that cube back then.
So I've fully experienced it, haven't I? The buzz comes along and stops at our presence. So he does his things first. So the bonus is a character token. So he makes a new friend and gets those two points there. And that's it. And for me, I can have the buzz stop bonus or I can So I can increase my friendship with him or I can make new friends with him.
[snorts] Making new friends. He I need to be level four with him to do his um to mimic his trait in the future. Which one's that? have no counters on the two leftmost spaces of the mood tracks. That's potentially doable in the future. Need to try and get the things later on. He's going to put a presence down.
I could make friends with him here as well. And then I get to do a trace action and draw a new one and see what we need to be doing. Yeah, I'm going to make friends with him again. Do I want to flip a frustration token or do I want to get a motivation token? I'm going to get a motivation token of a new type.
So, you want the strength one or the popularity one? We are going to spend this as well. I'm going to go for the popularity one. So, I made friends with him for the bus stop. And then it comes here. Oh, I need to put interest cubes out, don't I? on these that I didn't pick. It comes here. And so he's got the die first.
The bonus is a character token. So he moves them down to the next available space. Gets two points. And cuz it's his die, he leaves a presence. He can't. Does he have the right motivation token? No. He gains the motivation token or the future and then he didn't do the memory thing for me. I'm spending the motivation.
So, I'm going to move down to here. Do I want I feel like I do want presents out just to be gaining bus stop things. Even though it would be nice getting the memories and things and they're the wrong color for my goal if I get to do that goal. Oh, and I I need to choose the the bus stop bonus as well, which since I can't no one's got a presence here.
So, I would choose to have the bus stop bonus, which is make a new friend for a point. Forgot he wasn't going to put a presence down. But next time we'll be able to get a trait from making better friends with him. And then the buzz moves along. We've done those dice. He's got a presence here. And he's going to get to do a trait thing, isn't he?
Cuz it's not a character token. So, he doesn't have a mimic trait available. He does have a trait tile. So, he plays it to his next space and unlocks a mimic token and gets the three points for it as if he'd fulfilled it. And then he draws a new trait and puts it on top of his trait pile. Done. I think so.
So, refill. Nobody did a memory card. Buzz stop tiles. Shift to the right. Move the buzz back. We still have dice left. Let's go. So, for his, he's got two and two. So, he's popping two dice, two uh interest cubes out there. And I don't really want to activate that place. What happens when he hasn't got any?
Nothing. So, if we don't make him do these, we we'll have to make him do something at some point. And I've got six and seven. So, in terms of interest, in terms of motivation tokens, I've got the willpower to do something here. It's not a memory that I really care about. So, it's possible that we're doing frustration.
I can just get a memory from a parent card here. if I didn't do either of the top things. But I've got the willpower, but willpower is for the core things. I don't want to do something sedentary really. It take more frustration unless I've like flipped a thing. Even though I'm going to get the bus stop bonus, which is a trait thing, which is nice.
Probably going to be frustration to do something else. We could do something here and just do a parent chord. So we do we do something athletic and popular and mediocre, but I'd get to do a trait action. I'd get to do one from the buzz as well. And we're making friends with him. I wouldn't be able to put a presence down this turn.
I think that's okay. He would come here and get to do his interest thing. Yeah, I don't think that's a bad turn really. Yeah, I'm going to go there. So, I get to put an interest cube here and then he follows me. here. So, he does have an interest cube. So, he skips to the next place and gets three points.
He's got that one back. Then I evaluate the location. So, we move up on pink, get a willpower, and we can spend four willpower at any time to flip that frustration over as well. Uh, we've done something popular, get a point and something mediocre. And so I I could mimic someone's thing. I can either draw a new trait tile or I can mimic someone's.
So have four motivation tokens. Have that motivation token. Neither of those are true. I aren't level one with her, so I can't actually do that either. Is it level one you need to be at for the two player variant thing? Yeah, level one, two, three, four. So, I can't mimic, but we'll get to do more trait things in the future, I think.
So, we are going to draw one. So, this is have two of your markers on the central space, which will be easier to do with uh one of the memories. The red memory lets you reset markers back to the middle. And we're not far off being in the middle of a couple. Maybe I'll be able to do that. So, that is just evaluating this bit.
Then the buzz comes along. So we've got for presence tokens here. He gets to go first. The bonus is not a character token, so he gets to do a trait thing. He does have a mimic token, so he places it on the available trait tile that gives the most points. Mine gives three, and there is a 4.1 available.
So I think he does that. And then I can either make better friends with him, which would be another trait action or we can do a trait action because that's what the bus stops. Well, I might as well I don't have to pick trait token. I can move a marker two further up which would then satisfy the trait, but I'm not going to get to do it again this turn.
like I could get the green back in the middle. I think let's let's do a trait action and let's draw another one so we've got some options that have a marker on the worst and the best space or the leftmost and rightmost space that's balanced. Have the same number of markers on the far left and far right of the mood tracks.
same amount on both. So only need to move this one up one for that to be true. And that's a harder one to do. So that's four points if we can fulfill that. So that's the buzz there. The buzz stops here. I can't make friends with anyone here. So I'll do the buzz stop thing, which is making friends with him for the first time, which is a point.
Then Buzz keeps going. Stops at him. It is not a character, so he gets to do another trait thing. So he hasn't got a mimic action. So he's got a trait tile which he plays and then he draws a trait and that's worth four points. He has to do those very easily, doesn't he? And we haven't got to his die yet.
So then we get to here and he does his bits first. So the buzz stop, he gets to make better friends with this person and gets four points. And then because it says die, can't leave a presence behind. Does he have the motivation required? Yes. So he gets all six points from this. Ignore all the other bonuses.
And I'm not going to do the memory, so we might as well discard it. Now, he gains a motivation of a type required. If there's a choice, he gains both. So, he's now got the strength one as well, which is bad for me. And then he hasn't got a presence, so I'm going to have to do the buzz stop bonus, which is make new friends with this person for a point.
Then I don't have either of these things. So, it's going to be a parent card, but I think I'm going to gain a memory. And I think it's going to be a yellow. I want yellows and purples. It's going to be a yellow because that moves something one space to the right. So, if we could get an action next turn that moves my that makes me bored one space that would do a trait action and before we did the bonuses, I could move my popularity up one and that would be one on the worst and one on the best.
So, that's what I'm going to do. Next parent card is uh draw a trait. That' be nice. Okay, no one else to do. So, that is it. Dice out the way. New memory card there. Slide these along to the right. Move the buzz back. And we still got dice left. The final turn of this phase. He has got seven. And pops a cube out.
I have got five. I've already got a presence here. There's a purple tape available, which is a plus. I do have either one of them is the right motivation to be able to do the memory and get that tape. Try and get two of each. And he's got a presence there. So, I could potentially work my way towards getting to level seven.
I need to go home at some point and get a presence there or to the music venue so I can do this goal at the end for some points. But I don't know if that's going to catch me up anywhere near his points. Seems to be getting demolished. So, oh, that'll bring my green up and I don't want that. I want something that's going to make my that's going to make me bored.
So, is this going to be a case of I'm going to have to take two frustration to move somewhere. So, I don't know that there's another way of quickly getting a trait action like it will happen on the bus. Yeah. So, I just want something that's not going to improve my green really, don't I? So, I don't have to go all the way to the other end.
That would make my orange worse. So, I don't want to go there. So, yeah, it's going to cost me two frustration to go somewhere better for me, isn't it? Let's go then. So, I don't want to make the I don't want to make that worse. Maybe it's home. Do I need to go to that would make me bored as well. So, potentially could do more trait things.
Yeah, two frustration. I think one there, one there, and I'm going to go home, which unfortunately means he's going to copy me. And so he spends his two things here, and he's going to get nine points for that. Ouch. And then I do the stuff. I'm going to spend my tape to move this to the right. And I get to move this down and get a willpower.
And then we get to move this up for a willpower. Oh no, we're looking at the wrong location. We get to move this up, which doesn't matter. We get to move this down, which is a trait action. I'm going to That was gaining a willpower, wasn't it? I'm going to do this one. So, there's one at the right, one at the left.
It's an equal amount. So, that is four points. And I've unlocked another mimic and get to play a parent card, flip a frustration, or draw a trait. I'm going to draw a trade because if it's a good one, we could fulfill it. What is that? Have four people at levels one to four. That's not happening anytime soon.
Amicable. Have at least four character tokens at levels one to four inclusive. Yeah, that's not going to happen this time anyway. So, that's those bits. So, I've resolved the Oh, I've come here as Well, I get to advance on this track and that'll get me our points. And then we do the location benefits from the buzz.
Here it comes. So, he gets to do his first. It's a character and he's making new friends with that character. That's going to be one point. I can make friends with I can't make friends with him anymore. I need to do intimacy things. So, we haven't unlocked this track yet, but if you get all the way to the passive of this track, it's any friendship things could be intimacy increases.
Or if you get one that's actually says intimacy on it, that's how you progress um to the close friends section because I'd like to get someone to level seven. Really, I'd like to do five traits. Am I also going to be able to copy anyone? So, we're we're going to have to choose this buzz stop bonus basically is what I'm saying.
Oh, no. I don't move down one with this. It's anytime I move on my track, which I think, yeah, I already came here, so I wouldn't be able to. Any anytime you move down on this track, you move an extra space. It's the passive. It wasn't just move one for being there. So, yeah, I'm going to have to choose to make friends with this person, which is a point, but yeah, just making acquaintances all at level zero here.
Next, do I Well, my only option is to do a trait action. Can I mimic anyone? I'm not at level one with any of these. I am with him. I don't have that. I don't have four motivation tokens. Is that have two people at the same level one to four? Completionist have three. Oh, no. Sentimental have at least two character tokens on central spaces of the friendship track at levels one to four.
No. So, it's going to be a case of drawing another one, isn't it? Unfortunately because they haven't worked out have a red memory tape which I didn't want. They're not going very well are they? Uh feeling a bit hopeless at the moment. It's just the first time of course but yeah. So he has a thing here.
So, he is going to make better friends with pink, which is going to be four points. Then, we move here and he does both of his things first. So, the it's not a character token, so he gets to do a trait. He does have a mimic token. So, we'll mimic the highest points is just four. I think he's had too many traits actually.
I think each time I've drawn him a trait. So, that shouldn't actually be there. I'm going to put that at the bottom of the pile and take four points off him and take that out of his pile cuz he should be spending an action to get a trait token like I a trait tile like I do. So, I think that's the place that he should be at.
And he shouldn't actually have unlocked that. He would have gotten to have put his mimic out, I think. So, that's a little bit nicer. Take that four off as well. But still, he's miles in front. Yeah, I'm doing that wrong. Then he can't put a presence out. Does he have the right motivation? No. So, he gets it.
And then me, do I want to spend the I don't want to spend the motivation. I think I'm going to spend the willpower. So, I could get three points and two movement down here and a memory. Or I can put a presence out and be benefiting from more stuff. I think I need to do a memory. So yeah, four willpower for three points.
I move twice on this because of this passive. So that's a point and a friendship with anyone except him. It's not an intimacy one. So let's move up with let's have three of the same motivation. Let's be at that space on the like on the blue track. Let's get the passive on orange, which I already am, but I'm not friends with you at all.
Let's have nothing in the right sections. I've got loads in the right sections. That would be great right now, but I need to get you to level three before I can copy your thing. Let's move someone up. And let's let's go for pink. Maybe we will get more motivation things. Or maybe we'll get the once it gets unlocked.
Maybe we will get the blue all the way up. I'm going to do you. And I'm going to say personal development track cuz I get to go down twice. So, two points and take any motivation token. And I'm getting this purple memory thing, aren't I? As well. So, you keep these and just flip them over to see you've spent them.
So, we've done a memory. Gain a motivation token. Maybe that one so we could mimic his thing in the future. Yeah. Right. That all of the bits. Oh, and buzz stop. move uh anything to the left or right. I'm going to move this one to the left and get another friendship. I think do a trait action and I'm going to mimic have one of those.
It's only three points. I would like to do my own, but I think that's okay. And that's two out of four people at levels one to four. I suppose if I'd moved someone else up, that would have been three out of four towards my own goals. But I do need to mimic a bit as well. And I might end up spending that.
So the buzz is finished. That's done. We're into the final stage. So refill the memory cards. We know these locations are coming in, so they might as well get one now as well. Shift the bus stop tiles to the right. Move the buzz back. Add the next mood counter. So, this is uh relaxed or stressed. Add the motivation tokens to the supply.
Take your dice for the final round. So, you got d10s now. Unlock two new locations and put memory cards out for them. Here we go for the last three turns. So he is going on two 10 and five. And so he puts starting with the lowest value die. So are we saying that's zero in this game? I'm going to say that's a zero.
We usually read it as a 10. Okay. And that's his stuff done. And I got four 70. So where do I want to go? He's got a lot of interest cubes there. I do want to have presence at home or at the music venue and that would be a goal satisfied at the end. What would you do? Move me up the popularity track so I could potentially get a motivation from there.
Moving me up there would get a point. moving me down in relaxing. I want to be up on relaxing so I can start getting intimacy um instead of friendship so I could really benefit from this and try and get to level seven potentially. Although I do have to do traits to be eligible for those things. Going to the music venue is tempting.
It's really tempting. Zero. So well, hi. Thanks for joining me. It's on your most anticipated games of the year list. Might as well I think. Yeah, I'm pretty sure we knew about it though. Just Yeah. theme and Danny Garcia design. It's very exciting. It's very good. Very tricky, but I I feel like I feel a little bit riss in the solo mode, but we'll see.
We'll see how it shakes out cuz he hasn't got as much endgame scoring. So, let's see. Location zero up here. What are you? I like the train station. Got strength gets me a willpower. Not very interested. Get stressed. An intimacy or a friendship. H. What is that? Put a presence out or move a presence.
Place a presence where you don't have one or move one if you've placed them all. I do want the intimacy benefits, but that's very good for moving down that twice. He has got an interest there. We could get presents on music later. Do I have I do have something that would let me get a presence or do the memory here.
And it isn't a yellow tape. That would be my second yellow tape. And I just need a purple. I don't want to come here because he's got an interest cube, but I feel like it's the thing to do. H just in terms of doing a trait, what am I going to do? I'm going to come here. Yeah. So, we get an interest cube in these two and then he follows me and he'll get to move.
He gets four points and then experience the location. So, I think I'm going to use my purple to go down on the I'm going to get stressed and get two points. And so we move up on strength. That's a willpower. We move down on stressed again and I get to put a presence out anywhere. So I could just put it out in music and not go there and that's a goal done.
and we'd still get to I'm not as big a fan of the the bus stops this round, but I could be in the future. Whereas home, that would be someone in friendship level one to four, and we'd be working towards getting a trait. So, I think I'm going to put a presence there. Yeah. Yeah, we could potentially get a trait done.
Okay, then. friendship or intimacy. Tempted for friendship for doing the trait cuz I want to do five traits and I've done three at the moment. I do want to do more of mine, but intimacy few and far between and I'd like to try and work toward towards um getting someone to level seven. I could get two motivation here of my choice or four points at level five, but then he's not in level four for this goal.
Ah, when are we doing the traits? I don't think I get to do a trait anyway, do I? right now. I think it's going to have to be friendship. Oh yeah, here I could I could for getting friendship with anyone I could get two cube movement which would be a trait which at the moment I don't satisfy any of these things.
or any of these. I thought I was going to do this. Have four of any motivation I'm close to, aren't I? For copying that off him like when it came to doing a trait and I wanted to play more of mine because then I can play more goals at the end as well. Yeah, move him there and get two identical because then you'll satisfy hers and that's worth more points and she'll be at level one when you trigger that.
Yeah. So, get two more popularity ones. Yes. Done. What was that for? That was for doing these things here. Then the buzz. So stop. It is not a character token even though it is a friendship thing. So I think that means he does a trait. So he will draw a trait. Then mine I can I can't move up his friendship.
So it's friendship with someone else. And that's going to be I'm going to get to move her down later. Let's get two more willpower. I think I can get No, you can't. thinking, can I get loads more friends? One to four. No, I can't. Yeah, just move her down for now. Down twice on this before we leave this space and get three points in a trait action.
One, two, three. This is my last mimic token. I'm going to have to play something next time or draw yet another one that I can't do. So, mimic this. I've got three of the same. So, that's four points. Okay. Then here, that's just my token. So, we will advance his flip a frustration. Yeah, let's flip a frustration here.
Potentially get some points from that. And then this is his. So, he gets to move him up for two points. Then this one's mine. I get to move her up for another trait action. So, which isn't going to I'd get to draw another one. Yet another one. Or we could move up on up or down on a track. Or you could just go for the points.
I don't want to draw another one necessarily. You would have been better off with the wild one advancing someone else like you were going to and then advance her here. The same thing would have happened and then you get two willpower from doing him earlier and then you're closer to having four people next time we do do a trait thing.
Try and move her. She'll move up now and then next time we move someone up we'll get to do a trait action and there will be four in there. Yes, that's better. So then finally he gets to do both his things first. So he moves her up five points and can't leave a presence. Does he have the right motivation token?
Yes. So he gets six points and gains both of those motivation types. Okay. Then for me, buzz stop is her and the only space available is the point. And then do I I wanted the memory, didn't I? So I was going to spend this. Oh dear. I'm at the bottom of this track though. I haven't got the motivation of the other kind though.
So we're going to move down which gets me four points. And then we reset the frustration marker. That's one movement. But then the second one I either lose two points or gain a frustration. So I think I'm going to gain the frustration back. I've got willpower so I could reset it. That's that spent. And I'm going to do I do want another presence out, but I'm going to say the memory.
Uh so it's just going to be three points any buzz stop bonus. So, we could do the friendship thing now actually and a yellow memory. I just need a purple. I've satisfied this. Any buzz stop bonus. Probably move up to a trait bonus, isn't it? Yeah, you could just get a trade, but we might as well move them up to better friends.
Like, I'm not friends with her at all. If this person up, maybe we'll get to level four with him and satisfy conditions. Although it feels doubtful not having markers on this left hand side. Uh so trait action. I have four people at level one to four. So we can play this for five points. And I've unlocked another mimic token.
Done. These dice are out of the game. So refill with memory cards. Shift the tokens. Move the buzz back and we go again. So we have got two and nine. So he's going to put the interest Q on two. And then I've got six and nine. So I mean I've got interest in the two in two of the three places. So I'm fine with that.
I have done five goals. Get someone to level seven. That would involve going there again for the intimacy bonus. But I have to do I can only play four of these if I've played four traits in the game. Only play three at the moment and getting a purple cassette would satisfy. Although purple memory just come out here.
I haven't got the type required and I don't know that I could get it. So moving up here would get me a point. Moving down here would be bad. So no, can't go there. Even though I could do with two more entity bonuses, I can get one from here. We just got to go go there again later in the game. So, coming to music, we could still get a purple cassette, which I do need.
We would move up here, which if I spent the willpower for the frustration, we'd get another motivation token. We'd move up here, which would just be a point and getting us in the middle. Oh, when the yellow cassette is in the middle, we could do a trait, but it would make us stressed, which is I could get a frustration.
It wouldn't be the worst thing. I get to do a parent thing. Yeah, that's probably a good thing to go to. Even though like my interest cubes aren't getting resolved, they're in places where he'll get loads as well. Unless I went home. Is there anything else that would that would move like these two up?
No, not really. I think go to music. I'm going go in there. So, he copies and I get an interest cube there, but I'm not interested. So, his thing, he's got no cubes here, so he doesn't get points from that. And that was another benefit to go in there. So then I Oh, let's spend the four willpower to flip this frustration marker cuz then when we gain this, we'll get a motivation token rather than nothing cuz the frustration marker was there.
We move that into the middle for a point and we move that back down. So, lose two points or I've got a frustration to gain, but it's going to mean I'm completely limited to where I can go next turn. It would be all on the roll. So, I think I'm going to lose the two points. Might regret that. And then the memory token I'm going to spend to move one to the right on pink.
And I've got two in the middle for this. I don't know if then I'm going to actually be able to achieve friendship level seven in the last Well, I just have to go there. But it depends what I roll, doesn't it? Kind of. Might not be a lot I can do about it. Although the next level of friendship will let me put something on the right hand side.
So I could just put that there. So potentially can get him to seven and score all of these. And maybe that'll be enough. So the buzz, we're going to start at the big one. So it is a character token. So we do his things first. That one can't move up anymore. No, it doesn't. He doesn't. Does he not care?
Yeah, he gains a friendship bonus with that character whether or not he already has that character token. He places on the first level. So, does he just like place it down again and get another one point? Don't really know whether or not he already has that character token. He places it on the first available space that grants only points starting from the top.
Yeah, that sounds right. And then his dies there, so he can't leave a presence. He must have the right motivation. Yeah. So he gets six points. It's the downside of coming here. And he gains one of each of those motivations. I'm I think I'm doing the memory. So, I get to do the friendship with her. I could move something to left or right.
What am I about to spend? Actually, I'm about to spend this, which would get another thing in the middle. I'm going to spend I'm going to move you up and get two points because if you move down next turn I get to put another present out which is potentially another buzz action because it's the last place.
So that's moving her and then with the dog I am going to Yeah. Oh, it it means though I haven't got a strength one. It means I haven't got the plus one. Oh, no. It means you're not going to have the plus one on the cube moving. So, when we play the parent card, it's not actually going to get us the intimacy thing that I need.
So, I think that actually means it's all messed up. Oh well. So yeah, that we play that and it resets to the middle. I could spend three of them to get six points cuz at the end of the game I think you just like I suppose I want to have four things to try and mimic that if I want to do that later. Willpower, motivation tokens, and memory tokens.
Divide by three and get that many points. Yeah, I should be a bit gussy, but I'll spend three and get six points. Try and catch up a bit, eh? And then I get a purple memory token and I can play a parent card. So, flip a frustration or move down the track. I'll move down the track. Wanted it to be twice, but forgot that it would change.
And that's that memory card used up. Buzz continues on. So, his thing first. It's not a character token, so he gets to play that trait, doesn't he? For three points. And he's got a mimic token. Then I can't make better friends with him, but I can flip a frustration token, which will be this one in case we go down on that track again.
Move on. I can move any friendship up. I can do a trade. So, I definitely want to move him up. to do this trait for three points. That's all my traits done at least. But I don't think I've I've done that. I've done that. I've done that. I don't think I can get him to level seven. I think my best is six now.
We'll see him. He's doing a trait. So, he can put a mimic token on the best thing, which is my five pointer. I think downside of achieving that and for me I can make friends with him for the frustration or gain a motivation. Gain a motivation and gain one of these in case we do get to come here which would be the ideal.
I don't want to go too down that track though. Don't necessarily want to go down too down this track but we'll take that one. And then what's that from? Oh yeah, from moving him up. Yeah, better than flipping frustration. And then that's it for the bus. So final turn. Refill the memory cards. Move the bus stops along.
Buzz is back. And ideally, I think a zero might make it possible for me to get to seven with him. Might I could have had a frustration token back. I suppose anything that would let me move a cube down would also I don't know how I get there. Oh, we've got an intimacy there as well. We've got options.
We've got options. So he's got one, but he hasn't got a cube, so it doesn't matter what he rolled. I have rolled an eight. So yes, we can go on the zero. I think that would be the best thing to do. So pop a frustration out there maybe and we will have him follow and so he hasn't got any cubes there brilliantly.
I can do this stuff. Do I want to spend this to move left on anything? I've got two mimic tokens if we want to do a trait action here. Can I mimic something? I'm not where I need to be yet. Oh, wait. Do it afterwards. So, move up on this. Get a willpower. Move down on this. Put a presence out. Gain a motivation of any kind.
Friendship trait action. Oh, we've already got that. Just looking at places where I I'm not already. maybe where we are. Although we are already getting that bonus this round, so there's no point, is there? There's no future round. So if you want something extra happening, put it somewhere you haven't got a presence there will be worth more points.
So that was put a presence out. And then a friendship or an intimacy. We're going to say intimacy and move him on here three points. and put anything on the passive space and put that on the passive space. So, friendship is now intimacy. They're interchangeable while we're on that space and then play the memory token to move something back.
I move that back into the trait space and I can mimic this beyond that trait space that that passive space that we've just got to which is four points. So I've spent that. But we've got the tokens that we need anyway. And I think he can I can get him seven now. Yeah. All happy. I think actually I can get him to an intimacy space and that will be worth even more.
Yeah. Put your presents in the pizza place. Okay, so that's that bit done. Then the buzz. So nothing nothing. He makes friends with that character for two points. I I'm going to make friends with him because he's got his presence there. Friendship equals intimacy. While I've got the passive, so we can become close friends.
I got 75. Then they're just for me. Flip a frustration token. I haven't got any choice in that, so you might as well. Then over here, he makes better friends with him, which is going to be four points. And I can make better friends with him, but we can have the intimacy bonus. I could get two motivation here, but I'm going to go for the four points.
So, you need to catch up. Then here, I could do a trait. What can I copy? I'm not on that passive space. I need four motivation tokens. What What did I just choose instead of motivation tokens? Oh, here instead of four points. It doesn't matter, does it? You've already got five. Just don't do the traits.
Draw a trait card, I suppose. Have a purple cassette. Is that an unused one? I would imagine. Yeah. Well, I don't have an unused one. So, that was from Oh, that's here, isn't it? Doing the trade action. and then up here. So, it's not a character token, so he gets to do a trait thing. He hasn't got a mirror and he hasn't got a tile, so he just gets to draw a tile.
Then he can't put a presence out. He definitely has the right motivation, so he gets six points. And then if I'd had instead of four points, I could gain the three back here and I'll get three from there. Yeah, I think that would be better than gaining the four points now and just gain the the same one cuz you only move back once and we'll get the points in a minute.
So, you get the six points and then he gains the motivation of each type and then it comes to me my bus stop thing. move a track left or right. I'm going to move this one left and get the four points from the frustration marker. Then I'm going to spend three of these for the full memory for six points.
I can move a track to the left or right. Really care. So, I'm not going to get to do any more now, am I? What does what does purple do? I am going to have one and use purple, but I'm not going to get to do a trait, am I? Do I gain him at any time? None of these are going to let you do a trait no matter what in the positions you're in right now.
So, you might as well just gain a point and get a purple cassette. I do have an unused purple cassette, but I can't play another trait, can I? Anyway, so there's no point really drawing one. It's an unused thing, isn't it? I suppose. So, the memory is done. And I think that's it. They got spent. Oh, I need to move two back on this, don't I?
Oh, yeah. When you had to move When you had to move left with something, move a different track left because I had to move two back on this one. So, I would get the four points and then put a frustration out and then with the one movement I could have moved back and got this four points. So, that would have been better to do.
forgot to move back with those. I think that's the game. So, final scoring, he's going to win, I think, is what we're saying here. So, we divide his motivation tokens by three. 3 4 5 6 7 8 9 10 11 12 13. So, he's got four points from those. And then my endame scoring, is it just the goals and the rounding stuff up?
I think so. Lose three points for each unresolved frustration though. So maybe you didn't want to take that frustration because I am actually one frustration short of being able to do it twice. Better off losing the two points than the three, aren't I? And I could have flipped uh it would have been the other one, but same thing.
Spent four willpower to flip that one. Forgot about the minus three points. Might as well lose two points. Then goals. I've played four trait tiles, so I can play all four goals. So, I've got presents in the cinema and home. Two out of the three. Five trait tiles. There's four, five, six, seven. Level seven with a friend.
Lovely robbot there. And then two yellows, two purples, played or not. So, I get the 20 points from that. And then leftover elements. So, it's going to be closer than I thought, but there we go. So, I've got three, four, five, six things, which translates to two points. So, 110 versus 116, which isn't too bad, is it really?
It's fairly close for a first game. Yeah, I liked it. It's very good. the like main things would be the the things I was saying at the beginning about the and which you pretty much probably just echoing that uh Rod final thoughts. It's a shame some of the naming of the tracks and it's a shame that there's no naming of the tiles.
I was thinking like it's been done for language independence because they all say something and add to the story of what you're doing rather than just like I just see this stuff and okay then get to that point get this many of that whereas they do all have like a thematic link to the things if you keep looking in the rule book and looking them up and it's been done for language independence so you wouldn't have the titles on there but I was thinking like the tiles are two-sided it's it's a nice little picture on the back but couldn't you just put a letter small in the corner of both sides and then have like English on one side, Spanish on the other side, and then the traits have just got this little design on the back.
And like it doesn't matter that they be double-sided. Draw from the bottom. Uh, English on one side, Spanish on the other side, just like the turn summary and the symbol reference have been done. I presume you could do that, but there we go. That's like little little quibbles really rather than full-on complaints.
There you go. It'll be available at some point in the future. It came out at Essen, so you'd imagine it's getting printed and is on the way at some point, but there we go. It seems to have maybe because I thought like, oh, there's only been like only only Rod's done a a play through at this point. It was usually loads of people have of FS and things cuz I'm uh I can't be first these days, even if people were bothered enough to send me one.
But yeah, I think despite that, strangely, like maybe something's happening today. Maybe everyone's uh taking the day off for my brother's birthday, which I'm going to have to leave for very soon. I've slightly gone over. So, thank you so much everyone for being here. I'm going to have to make a speedy departure.
Uh on Sunday, there's going to be the finale of Arkham Horror the card game, possibly for good. Uh but yeah, Drown City finishes in not not the best terms, but it finishes the conclusion to it. So, enjoy that on Sunday. And Snowonia uh is coming up soon as well. Snowonia Grand Tour is getting an overview.
You see that early on Patreon. Please support me on Patreon or YouTube memberships if you can. It's how I'm able to do these things. Bye everyone. Have a lovely weekend. [music]